libreoffice-online/loolwsd/MessageQueue.cpp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include "MessageQueue.hpp"
#include <algorithm>
#include <TileDesc.hpp>
#include <Log.hpp>
MessageQueue::~MessageQueue()
{
clear();
}
void MessageQueue::put(const Payload& value)
{
std::unique_lock<std::mutex> lock(_mutex);
put_impl(value);
lock.unlock();
_cv.notify_one();
}
MessageQueue::Payload MessageQueue::get()
{
std::unique_lock<std::mutex> lock(_mutex);
_cv.wait(lock, [this] { return wait_impl(); });
return get_impl();
}
void MessageQueue::clear()
{
std::unique_lock<std::mutex> lock(_mutex);
clear_impl();
}
void MessageQueue::remove_if(const std::function<bool(const Payload&)>& pred)
{
std::unique_lock<std::mutex> lock(_mutex);
std::remove_if(_queue.begin(), _queue.end(), pred);
}
void MessageQueue::put_impl(const Payload& value)
{
_queue.push_back(value);
}
bool MessageQueue::wait_impl() const
{
return _queue.size() > 0;
}
MessageQueue::Payload MessageQueue::get_impl()
{
auto result = _queue.front();
_queue.pop_front();
return result;
}
void MessageQueue::clear_impl()
{
_queue.clear();
}
void BasicTileQueue::put_impl(const Payload& value)
{
const auto msg = std::string(&value[0], value.size());
if (msg == "canceltiles")
{
// remove all the existing tiles from the queue
_queue.erase(std::remove_if(_queue.begin(), _queue.end(),
[](const Payload& v)
{
// must not remove the tiles with 'id=', they are special, used
// eg. for previews etc.
2016-03-29 05:42:45 -05:00
const auto tmp = std::string(&v[0], v.size());
return (tmp.compare(0, 5, "tile ") == 0) && (tmp.find("id=") == std::string::npos);
}
),
_queue.end());
// put the "canceltiles" in front of other messages
_queue.push_front(value);
}
else
{
MessageQueue::put_impl(value);
}
}
void TileQueue::put_impl(const Payload& value)
{
const auto msg = std::string(value.data(), value.size());
Log::trace() << "Putting [" << msg << "]" << Log::end;
if (!_queue.empty())
{
if (msg.compare(0, 4, "tile") == 0 || msg.compare(0, 10, "tilecombine") == 0)
{
const auto newMsg = msg.substr(0, msg.find(" ver"));
// TODO: implement a real re-ordering here, so that the tiles closest to
// the cursor are returned first.
// * we will want to put just a general "tile" message to the queue
// * add a std::set that handles the tiles
// * change the get_impl() to decide which tile is the correct one to
// be returned
// * we will also need to be informed about the position of the cursor
// so that get_impl() returns optimal results
//
// For now: just don't put duplicates into the queue
for (size_t i = 0; i < _queue.size(); ++i)
{
auto& it = _queue[i];
const std::string old(it.data(), it.size());
const auto oldMsg = old.substr(0, old.find(" ver"));
Log::trace() << "TileQueue #" << i << ": " << oldMsg << Log::end;
if (newMsg == oldMsg)
{
Log::debug() << "Replacing duplicate tile: " << oldMsg << " -> " << newMsg << Log::end;
_queue[i] = value;
if (priority(msg))
{
// Bump to top.
Log::debug() << "And bumping tile to top: " << msg << Log::end;
_queue.erase(_queue.begin() + i);
_queue.push_front(value);
}
return;
}
}
}
}
if (priority(msg))
{
Log::debug() << "Priority tile [" << msg << "]" << Log::end;
_queue.push_front(value);
}
else
{
BasicTileQueue::put_impl(value);
}
}
/// Bring the underlying tile (if any) to the top.
/// There should be only one overlapping tile at most.
void TileQueue::reprioritize(const CursorPosition& cursorPosition)
{
for (size_t i = 0; i < _queue.size(); ++i)
{
auto& it = _queue[i];
const std::string msg(it.data(), it.size());
if (msg.compare(0, 5, "tile ") != 0)
{
continue;
}
auto tile = TileDesc::parse(msg); //FIXME: Expensive, avoid.
if (tile.intersectsWithRect(cursorPosition.X, cursorPosition.Y, cursorPosition.Width, cursorPosition.Height))
{
if (i != 0)
{
// Bump to top.
Log::trace() << "Bumping tile to top: " << msg << Log::end;
const Payload payload = it;
_queue.erase(_queue.begin() + i);
_queue.push_front(payload);
}
return;
}
}
}
bool TileQueue::priority(const std::string& tileMsg)
{
if (tileMsg.compare(0, 5, "tile ") != 0)
{
return false;
}
auto tile = TileDesc::parse(tileMsg); //FIXME: Expensive, avoid.
for (auto& pair : _cursorPositions)
{
if (tile.intersectsWithRect(pair.second.X, pair.second.Y, pair.second.Width, pair.second.Height))
{
return true;
}
}
return false;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */