2016-04-08 11:36:08 -05:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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2020-12-14 13:00:55 -06:00
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#include <chrono>
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2017-12-20 07:06:26 -06:00
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#include <config.h>
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2017-03-08 10:38:22 -06:00
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2016-04-08 11:36:08 -05:00
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#include <cassert>
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2019-11-06 03:07:32 -06:00
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#include <sysexits.h>
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loolwsd: include cleanup and organization
A source file (.cpp) must include its own header first.
This insures that the header is self-contained and
doesn't depend on arbitrary (and accidental) includes
before it to compile.
Furthermore, system headers should go next, followed by
C then C++ headers, then libraries (Poco, etc) and, finally,
project headers come last.
This makes sure that headers and included in the same dependency
order to avoid side-effects. For example, Poco should never rely on
anything from our project in the same way that a C header should
never rely on anything in C++, Poco, or project headers.
Also, includes ought to be sorted where possible, to improve
readability and avoid accidental duplicates (of which there
were a few).
Change-Id: I62cc1343e4a091d69195e37ed659dba20cfcb1ef
Reviewed-on: https://gerrit.libreoffice.org/25262
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
2016-05-21 09:23:07 -05:00
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2017-12-20 07:06:26 -06:00
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#include <Log.hpp>
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#include <Util.hpp>
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#include <Unit.hpp>
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2016-04-08 11:36:08 -05:00
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2016-04-09 11:30:48 -05:00
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class UnitTimeout : public UnitWSD
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2016-04-08 11:36:08 -05:00
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{
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std::atomic<bool> _timedOut;
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public:
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UnitTimeout()
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: _timedOut(false)
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{
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setTimeout(std::chrono::milliseconds(10));
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2016-04-08 11:36:08 -05:00
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}
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2016-04-08 11:36:08 -05:00
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virtual void timeout() override
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{
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_timedOut = true;
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UnitBase::timeout();
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}
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2017-02-16 21:04:45 -06:00
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virtual void returnValue(int & retValue) override
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{
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if (!_timedOut)
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{
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2018-01-14 19:39:06 -06:00
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LOG_INF("Failed to timeout");
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retValue = EX_SOFTWARE;
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2016-04-08 11:36:08 -05:00
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}
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else
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{
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assert(_setRetValue);
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assert(_retValue == EX_SOFTWARE);
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// we wanted a timeout.
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retValue = EX_OK;
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2016-04-08 11:36:08 -05:00
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}
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}
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2016-04-09 11:30:48 -05:00
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// sanity check the non-unit-test paths
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static void testDefaultKits()
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{
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2016-12-22 03:27:30 -06:00
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bool madeWSD = init(UnitType::Wsd, std::string());
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assert(madeWSD);
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delete UnitBase::Global;
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UnitBase::Global = nullptr;
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bool madeKit = init(UnitType::Kit, std::string());
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assert(madeKit);
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delete UnitBase::Global;
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2016-12-22 08:04:07 -06:00
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UnitBase::Global = nullptr;
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2016-04-09 11:30:48 -05:00
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}
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2016-04-08 11:36:08 -05:00
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};
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2016-04-09 11:30:48 -05:00
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UnitBase *unit_create_wsd(void)
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{
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UnitTimeout::testDefaultKits();
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2016-04-08 11:36:08 -05:00
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return new UnitTimeout();
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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