From 4e7f8b6e005a8265bad830a9f578cc5945f42eb0 Mon Sep 17 00:00:00 2001 From: Michael Meeks Date: Mon, 20 May 2019 21:32:47 +0100 Subject: [PATCH] Remove vestige of legacy sockets. Change-Id: I5c2175e95144b7e93eafce2a273ed5f3549850bb --- wsd/protocol.txt | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/wsd/protocol.txt b/wsd/protocol.txt index 047cbead5..e1c229665 100644 --- a/wsd/protocol.txt +++ b/wsd/protocol.txt @@ -340,15 +340,6 @@ invalidatetiles: part= x= y= width= height= invalidatetiles: EMPTY -nextmessage: size= - - is the size, in bytes, of the next message, in case it - is "large". (In practice, nextmessage: messages precede each tile: - message). Can be ignored by clients using an API that can read - arbitrarily large buffers from a WebSocket (like JavaScript), but - must be handled by clients that cannot (like those using Poco - 1.6.0. - pong rendercount= sent in reply to a 'ping' message, where is the total number @@ -527,15 +518,6 @@ errortoall: cmd= kind= [code=] Causes the parent to send the corresponding error: message to all clients. -nextmessage: size= - - each tile: message sent from the child to the parent is preceded - by a nextmessage: message that gives an upper limit on the size of - the tile: message that will follow. (We assume it is only tile: - messages that can be "large".) Once we depend on Poco 1.6.1, where - one doesn't need to use a pre-allocated buffer when receiving - WebSocket messages, this will go away. - saveas: url= filename= is a URL of the destination, encoded. Sent from the child to the