Don't bloat the message queue with unprocessed status indicator changes.
Change-Id: I87f254a94183b5a97cfb1e4eb49ddea7f88258bf
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@ -340,6 +340,7 @@ std::string TileQueue::removeCallbackDuplicate(const std::string& callbackMsg)
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}
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else if (callbackType == "1" || // the cursor has moved
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callbackType == "5" || // the cursor visibility has changed
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callbackType == "10" || // setting the indicator value
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callbackType == "17" || // the cell cursor has moved
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callbackType == "24" || // the view cursor has moved
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callbackType == "26" || // the view cell cursor has moved
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