leaflet: graphics are always complex

Change-Id: I56c5c185c3eeb50ce3c4674dbddce217982cb40a
This commit is contained in:
Ashod Nakashian 2019-06-27 21:48:45 -04:00 committed by Michael Meeks
parent 1eabf060a5
commit b57f6474dd
2 changed files with 4 additions and 1 deletions

View file

@ -984,7 +984,7 @@ bool ChildSession::getClipboard(const char* /*buffer*/, int /*length*/, const st
// FIXME: extra 'content' is necessary for Message parsing.
Util::vectorAppend(output, "clipboardcontent: content\n");
LOG_TRC("Building clipboardcontent: " << nOutCount << "items");
LOG_TRC("Building clipboardcontent: " << nOutCount << " items");
for (size_t i = 0; i < nOutCount; ++i)
{
LOG_TRC("\t[" << i << " - type " << pOutMimeTypes[i] << " size " << pOutSizes[i]);

View file

@ -734,6 +734,9 @@ L.TileLayer = L.GridLayer.extend({
}
}
// Graphics are by default complex selections.
this._map._clip.onComplexSelection();
this._onUpdateGraphicSelection();
},