leaflet: graphics are always complex
Change-Id: I56c5c185c3eeb50ce3c4674dbddce217982cb40a
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2 changed files with 4 additions and 1 deletions
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@ -984,7 +984,7 @@ bool ChildSession::getClipboard(const char* /*buffer*/, int /*length*/, const st
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// FIXME: extra 'content' is necessary for Message parsing.
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Util::vectorAppend(output, "clipboardcontent: content\n");
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LOG_TRC("Building clipboardcontent: " << nOutCount << "items");
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LOG_TRC("Building clipboardcontent: " << nOutCount << " items");
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for (size_t i = 0; i < nOutCount; ++i)
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{
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LOG_TRC("\t[" << i << " - type " << pOutMimeTypes[i] << " size " << pOutSizes[i]);
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@ -734,6 +734,9 @@ L.TileLayer = L.GridLayer.extend({
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}
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}
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// Graphics are by default complex selections.
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this._map._clip.onComplexSelection();
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this._onUpdateGraphicSelection();
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},
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