Image operations: update existing preview in new arrives
There was a bug: 1. insert very big image 2. rotate and quickly after that rotate again but hold mouse click so you will still see the preview result: before patch preview was disappearing after patch preview is updated Signed-off-by: Szymon Kłos <szymon.klos@collabora.com> Change-Id: Ieb343a371816fe14e4c65f862abf1e55bf36de1b
This commit is contained in:
parent
c1a08b4027
commit
e64ff372fc
2 changed files with 13 additions and 0 deletions
|
@ -1967,8 +1967,11 @@ L.CanvasTileLayer = L.Layer.extend({
|
|||
if (extraInfo.id) {
|
||||
this._map._cacheSVG[extraInfo.id] = textMsg;
|
||||
}
|
||||
var wasVisibleSVG = this._graphicMarker._hasVisibleEmbeddedSVG();
|
||||
this._graphicMarker.removeEmbeddedSVG();
|
||||
this._graphicMarker.addEmbeddedSVG(textMsg);
|
||||
if (wasVisibleSVG)
|
||||
this._graphicMarker._showEmbeddedSVG();
|
||||
}
|
||||
},
|
||||
|
||||
|
|
|
@ -254,6 +254,16 @@ L.SVGGroup = L.Layer.extend({
|
|||
});
|
||||
},
|
||||
|
||||
_hasVisibleEmbeddedSVG: function () {
|
||||
var result = false;
|
||||
this._forEachSVGNode(function (svgNode) {
|
||||
if (svgNode.getAttribute('opacity') !== 0)
|
||||
result = true;
|
||||
});
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
_transform: function(matrix) {
|
||||
if (this._renderer) {
|
||||
if (matrix) {
|
||||
|
|
Loading…
Reference in a new issue