'Handshake' is one word
Change-Id: Ibef905cc42a74052738a71bd4743431e30b863d1
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9680a13af3
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2 changed files with 4 additions and 4 deletions
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@ -59,7 +59,7 @@ class HTTPWSTest : public CPPUNIT_NS::TestFixture
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CPPUNIT_TEST_SUITE(HTTPWSTest);
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CPPUNIT_TEST(testBadRequest);
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CPPUNIT_TEST(testHandShake);
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CPPUNIT_TEST(testHandshake);
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CPPUNIT_TEST(testCloseAfterClose);
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CPPUNIT_TEST(testConnectNoLoad); // This fails most of the times but occasionally succeeds
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CPPUNIT_TEST(testLoad);
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@ -106,7 +106,7 @@ class HTTPWSTest : public CPPUNIT_NS::TestFixture
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void testCountHowManyLoolkits();
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void testBadRequest();
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void testHandShake();
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void testHandshake();
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void testCloseAfterClose();
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void testConnectNoLoad();
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void testLoad();
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@ -250,7 +250,7 @@ void HTTPWSTest::testBadRequest()
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}
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}
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void HTTPWSTest::testHandShake()
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void HTTPWSTest::testHandshake()
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{
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try
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{
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@ -1137,7 +1137,7 @@ public:
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{
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--LOOLWSD::NumConnections;
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LOG_ERR("Limit on maximum number of connections of " << MAX_CONNECTIONS << " reached.");
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// accept hand shake
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// accept handshake
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LOOLWebSocket ws(request, response);
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shutdownLimitReached(ws);
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return;
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