Also, makes the logging of units much less error prone.
The overloaded streaming operators are temporary as
they are provided in C++20. The ones here (though
incomplete) are fashioned after the C++20 specs.
Change-Id: Ieb499282ccb6e63fa939ba07bed3e5a4fbef1bd0
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
More readable and typically more efficient.
Change-Id: I9bd5bfc91f4ac255bb8ae0987708fb8b56b398f8
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/95285
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
This mends several problems from commit
5710c86323.
Change-Id: I1b29f29ca81679608a2692488fa1ef22b2e62dfd
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/92032
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
I think the general policy should be to always log errno using both
Util::symbolicErrno() and std::strerror(), never log a naked errno.
But only in cases where we know that it is highly likely that it is
the most recent system call that has failed, so errno makes sense.
Change-Id: I4a1fb31e375ea949e7da17687464361efe7c1761
Dung out overlapping return enumerations. Move more work into 'move'
callbacks at a safer time, etc.
Change-Id: I62ba5a35f12073b7b9c8de4674be9dae519a8aca