We want to always generate a delta vs. the last state we have so we
move linearly forward into the future.
Change-Id: I730d1dfb125a19e2c48b8f84ad5563664d196ab0
Signed-off-by: Michael Meeks <michael.meeks@collabora.com>
In 'debug' log-level we expect a detailed, but
still readable output. Having one area with
disproportionately large number of logs reduces
the overall utility of the log output.
This patch reduces a number of redundant log
entries, including errors that are already
logged. It also reduces the level of some
others from 'information' to 'debug' and
from 'debug' to 'trace'.
The goal is to make 'debug' level as useful as
possible to read the progress and be able to
understand what was going on, such that one is
able to decide which area to dig deeper into.
Then, trace level could be used to get more
insight into that area, if necessary. For
example, when investigating a test failure,
one first enables 'debug' logs and reads through.
Once a section between two debug entries is
identified as being of interest, enabling 'trace'
level logs becomes more productive as it's
now possible to easily reach the first DBG
entry and read through until the second one.
It's unfortunate that we don't have per-area
control for enabling/disabling logs, so it
is common to see more and more 'debug' log
entries added all around, making logs
less and less readable.
It is also a limitation of the levels we have
that we really only have 3 usable levels:
one, two, many. That is, 'information' for
the most important events, 'debug' for
technical details needed to investigate issues,
and 'trace' for everything else. ('warning'
and 'error' aren't really 'levels'; they have
semantics that makes them special-cases.)
So we have to avoid degrading one into the
other, or have differences without distinction.
If any of these entries are needed to be
displayed more frequently, changing them
back to 'debug' or even 'information' should
be done. Though for me they seem special
cases that don't benefit most log readings.
Change-Id: Id2c6a9dc027483b81a066b0b4b50a298c5eff449
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
We don't want leaking tiles to take up valuable space on the device.
Not even just while a document is open.
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I761c2bb2ab121ee76b5535e96bd5702d0fce6856
Normally (ideally), tiles (.bmp files) are removed as soon as the JS
has displayed them. But occasionally something goes wrong and they are
left behind. (For instance, it seems to happen if the user closes the
document immediately when it shows up.)
Do not leave them on disk until the app starts the next time.
Change-Id: I0c764280a69a16ad3b7b67c329832fd5331c2e1e
Signed-off-by: Tor Lillqvist <tml@collabora.com>
The worker threads can be running and have not yet responded
to the last _cond.wait() by the time we start compressing again
- at least under valgrind:
loolforkit-nocaps: ./common/RenderTiles.hpp:304: void ThreadPool::run(): Assertion `_working == 0' failed.
==240379== Process terminating with default action of signal 6 (SIGABRT): dumping core
==240379== at 0x5505322: raise (raise.c:50)
==240379== by 0x54EE863: abort (abort.c:79)
==240379== by 0x54EE748: __assert_fail_base.cold (assert.c:92)
==240379== by 0x54FD9D5: __assert_fail (assert.c:101)
==240379== by 0x5886BB: ThreadPool::run() (RenderTiles.hpp:304)
==240379== by 0x56DC02: RenderTiles::doRender(std::shared_ptr<lok::Document>, TileCombined&, PngCache&, ThreadPool&, bool, std::function<void (unsigned char*, int, int, unsigned long, unsigned long, int, int, LibreOfficeKitTileMode)> const&, std::function<void (char const*, unsigned long)> const&) (RenderTiles.hpp:711)
==240379== by 0x5A0104: Document::renderTiles(TileCombined&, bool) (Kit.cpp:762)
==240379== by 0x59CF1A: Document::renderCombinedTiles(StringVector const&) (Kit.cpp:719)
==240379== by 0x59AEC8: Document::drainQueue(std::chrono::time_point<std::chrono::_V2::steady_clock, std::chrono::duration<long, std::ratio<1l, 1000000000l> > > const&) (Kit.cpp:1570)
That means our queue starts processing work as we do the unlocked
queue push - causing some potential badness.
Change-Id: Ib0578dac009376c0676da73a8c1d8960304dc072
Signed-off-by: Michael Meeks <michael.meeks@collabora.com>
Remove the app's copy of the document after core has saved it and we
have stored the edited version at its real location.
Remove possible leftover tile bitmaps when the app starts.
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Ibc41be38c2cfb689c532640d148116bc06a248ab
Add `dumpState` methods to `TileQueue`, `PngCache`, `ThreadPool` classes
and call them from Document::dumpState method within kit.Kit.cpp.
Because `dumpState` method of `_websocketHandler` is protected,
currently we can't dump its internals.
Also dump the other members of the `Document` class. Note that as
`_lastMemStatsTime` is never used, we don't dump it. It seems we could
simply delete it.
Signed-off-by: Gökhan Karabulut <gokhanettin@gmail.com>
Change-Id: Ia89b7fff41eaf475c7a09a644c0eb523b72cf97d
It caused a crash when opening some PDF files, for instance.
Change-Id: I85515e2e14ffac8928714d218cd2353df228ff4b
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Also, makes the logging of units much less error prone.
The overloaded streaming operators are temporary as
they are provided in C++20. The ones here (though
incomplete) are fashioned after the C++20 specs.
Change-Id: Ieb499282ccb6e63fa939ba07bed3e5a4fbef1bd0
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
chrono::system_clock can go back in time.
For time interval measurements, where we don't
care about the local time, a monotonic clock
should be used.
This avoids the server uptime jumping around
with daylight saving (or indeed by regular
synchronization with an atomic clock), among
other cases.
Change-Id: I09f9b24c82d19439348a2e66cad9e9de7d755208
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
When we get a wid match, this helps WSD to cleanup its tile
subscriber list effectively.
Change-Id: I6517039fb3d8c9ad8f53aef549b8adbb79961ce1
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/100348
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Avoids the need for PNG encoding (takes significant amount of CPU
time) and Base64 encoding in the app process, transfer to JavaScript
(running in a WebKit process of its own), and corresponding decoding
(in the WebKit process). Instead simply pass the URL of each tile file
to the JavaScript. Remove each BMP file once it has been loaded.
Change-Id: I6e7b9450691679c64813979976c59f1763ec104c
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/98710
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
This is for the benefit of a next-gen iOS app (without FakeSockets and
much of the current Online plumbing).
This is not supposed to cause any functional changes in normal Online
even if code is organised a bit differently.
Change-Id: Ib09a84ff5d3ba858cf3f50553d76757966af7ad2
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/98655
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
It is good practice, and those are needed when it is used in another
context.
Change-Id: I7811cbc6e072ed88ef2f0061994e7a18e797fd0d
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/98588
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
"Disable for now - pushed in error" says the comment added in
e11794da25.
Change-Id: Ia2b72bfe20f8ff16d74d1966d511c74eab3e4417
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/98587
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Tor Lillqvist <tml@collabora.com>