Added functions to get file timestamp and to convert
chrono timestamp in ISO8601 fraction format and some
test cases.
Change-Id: I58961a31f7262b367cff9f33cffdec7571a2f8f7
These are very frequent and not very useful without
the ability to trace them across the system, which
are all done at trace level. So it's highly unlikely
that these would be used at debug.
Change-Id: I479f2ead1bbd2996b9972082e00ebf984072f785
Reviewed-on: https://gerrit.libreoffice.org/71073
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
Saves lots of string construction and storage, simplifies lots of code.
Store the more exotic font-caching bits etc. in a separate store: we
should also pre-render these really and share them.
Change-Id: Icaeff8fd72f52d7215c06a687b1e39cfb7631503
No need for all these call outs. removeOutdatedTileSubscriptions can't,
Expect it is quicker now and more reliable to trace the tiles being
rendered and count the waiters.
Change-Id: I9724c7f38cf888b35c628857c0f11b51e74613ca
Remove significant complexity; if we need it later lets do it more simply
serializing when we start / finish a session.
Turn off caching for mobile - possibly should kill for single-user too.
Change-Id: I5ea56088ddbb61f22fe7920f8c9ac7440cb3296a
I changed the code in this commit:
c2a5f6acb0
To make kit send a tilecombine message even if it does not
send actual tile data so we can track that the rendering was
done and so we can update the clients' _tilesBeingRendered
list. The issue is that tileBeingRendered object
belongs to not only one client, but more and so we don't
know which client gets the actual empty tile response.
So revert this method and rather use a smaller timeout for "waiting" the
arrival of the rendered tile.
Change-Id: I2dbbab1a62b81cbbb5314f2f37fdbc3415c69130
When we're doing the prerendering we also need to register
a tileBeingRendered object, so we know that the given tile
will arrive soon. In earlier version of the code, rendering
and sending of the tile was not separated in time, but now it is,
so we need create a tileBeingRendered object even if we don't
subscribe the client to it yet.
Change-Id: I1374c22e5ffebe1d6fcc6e37261ddcedeb9066ec
Re-think the plumbing between the different parts of the C++ Online
code. Do try to have it work more like in real Online on all but the
lowest socket level. Except that we don't have multiple processes, but
threads inside the same process. And instead of using actual system
sockets for WebSocket traffic between the threads, we use our own
FakeSocket things, with no WebSocket framing of messages.
Reduce the amount of #ifdef MOBILEAPP a bit also by compiling in the
UnitFoo things. Hardcode that so that no unit testing is ever
attempted, though. We don't try to dlopen any library.
Corresponding changes in the app Objective-C code. Plus fixes and
functionality improvements.
Now it gets so far that the JavaScript code thinks it has the document
tiles presented, and doesn't crash. But it hangs occasionally. And all
tiles show up blank.
Anyway, progress.
Change-Id: I769497c9a46ddb74984bc7af36d132b7b43895d4
Re-think Linux vs mobile ifdefs a bit. Use #ifdef __linux only to
surround code that actually is Linux-specific. Use #ifdef MOBILEAPP
for code that is for a mobile version (with no separste wsd, forkit,
and kit processes, and with no WebSocket protocol used).
Bypass UnitFoo for mobile. Possibly we do want the UnitFoo stuff after
all on mobile, to run in some special testing mode? Hard to say, let's
skipt it for now.
Note that I don't claim this file would make much sense for iOS as
such at the moment. I just want it to compile for now. This holds for
all my other recent commits with the same 'Make this file compile for
iOS' commit message.
Store the tile cache names and drop outdated tiles
times to times, so we can avoid tile rendering / sending to
stuck.
Change-Id: Ibff001307c7c660cbc57ab20c29c430e0090444d
SenderQueue might drop some tiles, so we were waiting for
tileprocessed message for a tile which was not sent at all.
Change-Id: I7c502966f656e46df7c22002dee19aeabbf97774
And improve the logging support in unit-tests to
help troubleshoot issues faster and more accurately.
Also makes the code more readable (hopefully).
Change-Id: I4f8aafb5245e2f774b03231591a74544f9ec84aa
Reviewed-on: https://gerrit.libreoffice.org/48645
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
While message emplacement happens in the DocumentBroker poll, we
can be sure that the next iteration of the poll will call
hasQueuedWrites before polling.