Some times tiles with the same wireID survives the wireID
filtering in kit, so we should do that in wsd too.
The issue is with the tilesBeingRendered construction. First when
one tile is filtered out on kit side the client remains subcribed
to the tile, since wsd does not know filtering happened.
Second via the tilesBeingRendered object more clients can be subcribed
to the same tile and so when one client request a new version of this
tile (with an old wireID) the rendered tile is sent to all subscribed
clients even if the other clients has up-to-date tiles.
Change-Id: I4ca6b7a83a5d6979a9f924d766a71aba5e5362c7
Since this commit:
9473908d45
We can avoid that, because the tiles will be invalidated
on the client side and when the client visible area changes
the invalidated tiles are requested anyway.
Change-Id: I272e3b4b87380ae574c16a2b480dbc8caabf4b32
I changed the code in this commit:
c2a5f6acb0
To make kit send a tilecombine message even if it does not
send actual tile data so we can track that the rendering was
done and so we can update the clients' _tilesBeingRendered
list. The issue is that tileBeingRendered object
belongs to not only one client, but more and so we don't
know which client gets the actual empty tile response.
So revert this method and rather use a smaller timeout for "waiting" the
arrival of the rendered tile.
Change-Id: I2dbbab1a62b81cbbb5314f2f37fdbc3415c69130
When we're doing the prerendering we also need to register
a tileBeingRendered object, so we know that the given tile
will arrive soon. In earlier version of the code, rendering
and sending of the tile was not separated in time, but now it is,
so we need create a tileBeingRendered object even if we don't
subscribe the client to it yet.
Change-Id: I1374c22e5ffebe1d6fcc6e37261ddcedeb9066ec
The main purpose of this time-out is to avoid waiting forever for lost
tile messages, but since it rare to loose them we can use bigger value,
so we can avoid to send new tiles to a slow network.
Note that the used time stamp does not mean the time when the tile
actually send to the client, but the time when it gets to the sender
queue.
Change-Id: I230d85c38b3a5dafd195851d0cf4caac23149e3e
There valid cases when we get unknown tileID. For example we
sent some tiles, but in the meantime canceltiles arrives which
resets tiles-on-fly list, but the client still send tileprocessed
messages for earlier requested tiles.
Change-Id: If2ec015106a0e58d66ae4517b64a9552eb8c38fc
In this case the part number is undefined, somewhere it is set to 0 or 1,
but has no meaning at all. Just avoid using it with text ducments.
Change-Id: Ic98217bf3ea6c86d37c34e42302bf456f7274975
Re-think the plumbing between the different parts of the C++ Online
code. Do try to have it work more like in real Online on all but the
lowest socket level. Except that we don't have multiple processes, but
threads inside the same process. And instead of using actual system
sockets for WebSocket traffic between the threads, we use our own
FakeSocket things, with no WebSocket framing of messages.
Reduce the amount of #ifdef MOBILEAPP a bit also by compiling in the
UnitFoo things. Hardcode that so that no unit testing is ever
attempted, though. We don't try to dlopen any library.
Corresponding changes in the app Objective-C code. Plus fixes and
functionality improvements.
Now it gets so far that the JavaScript code thinks it has the document
tiles presented, and doesn't crash. But it hangs occasionally. And all
tiles show up blank.
Anyway, progress.
Change-Id: I769497c9a46ddb74984bc7af36d132b7b43895d4
The app is unimaginatively called "Mobile" for now.
Runs but crashes pretty quickly after loading the document by the LO
core. Will need some heavy changes to get a ClientSession object
created in there, too, to handle the (emulated) WebSocket messages
from the JavaScript. It would then handle some of these messages
itself, and forwards some to the ChildSession, which in this case is
in the same process. Now the messsages from the JavaScript go to a
ChildSession, which is wrong. As the assertion says, "Tile traffic
should go through the DocumentBroker-LoKit WS"
Re-think Linux vs mobile ifdefs a bit. Use #ifdef __linux only to
surround code that actually is Linux-specific. Use #ifdef MOBILEAPP
for code that is for a mobile version (with no separste wsd, forkit,
and kit processes, and with no WebSocket protocol used).
Bypass UnitFoo for mobile. Possibly we do want the UnitFoo stuff after
all on mobile, to run in some special testing mode? Hard to say, let's
skipt it for now.
Note that I don't claim this file would make much sense for iOS as
such at the moment. I just want it to compile for now. This holds for
all my other recent commits with the same 'Make this file compile for
iOS' commit message.
So we can avoid that tile sending stop working because server is
waiting for tileprocessed messages which will not arrive.
Change-Id: I545346c50d49340999608aadac32b5190ede43c5
We lost default value for(POCO setting) but loolwsd.xml had:
pureAge, purgeCount, rotationOnOpen and archive
so set them.
Change-Id: If6fc071884e77cd4e67412e9db66cf17ddbbb4ce
Reviewed-on: https://gerrit.libreoffice.org/57474
Reviewed-by: Andras Timar <andras.timar@collabora.com>
Tested-by: Andras Timar <andras.timar@collabora.com>
A problem comes up when only a part of the tile is visible
on the client side and invalidation affects the invisible
part of this tile. To get back the old / right behavior we
need to request this kind of tiles too.
We don't check if boost is available in the configure phase so we
can't use it. It is possible to add it but as we only use it in
one place and it is actually not really needed, it is better to
remove the usage.
This change also moves the std::list to std::deque.
Change-Id: I4c661a2fb8995bf756a0815a6e30bb304f22d3c8
Reviewed-on: https://gerrit.libreoffice.org/58640
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
This reverts commit f1a385be98.
It's not easy, it can interfere the tile tracking.
Change-Id: I1e4ec9b4d66e5e912873f673fd5cb71ba55a9332
Reviewed-on: https://gerrit.libreoffice.org/59326
Reviewed-by: Tamás Zolnai <tamas.zolnai@collabora.com>
Tested-by: Tamás Zolnai <tamas.zolnai@collabora.com>
No need to keep such a cache here. The consumer of previews
(thumbnails) in question does it itself (Nextcloud).
This reverts commit 405b66c8db
Change-Id: Iad16212ccbc875fe4f6d041e2fceef7eaea1d1bb
The embedded ODF thumbnail in documents produced by OOo or LO is too
small (max 256 pixels) to be useful in general, so let's not bother.
This reverts commit 3a9e536dfa.
Change-Id: I503b61f85264b9be658064632ffd1f94518b2a3c
Needs a rebuild with STRACE_LOOLFORKIT defined, and setting the
appropriate capabilities for the strace binary.
Change-Id: I43d45fbafa3868f6ae42f740a773ad9ed7add668
Store the tile cache names and drop outdated tiles
times to times, so we can avoid tile rendering / sending to
stuck.
Change-Id: Ibff001307c7c660cbc57ab20c29c430e0090444d