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3 commits

Author SHA1 Message Date
Ashod Nakashian
da97e2ac18 loolwsd: grow the SenderThreadPool dynamically
The pool is checked for expansion before processing
items from the queue. By tracking the number of idle
thread (i.e. not currently sending data) we ensure
that there is at least one idle thread before
we invoke the socket.

If there is not enough idle threads at that point,
a new thread is spawned, so long as we're below the
limit. This guarantees that even if all the active
threads block on the socket, we'd always have one
more to process new data (until we reach the limit,
which is as many client connections as we have).

Technically, a single slow connection could
still monopolize all connections if there are
many messages to be sent to it. For that we'd
need to track and assign one thread per connection,
something we don't currently do.

Change-Id: Ic8b5e064da068b37bcfa773005495b198763c31d
Reviewed-on: https://gerrit.libreoffice.org/31886
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
2016-12-12 05:24:11 +00:00
Ashod Nakashian
f8d3576556 loolwsd: Sender Thread Pool
Change-Id: I36a0ad376dad1e6b0733ebfa930baf1dd5752a8c
Reviewed-on: https://gerrit.libreoffice.org/31885
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
2016-12-12 05:22:31 +00:00
Ashod Nakashian
0b42af6d8d loolwsd: move SenderQueue to wsd
Change-Id: I33af4d1b2bbf0305cbc5fa6f05266d126f1bb803
Reviewed-on: https://gerrit.libreoffice.org/31884
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
2016-12-12 05:20:43 +00:00
Renamed from common/SenderQueue.cpp (Browse further)