Per the rfc (https://tools.ietf.org/html/rfc6455#section-5.5.2):
"An endpoint MAY send a Ping frame any time after the connection
is established and before the connection is closed."
And "Upon receipt of a Ping frame, an endpoint MUST send a Pong
frame in response, unless it already received a Close frame."
Here we allow for pings to come from clients and we respond
to them by pongs, as required by rfc 6455.
Change-Id: I8e285f095526e4b67373ecb3ae1efc9c8717d756
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/102948
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Andras Timar <andras.timar@collabora.com>
Sometimes multiple messages are processed in a single iteration
at socket level. This happens in WebSocketHandler and when draining
Document queue.Just covered these cases.
Change-Id: Ifa46f5d484b67015cca64008b2c89426cc839e64
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/99387
Tested-by: Jenkins
Tested-by: Gabriel Masei <gabriel.masei@1and1.ro>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Reviewed-by: Gabriel Masei <gabriel.masei@1and1.ro>
The map._activate, among other actions, is sending indirectly some messages
to the server like clientzoom and clientvisiblearea. If these messages are send
before the document finishes processing the load message then there is
a chance that a nodocloaded error will be thrown because there is a
chance that the messages will be processed in parallel with load. This happens
constantly for xlsx files. This is generated by the Unipoll mechanism which,
in case of xlsx files, triggers a parallel processing.
To avoid the above scenario a mechanism of disabling parallel processing of
messages in kit was implemented and is used for load and save messages, for now.
Change-Id: I4c83e72e600f92d0bb4f1f18cebe694e326256d0
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/98519
Tested-by: Jenkins
Tested-by: Michael Meeks <michael.meeks@collabora.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
There aren't multiple processes that would need to "ping" each others.
Ifdef out the related member variables and code completely. Having
them partially in caused lots of FakeSocket polling with zero timeout
which is less than ideal.
Change-Id: Ibdfa4980d6d4fc9c00ea5146ca8d75ca0df81f1d
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/97021
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
More readable and typically more efficient.
Change-Id: I9bd5bfc91f4ac255bb8ae0987708fb8b56b398f8
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/95285
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Sometimes kit process goes into a heavy processing state (or even hangs)
and is not able to report its memory usage. Thus we can't implement cleanup
of problematic kit processes based on memory information reported by kit.
By moving memory reporting to admin module we avoid this problem.
Change-Id: Icf274e3a3a97b33623a93f9d2dc1e640ad9b7d99
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/92752
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Weak pointers can be null and must be
checked before using. This fixes at least
one segfault and prevents a number of others.
Also, minimizes locking of weak pointers
in the message handlers.
Change-Id: I306501c26c3441d7bd6812d51fa17e7356126f32
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/92828
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
LibreOffice core uses that, too, and we support an even more
restricted set of compilers.
Change-Id: I0d0e2c8608e323eb5ef0f35ee8c46d02ab49a745
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/92467
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
This mends several problems from commit
5710c86323.
Change-Id: I1b29f29ca81679608a2692488fa1ef22b2e62dfd
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/92032
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
It took both an std::string and a length. Take a char* and a length
instead.
Change-Id: Id37dfa67fe1baae09b69819680848a0a8a1d80ed
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/90552
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
Essentially we want to be able to separate low-level socket code
for eg. TCP vs. UDS, from Protocol handling: eg. WebSocketHandler
and client sessions themselves which handle and send messages
which now implement the simple MessageHandlerInterface.
Some helpful renaming too:
s/SocketHandlerInterface/ProtocolHandlerInterface/
Change-Id: I58092b5e0b5792fda47498fb2c875851eada461d
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/90138
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
WebSocketHandler handles this complexity for us now, and for the
forseeable future. Simplify to prepare for larger re-factor.
Change-Id: I73b919885adc358cb6502a13492cdac85c34459c
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/90059
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Happens with some close frames eg.
[ docbroker_001 ] TRC #21: Incoming WebSocket data of 6 bytes: 88 80 4a 2c 44 f9 | ..J,D.|
fin = true
OpCode is Close (= 0x8)
hasMask = true
payloadLen = 0
headerLen = 2 -> 6 after hasMask is taken into account.
Change-Id: I0e212e4589c3cc63db16f7065dc90cd0bd539ada
Re-think the plumbing between the different parts of the C++ Online
code. Do try to have it work more like in real Online on all but the
lowest socket level. Except that we don't have multiple processes, but
threads inside the same process. And instead of using actual system
sockets for WebSocket traffic between the threads, we use our own
FakeSocket things, with no WebSocket framing of messages.
Reduce the amount of #ifdef MOBILEAPP a bit also by compiling in the
UnitFoo things. Hardcode that so that no unit testing is ever
attempted, though. We don't try to dlopen any library.
Corresponding changes in the app Objective-C code. Plus fixes and
functionality improvements.
Now it gets so far that the JavaScript code thinks it has the document
tiles presented, and doesn't crash. But it hangs occasionally. And all
tiles show up blank.
Anyway, progress.
Change-Id: I769497c9a46ddb74984bc7af36d132b7b43895d4
No need for explicit "0x" and std::hex when outputting a pointer. A
pointer will be output as a hex number anyway. We used to have things
like this in the log:
TRC #25 Connected to WS Handler 0x0x3610b60| ./net/WebSocketHandler.hpp:80
The app is unimaginatively called "Mobile" for now.
Runs but crashes pretty quickly after loading the document by the LO
core. Will need some heavy changes to get a ClientSession object
created in there, too, to handle the (emulated) WebSocket messages
from the JavaScript. It would then handle some of these messages
itself, and forwards some to the ChildSession, which in this case is
in the same process. Now the messsages from the JavaScript go to a
ChildSession, which is wrong. As the assertion says, "Tile traffic
should go through the DocumentBroker-LoKit WS"
Can't say I understand why, but this turned out to not be a good idea
after all. And no, using constexpr did not work either, so I won't
waste any more time on this triviality, but just revert.
This reverts commit 195b88ac8d.
Change-Id: I49f737dc6a36fa4808841cb8e0335246ad8c6d03
Re-think Linux vs mobile ifdefs a bit. Use #ifdef __linux only to
surround code that actually is Linux-specific. Use #ifdef MOBILEAPP
for code that is for a mobile version (with no separste wsd, forkit,
and kit processes, and with no WebSocket protocol used).
Bypass UnitFoo for mobile. Possibly we do want the UnitFoo stuff after
all on mobile, to run in some special testing mode? Hard to say, let's
skipt it for now.
It confused at least me for a while into pondering whether the code
thinks TCP is packet-oriented.
Change-Id: I143fc7821abd6b4023d551cdcb42a00e1613e466