This is a somewhat temporary quick solution. It bluntly uses the same
code here that I had added for a while as the implementation of
translateGet() for LibreOfficeKitClass in LO core.
Ideally we should have a script here in online to pick the needed
translation from the translations submodule of core and keep them
around even if a translation happens to evaporate from
core/translations. The same idea as in the scripts/unocommands.py, but
I did not yet start modifying or copying that.
Change-Id: I455ad6044e321ef59873d60f8e5f3e7032f2447e
Now it finally looks like I want, but oh boy was that a pain. I am not
sure at all I understand what I am doing in Xcode's Interface Builder.
I tried hard at first to use the cell size 200x220 for the cell size
of the UICollectionView, consisting of a 200x200 UIImageView and a
200x20 UILabel below. But that did not seem to work, it still used a
(default?) size of 150x150. Weird. Anyway, let's commit this state now
that seems to work.
Change-Id: I4021133619fbf62cd633392d93f19c2bbc81311a
Add such thumbnails. Rename the presentation templates to not have
colons in their name, as that seems to be problematic for macOS and/or
iOS, sigh. (Shadows of pre-OS X MacOS, where the coln was the path
component separator, not the slash.)
Hack on the storyboard scene for the template browser. More work is
needed there; the thumbnails aren't scaled down for some reason. I
need to make sure the aspect ratio is maintained, too. Maybe to get it
to look like I want I need to do some coding and not just tweak the
storyboard in the Xcode UI designer, sigh.
Change-Id: I959d051352c2f033c8563188155af5281961c7d8
Using a template has been implemented to work in a way more
appropriate for the platform.
There is little reason to allow direct opening of a template in the
iOS app as long as it don't have any way to save it as an actual
document, based on the template, after editing, (with a different file
name) anyway.
This reverts commit f01a73fa92.
Change-Id: Iff4b2f299c6e6eda27c00e40a49374899af41cf0
It took quite some time for me to understand how to do it. Not sure if
this is The Right Way, but at least it now works better.
The trick was to store the importHandler block as a property of the
TemplateCollectionViewController and call it when the right template
has been selected.
There is no need to call the importHandler already in the
documentBrowser:didRequestDocumentCreationWithHandler: instance method
and it would not be possible anyway as there apparently is no way to
have the presentViewController:animated:completion: method work in a
truly modal way, so that it would not return until the selection has
been done.
Change-Id: Ia229500c181844fcd99f1f099b2e6744c22b5266
When the "Create Document" button in the document browser is pressed,
we scan a set of ODF templates in the Templates subfolder of the app
bundle, and we display that list as a collection view. (So far that
view is not interactive, i.e. once it is displayed, you are stuck
there.)
Eventually, when the user chooses one of the templates, we will open
that and immediately, before the user has done any edits, do a Save As
of it as a real (not template) document in the app's document folder.
What name to use for it is unclear yet. Further saves will thus don't
need any dialog to choose the document name.
More work will be needed on i18n of the template support. Should we
have localised templates? At least localised template names. Etc.
Change-Id: I5675779a5b16bc4c70a943109aa0dd53cf4bd903
Still need to figure out how to ask the user where to save the
documemnt and under what name when closing it.
Or actually, should ask right away, as iOS apps are supposed to be
crash-proof, there shouldn't be any need for any separate "save" or
"close" operation by the user, right?
Change-Id: I6d6b9933f5e21f7793837c7ed65049b82853a183
It turns out that the view of the DocumentViewController object is
removed from the view hierarchy when the camera is displayed, and
re-added after you choose to use the taken photo. Thus the
viewWillAppear: method is called again at that stage. The Document
object is stil quite intact, though. We should not call the Document
object's openWithCompletionHandler: method again, as that will cause
horrible brokenness.
Change-Id: Ib79bd8f292b01a19866278c4d95a2e816dcd9235
Even if the LO core code, as called by the Online code, already has
saved the document back to the file from which it was loaded, in order
for a file provider extension like NextCloud to notice that, it is
essential to call saveToURL:forSaveOperation:completionHandler:. The
contentsForType:error: method can just return a NSFileWrapper for the
same, already saved, file, though.
Change-Id: Ic063c8603ca38930083866d973e500336cad517e
To get that with CoreGraphics on iOS we need to use also
kCGImageByteOrder32Little in the CGBitmapContextCreate() call,
otherwise the bytes will be in ARGB order in memory.
Also, yes, we do need to turn the coordinate system upside-down from
the top left corner.
On iOS it shouldn't actually be pointer to a pixel char buffer, but a
craphics context reference. (This is how it has been since the
experimental TiledLibreOffice app, maybe five years ago? Sadly it
wasn't documented in the LibreOfficeKit include file. But it is how
LibreOfficeLight used the API, too.)
In TiledLibreOffice we rendered tiles directly into the CALayer of the
view. In this Online-based app we of course do render tiles into pixel
char buffers, just like in real Online, but we need to create bitmap
graphics contexts for them and pass that to paintTile().
Now I get white tiles, not totally zero-filled ones. But still no
document contents rendered.
I don't yet want to change the pBuffer parameter to actually be a
buffer pointer on iOS, too, like on other platforms. Also, changing it
will mean the LibreOfficeLight app would need changing, too, and I
don't feel like doing that. But ideally, sure, that should be done.
Re-think the plumbing between the different parts of the C++ Online
code. Do try to have it work more like in real Online on all but the
lowest socket level. Except that we don't have multiple processes, but
threads inside the same process. And instead of using actual system
sockets for WebSocket traffic between the threads, we use our own
FakeSocket things, with no WebSocket framing of messages.
Reduce the amount of #ifdef MOBILEAPP a bit also by compiling in the
UnitFoo things. Hardcode that so that no unit testing is ever
attempted, though. We don't try to dlopen any library.
Corresponding changes in the app Objective-C code. Plus fixes and
functionality improvements.
Now it gets so far that the JavaScript code thinks it has the document
tiles presented, and doesn't crash. But it hangs occasionally. And all
tiles show up blank.
Anyway, progress.
Change-Id: I769497c9a46ddb74984bc7af36d132b7b43895d4
The app is unimaginatively called "Mobile" for now.
Runs but crashes pretty quickly after loading the document by the LO
core. Will need some heavy changes to get a ClientSession object
created in there, too, to handle the (emulated) WebSocket messages
from the JavaScript. It would then handle some of these messages
itself, and forwards some to the ChildSession, which in this case is
in the same process. Now the messsages from the JavaScript go to a
ChildSession, which is wrong. As the assertion says, "Tile traffic
should go through the DocumentBroker-LoKit WS"