SteamSocket::eraseFirstInputBytes() removes from the beginning
of std::vector, which is generally slow. If the buffer becomes
too big, which it may under a load, then the function will get
slow, which in turn will likely lead to the buffer getting even
bigger because of accumulated backlog.
The Buffer class is optimized for removal at the beginning,
so use it instead of std::vector, including some API additions
for it to be an in-place replacement where it's used.
Signed-off-by: Luboš Luňák <l.lunak@collabora.com>
Change-Id: I4cf7ec56c908c7d3df391dc3f8e230ad32abb162
Move the generic dummy implementation of
TraceEvent::emitOneRecording() to a source file of its own. (That is
the one which is used in test and tool executables.)
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I81cab07e5a6852b42d278a5446c13c3825cf546e
Modelled on how it is done in core. ProfileZone is derived from
NamedEvent which is derived from TraceEvent. Here we don't keep any
separate ProfileZone.hpp, though.
This was needed to introduce generation of "instant" events here, too.
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I6583134e96001641c50339deb4197fca6ab7d5d5
Don't bother collecting them into a vector, like in core. Instead,
just call a static member function ProfileZone::addOneRecording() for
each Event Trace object (string) to be emitted. That function then
needs to be implemented separately in each executable. In WSD it logs
the object to the Event Trace file. In Kit it sends it to WSD for
logging. In Unit tests we use a dummy implementation.
(If Event Trace logging is not enabled at all in loolwsd.xml (the
default), nothing is done, of course.)
When receiving the "traceeventrecording start" or "traceeventrecording
stop" message from the client, turn ProfileZone recoring on or off in
the WSD and Kit process. (Probably in WSD the flag should be
per-client.)
Change-Id: Ie1127d65dd44ed77e7eeab4b0f0a90cce95dc4a2
Signed-off-by: Tor Lillqvist <tml@collabora.com>
When writing to the socket, it's always more efficient
to fill the buffer up to the hardware limit for each
write. This is doubly important for efficiency with
SSL, due to the overhead of encrypting multiple
small buffers instead of one large one.
Currently we don't write more than one message
at a time, primarily due to limitations in
the Poco sockets in the unit-tests, which
have a hard time consuming multiple WS frames
with a single poll (subsequent calls to poll
doesn't enter signalled state until new data
arrives, possibly because the data is read and
buffered internally, making the whole scheme
of using poll unreliable and meaningless).
Change-Id: Ic2e2cf1babfb5ab4116efd93f392977ba234d92b
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
Cleans up some of the conversions and implicity
unit in integral types.
Change-Id: I79f35b92f8f631894e55bdb39851b050870fce96
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
The tokenizer(s) are more generic than the protocol
logic, and are used from contexts that don't involve
the protocol as such.
Change-Id: Ie8c256bf11a91e466bff794021f41603c9596a7f
More readable and typically more efficient.
Change-Id: I9bd5bfc91f4ac255bb8ae0987708fb8b56b398f8
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/95285
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Weak pointers can be null and must be
checked before using. This fixes at least
one segfault and prevents a number of others.
Also, minimizes locking of weak pointers
in the message handlers.
Change-Id: I306501c26c3441d7bd6812d51fa17e7356126f32
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/92828
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
This mends several problems from commit
5710c86323.
Change-Id: I1b29f29ca81679608a2692488fa1ef22b2e62dfd
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/92032
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Essentially we want to be able to separate low-level socket code
for eg. TCP vs. UDS, from Protocol handling: eg. WebSocketHandler
and client sessions themselves which handle and send messages
which now implement the simple MessageHandlerInterface.
Some helpful renaming too:
s/SocketHandlerInterface/ProtocolHandlerInterface/
Change-Id: I58092b5e0b5792fda47498fb2c875851eada461d
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/90138
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
Probably these were just not adapted by accident in commit
f70e627795 (WebSocket - simplify
handleMessage for now., 2020-03-05).
Change-Id: I578d95d938c0c466e9547dcda3d2b297dc347a34
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/90076
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
The bulk of this commit just changes std::vector<std::string> to
StringVector when we deal with tokens from a websocket message.
The less boring part of it is the new StringVector class, which is a
wrapper around std::vector<std::string>, and provides the same API,
except that operator[] returns a string, not a string&, and this allows
returning an empty string in case that prevents reading past the end of
the underlying array.
This means in case client code forgets to check size() before invoking
operator[], we don't crash. (See the ~3 previous commits which fixed
such crashes.)
Later the ctor could be changed to take a single underlying string to
avoid lots of tiny allocations, that's not yet done in this commit.
Change-Id: I8a6082143a8ac0b65824f574b32104d7889c184f
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/89687
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
removed use of Poco::StringTokenizer from the tools directory using LOOLProtocol::tokenize and std::vecor<std::string>
Change-Id: I0673e658fd35cbdc7425a99f1dcea0b54923f52c
Reviewed-on: https://gerrit.libreoffice.org/82568
Reviewed-by: Jan Holesovsky <kendy@collabora.com>
Tested-by: Jan Holesovsky <kendy@collabora.com>