Now we don't get a situation where there would be a tremendous amount of
invalidates & tile render requests piled in the queue, so we can do it
deterministic again.
The only thing that could potentially pile in the queue are the keypresses
events sent from the clients, but that is a different problem anyway.
This reverts commit c326228774.
Change-Id: I98e199eab0187bf5f47ce322ac1b1b2e3b976b85
User input is batched together to reduce
overheads. This initial implementation
will batch all input of the same type
together.
Change-Id: Ia0069de9cf5acecf637941543267f86518c04640
Reviewed-on: https://gerrit.libreoffice.org/33422
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
Throw when empty payload is enqueued
and return empty payload on get timeout
(instead of throwing).
Change-Id: Iab5df775caa46d5c212d0850645cda6cca16f20b
Reviewed-on: https://gerrit.libreoffice.org/33421
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
Otherwise we are getting completely confused times - various processes start
at various times, so for one process the epoch start can be eg. 20 minutes
later than for the other.
Change-Id: I6d87e98682a5fcd0348a584cf66f7ffa5813ca66
The server tells the client the hash of each tile it sends (calculated
from the contents of the tile, not its PNG encoding). When the client
asks for a tile to be refreshed, it tells the server what the hash of
the existing tile is. If the server notices that the tile contents
hasn't actually changed, it doesn't PNG encode it and doesn't send it
to the client.
The intent is that this will reduce load on the server and also avoid
unnecessary tile traffic.
Change-Id: Ia06ca68655ea984ed4319f24f4470afda322eccf
If we are logging a message, we want to see the first line of it in
its entirety if possible. Especially now with more parameters being
added to tile messages, 120 was not enough to see the added
interesting ones.
Bin the silly test that used knowledge of what the limit is. We should
not test a coindidental arbitrary number that is not a documented part
of an API. If we want to test the default abbreviation functionality,
we need to at least make that default limit (now 500) public in
Protocol.hpp.
Change-Id: Iea59ba46e8331e2a839c792146f123fed9df2b82
This makes debugging much easier as one can
readily match WSD logs with a given test.
Change-Id: I8f2c83d67189038699af3f24dee205bc7efb5c28
Reviewed-on: https://gerrit.libreoffice.org/32860
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
As far as I see, we tend to use the same namespace name as the
basename of the corresponding include file, and this stuff is defined
in a file called Png.hpp.
Change-Id: Id859e13e94568abd9f1d5b4ef3bfbbb0c156db11
There is no way to let the user of document currently being
opened, in case of failure, know that disk is low on space.
We check the disk space when forking children after which we try
to alert all users but this would end up doing nothing for
current document because document broker is not registered at
this time (we iterate through doc brokers when alerting). Another
conditional disk check is performed just before opening the
document but this is performed only if last disk check was
performed greater than 60 seconds which would never be the case
because document open is always preceded by a child fork (when
rebalancing children).
Lets not cache the disk check when forking the children to
prevent above mentioned situation while still minimizing the
number of disk checks performed.
Change-Id: Id3add998f94e23f9f8c144f09e5efe9f0b63821c
Since we always need to set the thread-pool size
anyway, we cannot have 'unlimited' connections.
Actually, we never did, so that was misleading
in configure.ac anyway.
The current defaults are 20 connections and
10 documents, instead of the previous 1024
connections.
The reason for this "low" limit is to
enable unittesting these limits automatically
for the default configure.
There is also a lower-limit (needed by unittests
and internal technical requirements) of 3 connections
and 2 documents.
Change-Id: I6ccf3a607c50bb2a86bf1c0a16ebb6326ee34c7d
Reviewed-on: https://gerrit.libreoffice.org/32712
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
There should be no need to take a lock to
access it. However there were cases where it
wasn't thread-safe. Now we can remove unncessary
locking before invoking it.
Change-Id: I90d2c6940610a59aa6c749491ea85fb80b0acbcd
Reviewed-on: https://gerrit.libreoffice.org/32615
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
This is to replace assertion for non-fatal cases.
Change-Id: I6f8aedea52fb861309d0bc8f8f9cd43395da0805
Reviewed-on: https://gerrit.libreoffice.org/32550
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
and apply the nullptr plugin.
Lots of hacking in my LO tree required to make this work, will probably
end up needing to add an extra parameter to the LO side.
Change-Id: I02ae1dcdece9d9ddf05f7757f6696e3a5d7d1f14
Reviewed-on: https://gerrit.libreoffice.org/32339
Reviewed-by: Tor Lillqvist <tml@collabora.com>
Tested-by: Tor Lillqvist <tml@collabora.com>
If the socket is in error, SELECT_READ returns
immediatly as failure. In this case we sit
in a tight loop polling read over and over.
We now check for SELECT_ERROR when SElECT_READ
fails to properly close the socket and break.
When receiveFrame returns -1, we should first
check the flags for socket close, as that
is a legitimate case of returning -ve.
Change-Id: I7bbc948638a8395d28990ba92eddb9a1a9f1e6f2
Reviewed-on: https://gerrit.libreoffice.org/31932
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
This adds SenderQueue and a wrapper of messages to
send back to clients.
Currently no threading takes place, but the messages
are pumped through the queue nonetheless.
Change-Id: Id9997539c0a2a351cbf406f649c268dd3643e88e
Reviewed-on: https://gerrit.libreoffice.org/31883
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
It doesn't mean anything is wrong or that the connection would be in
some invalid or closed state, but just that we didn't actually receive
any "interesting" frame that could be handled in the caller.
Tiles no longer hog the queue ahead of all else.
We now give priority to callback events, so clients
get to know the document state sooner.
Since tiles take long to render, an equal time
is given to non-tiles (capped at 100ms).
Finally, Impress preview tiles are given
the lowest priority and rendered only when
the queue is drained.
Change-Id: I922c1e11200e5675f50d86b83baee1588cbbf66f
Reviewed-on: https://gerrit.libreoffice.org/31394
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
When we the pipe with wsd is closed we
assume wsd has died and we terminate too.
WSD can fork us anew, if it's still alive.
Change-Id: I669ed717db973b50498a6bc08e1fca59c6563443
Reviewed-on: https://gerrit.libreoffice.org/31337
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
Setting 'n = -1;' helps to detect where the failure happened
when receiveFrame throws. At the bottom of the function we log
partially processed data by checking n (among others).
This reverts commit 752372a2b0.
Change-Id: I3294329c3d95b38d72c3fc824ab2eb7f2339adee
Reviewed-on: https://gerrit.libreoffice.org/31339
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
We need a fast and good (high avalanche properties)
hash function for the png caching to avoid collissions
(even in the very limited samples we have, since tiles
are likely to have patters, such as all 0's and all 1's
etc.).
Bob Jenkins's public domain SpookyV2 is used here.
It has great avalanache properties and is fast at
~3-bytes / cycle for large messages.
Only trailing whitespace was removed from original
sources and 4 tabs converted to spaces.
Change-Id: Ife57237321625c836d85c894d939fd04a8f577bb
Reviewed-on: https://gerrit.libreoffice.org/31292
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
When receiving large messages the dynamic socket buffer
is resized to accomodate the incoming large message.
This buffer was previously never reduced in size.
This is an obvious leak that is now avoided.
When the buffer grows beyond quadruple the default
size, it is shrunk back to the default. This gives
a decent balance between memory waste and unnecessary
resizing up and down after each large message received.
Change-Id: Ic3996c80e96592af6f12c4abd1dd737bdc07b814
Reviewed-on: https://gerrit.libreoffice.org/31287
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>
Messages larger than a certain size are preambled
with a 'nextmessage' message that hold the size
of the subsequent message.
This is a workaround to a limitation the Poco
WebSocket API where if the buffer size is
smaller than the received frame the socket
ends up in a bad state and must be closed.
Unfortunately the new API that avoids this
workaround is not yet released by Poco.
Here we minimize the need for 'nextmessage'
to truely large messages. The limit is now
raised from above 1KB to over 63KB.
We may raise this limit further, but that will
cost each socket that much dedicated buffer size.
Change-Id: I01e4c68cdbe67e413c04a9725152224a87ab8267
Reviewed-on: https://gerrit.libreoffice.org/31286
Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Tested-by: Ashod Nakashian <ashnakash@gmail.com>