3217b4592a
All messages now pass through the queue. This resolves a race between single-line messages and multi-line ones. Previously, single-line messages were processed on the queue (on a background thread) while multi-line ones were handled immediatly. This resulted in order-inversion due to a race between the queue thread and the next multi-line message, which caused stability issues every so often. Change-Id: Ia220791d1d75c4f3e3e0965dd0c6f81bae63a296 Reviewed-on: https://gerrit.libreoffice.org/23583 Reviewed-by: Ashod Nakashian <ashnakash@gmail.com> Tested-by: Ashod Nakashian <ashnakash@gmail.com>
94 lines
2.2 KiB
C++
94 lines
2.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#ifndef INCLUDED_MESSAGEQUEUE_HPP
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#define INCLUDED_MESSAGEQUEUE_HPP
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#include <condition_variable>
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#include <mutex>
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#include <deque>
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#include <vector>
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/** Thread-safe message queue (FIFO).
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*/
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class MessageQueue
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{
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public:
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typedef std::vector<char> Payload;
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MessageQueue()
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{
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}
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virtual ~MessageQueue();
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MessageQueue(const MessageQueue&) = delete;
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MessageQueue& operator=(const MessageQueue&) = delete;
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/// Thread safe insert the message.
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void put(const Payload& value);
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void put(const std::string& value)
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{
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put(Payload(value.data(), value.data() + value.size()));
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}
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/// Thread safe obtaining of the message.
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Payload get();
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/// Thread safe removal of all the pending messages.
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void clear();
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/// Thread safe remove_if.
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void remove_if(std::function<bool(const Payload&)> pred);
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private:
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std::mutex _mutex;
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std::condition_variable _cv;
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protected:
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virtual void put_impl(const Payload& value);
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virtual bool wait_impl() const;
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virtual Payload get_impl();
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virtual void clear_impl();
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std::deque<Payload> _queue;
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};
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/** MessageQueue specialized for handling of tiles.
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Used for basic handling of incoming requests, only can remove tiles when it
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gets a "canceltiles" command.
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*/
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class BasicTileQueue : public MessageQueue
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{
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protected:
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virtual void put_impl(const Payload& value);
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};
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/** MessageQueue specialized for priority handling of tiles.
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This class builds on BasicTileQueuee, and additonaly provides de-duplication
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of tile requests.
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TODO: we'll need to add reordering of the tiles at some stage here too - so
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that the ones closest to the cursor position are returned first.
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*/
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class TileQueue : public BasicTileQueue
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{
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protected:
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virtual void put_impl(const Payload& value);
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};
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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