359 lines
9.9 KiB
C++
359 lines
9.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include "config.h"
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#include <poll.h>
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#include <unistd.h>
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#include <atomic>
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#include <cerrno>
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#include <cstdlib>
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#include <cstring>
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#include <sstream>
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#include <Poco/Net/SocketAddress.h>
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/// A non-blocking, streaming socket.
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class Socket
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{
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public:
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Socket() :
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_fd(socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0))
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{
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}
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virtual ~Socket()
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{
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//TODO: Should we shutdown here or up to the client?
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// Doesn't block on sockets; no error handling needed.
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close(_fd);
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}
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// Returns the OS native socket fd.
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int getFD() const { return _fd; }
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/// Return a mask of events we should be polling for
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virtual int getPollEvents() = 0;
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/// Handle results of events returned from poll
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enum HandleResult { CONTINUE, SOCKET_CLOSED };
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virtual HandleResult handlePoll( int events ) = 0;
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/// Sets the send buffer in size bytes.
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/// Must be called before accept or connect.
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/// Note: TCP will allocate twice this size for admin purposes,
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/// so a subsequent call to getSendBufferSize will return
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/// the larger (actual) buffer size, if this succeeds.
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/// Note: the upper limit is set via /proc/sys/net/core/wmem_max,
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/// and there is an unconfigurable lower limit as well.
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/// Returns true on success only.
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bool setSendBufferSize(const int size)
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{
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constexpr unsigned int len = sizeof(size);
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const int rc = ::setsockopt(_fd, SOL_SOCKET, SO_SNDBUF, &size, len);
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return (rc == 0);
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}
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/// Gets the actual send buffer size in bytes, -1 for failure.
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int getSendBufferSize() const
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{
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int size;
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unsigned int len = sizeof(size);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_SNDBUF, &size, &len);
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return (rc == 0 ? size : -1);
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}
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/// Sets the receive buffer size in bytes.
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/// Must be called before accept or connect.
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/// Note: TCP will allocate twice this size for admin purposes,
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/// so a subsequent call to getSendBufferSize will return
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/// the larger (actual) buffer size, if this succeeds.
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/// Note: the upper limit is set via /proc/sys/net/core/rmem_max,
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/// and there is an unconfigurable lower limit as well.
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/// Returns true on success only.
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bool setReceiveBufferSize(const int size)
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{
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constexpr unsigned int len = sizeof(size);
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const int rc = ::setsockopt(_fd, SOL_SOCKET, SO_RCVBUF, &size, len);
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return (rc == 0);
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}
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/// Gets the actual receive buffer size in bytes, -1 on error.
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int getReceiveBufferSize() const
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{
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int size;
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unsigned int len = sizeof(size);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_RCVBUF, &size, &len);
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return (rc == 0 ? size : -1);
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}
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/// Gets the error code.
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/// Sets errno on success and returns it.
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/// Returns -1 on failure to get the error code.
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int getError() const
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{
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int error;
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unsigned int len = sizeof(error);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_ERROR, &error, &len);
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if (rc == 0)
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{
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// Set errno so client can use strerror etc.
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errno = error;
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return error;
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}
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return rc;
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}
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protected:
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/// Construct based on an existing socket fd.
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/// Used by accept() only.
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Socket(const int fd) :
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_fd(fd)
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{
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}
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private:
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const int _fd;
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};
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/// Handles non-blocking socket event polling.
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/// Only polls on N-Sockets and invokes callback and
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/// doesn't manage buffers or client data.
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/// Note: uses poll(2) since it has very good performance
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/// compared to epoll up to a few hundred sockets and
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/// doesn't suffer select(2)'s poor API. Since this will
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/// be used per-document we don't expect to have several
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/// hundred users on same document to suffer poll(2)'s
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/// scalability limit. Meanwhile, epoll(2)'s high
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/// overhead to adding/removing sockets is not helpful.
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class SocketPoll
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{
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public:
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SocketPoll()
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{
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// Create the wakeup fd.
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if (::pipe2(_wakeup, O_CLOEXEC | O_NONBLOCK) == -1)
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{
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// FIXME: Can't have wakeup pipe, should we exit?
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// FIXME: running out of sockets should be a case we handle elegantly here - and also in our accept / ClientSocket creation I guess.
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_wakeup[0] = -1;
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_wakeup[1] = -1;
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}
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}
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~SocketPoll()
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{
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::close(_wakeup[0]);
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::close(_wakeup[1]);
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}
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/// Poll the sockets for available data to read or buffer to write.
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void poll(const int timeoutMs)
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{
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const size_t size = _pollSockets.size();
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// The events to poll on change each spin of the loop.
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setupPollFds();
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int rc;
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do
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{
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rc = ::poll(&_pollFds[0], size + 1, timeoutMs);
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}
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while (rc < 0 && errno == EINTR);
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// Fire the callback and remove dead fds.
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for (int i = static_cast<int>(size) - 1; i >= 0; --i)
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{
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if (_pollFds[i].revents)
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{
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if (_pollSockets[i]->handlePoll(_pollFds[i].revents) ==
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Socket::HandleResult::SOCKET_CLOSED)
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{
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std::cout << "Removing: " << _pollFds[i].fd << std::endl;
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_pollSockets.erase(_pollSockets.begin() + i);
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// Don't remove from pollFds; we'll recreate below.
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}
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}
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}
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// Process the wakeup pipe (always the last entry).
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if (_pollFds[size].revents)
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{
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// Add new sockets first.
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addNewSocketsToPoll();
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// Clear the data.
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int dump;
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if (::read(_wakeup[0], &dump, sizeof(dump)) == -1)
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{
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// Nothing to do.
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}
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}
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}
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/// Insert a new socket to be polled.
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/// Sockets are removed only when the handler return false.
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void insertNewSocket(const std::shared_ptr<Socket>& newSocket)
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{
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std::lock_guard<std::mutex> lock(_mutex);
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_newSockets.emplace_back(newSocket);
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// wakeup the main-loop.
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if (::write(_wakeup[1], "w", 1) == -1)
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{
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// wakeup pipe is already full.
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assert(errno == EAGAIN || errno == EWOULDBLOCK);
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}
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}
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private:
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/// Add the new sockets to list of those to poll.
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void addNewSocketsToPoll()
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{
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std::lock_guard<std::mutex> lock(_mutex);
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// Copy the new sockets over and clear.
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_pollSockets.insert(_pollSockets.end(), _newSockets.begin(), _newSockets.end());
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_newSockets.clear();
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}
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void removeSocketFromPoll(const std::shared_ptr<Socket>& socket)
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{
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auto it = std::find(_pollSockets.begin(), _pollSockets.end(), socket);
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assert (it != _pollSockets.end());
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_pollSockets.erase(it);
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}
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/// Initialize the poll fds array with the right events
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void setupPollFds()
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{
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const size_t size = _pollSockets.size();
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_pollFds.resize(size + 1); // + wakeup pipe
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for (size_t i = 0; i < size; ++i)
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{
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_pollFds[i].fd = _pollSockets[i]->getFD();
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_pollFds[i].events = _pollSockets[i]->getPollEvents();
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_pollFds[i].revents = 0;
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}
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// Add the read-end of the wake pipe.
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_pollFds[size].fd = _wakeup[0];
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_pollFds[size].events = POLLIN;
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_pollFds[size].revents = 0;
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}
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private:
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/// main-loop wakeup pipe
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int _wakeup[2];
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/// The sockets we're controlling
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std::vector<std::shared_ptr<Socket>> _pollSockets;
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/// Protects _newSockets
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std::mutex _mutex;
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std::vector<std::shared_ptr<Socket>> _newSockets;
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/// The fds to poll.
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std::vector<pollfd> _pollFds;
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};
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/// A non-blocking, client socket.
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class ClientSocket : public Socket
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{
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public:
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ClientSocket() :
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Socket()
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{
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}
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protected:
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std::vector< char > _inBuffer;
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std::vector< char > _outBuffer;
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public:
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HandleResult handlePoll( int events ) override
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{
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bool closeSocket = false;
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// FIXME: need to close input, but not output (?)
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if (events & POLLIN)
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closeSocket = !readIncomingData();
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if (events & POLLOUT)
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writeOutgoingData();
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if (events & (POLLHUP | POLLERR | POLLNVAL))
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closeSocket = true;
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return closeSocket ? HandleResult::SOCKET_CLOSED :
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HandleResult::CONTINUE;
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}
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bool readIncomingData()
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{
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ssize_t len;
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char buf[4096];
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do {
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len = ::read(getFD(), buf, sizeof(buf));
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} while (len < 0 && errno == EINTR);
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if (len > 0)
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{
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assert (len < ssize_t(sizeof(buf)));
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_inBuffer.insert(_inBuffer.end(), &buf[0], &buf[len]);
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handleIncomingMessage();
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}
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// else poll will handle errors.
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return len != 0; // zero is eof / clean socket close.
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}
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void writeOutgoingData()
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{
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assert (_outBuffer.size() > 0);
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ssize_t len;
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do {
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len = ::write(getFD(), &_outBuffer[0], _outBuffer.size());
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} while (len < 0 && errno == EINTR);
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if (len > 0)
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{
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_outBuffer.erase(_outBuffer.begin(),
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_outBuffer.begin() + len);
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}
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// else poll will handle errors
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}
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int getPollEvents() override
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{
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int pollFor = POLLIN;
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if (_outBuffer.size() > 0)
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pollFor |= POLLOUT;
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return pollFor;
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}
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virtual void handleIncomingMessage() = 0;
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protected:
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ClientSocket(const int fd) :
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Socket(fd)
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{
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}
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friend class ServerSocket;
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};
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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