587d160146
Certain parts of the code assume ShutdownRequested is set when relying on the Termination flag. This is because they serve as degrees not as independent flags. The Termination flag is basically a more impatient ShutdownRequested flag. It is used to forcefully and immediately terminate. It is not designed to be used independently from ShutdownRequested. This pair is a good candidate for unifying as a single enum. Change-Id: I8e3913a1959868197d8c5a059e89cbdbc6cef070 Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
428 lines
11 KiB
C++
428 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <config.h>
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#include "SigUtil.hpp"
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#if !defined(__ANDROID__)
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# include <execinfo.h>
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#endif
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#include <csignal>
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#include <sys/poll.h>
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#include <sys/uio.h>
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#include <unistd.h>
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#include <atomic>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <mutex>
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#include <sstream>
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#include <string>
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#include <thread>
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#include <Socket.hpp>
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#include "Common.hpp"
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#include "Log.hpp"
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#ifndef IOS
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static std::atomic<bool> TerminationFlag(false);
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static std::atomic<bool> DumpGlobalState(false);
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static std::atomic<bool> ShutdownRequestFlag(false);
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#endif
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namespace SigUtil
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{
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#ifndef IOS
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bool getShutdownRequestFlag()
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{
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// ShutdownRequestFlag must be set if TerminationFlag is set.
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assert(!TerminationFlag || ShutdownRequestFlag);
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return ShutdownRequestFlag;
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}
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bool getTerminationFlag()
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{
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// ShutdownRequestFlag must be set if TerminationFlag is set.
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assert(!TerminationFlag || ShutdownRequestFlag);
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return TerminationFlag;
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}
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void setTerminationFlag()
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{
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// Set the forced-termination flag.
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TerminationFlag = true;
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#if !MOBILEAPP
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// And request shutting down and wake-up the thread.
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requestShutdown();
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#endif
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}
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#if MOBILEAPP
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void resetTerminationFlags()
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{
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TerminationFlag = false;
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ShutdownRequestFlag = false;
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}
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#endif
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#endif // !IOS
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void checkDumpGlobalState(GlobalDumpStateFn dumpState)
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{
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#if !MOBILEAPP
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if (DumpGlobalState)
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{
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dumpState();
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DumpGlobalState = false;
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}
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#endif
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}
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UnoCommandsDumperFn dumpUnoCommandsInfoFn = nullptr;
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void registerUnoCommandInfoHandler(UnoCommandsDumperFn dumpUnoCommandsInfo)
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{
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dumpUnoCommandsInfoFn = dumpUnoCommandsInfo;
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}
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#if !MOBILEAPP
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/// This traps the signal-handler so we don't _Exit
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/// while dumping stack trace. It's re-entrant.
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/// Used to safely increment and decrement the signal-handler trap.
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class SigHandlerTrap
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{
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static std::atomic<int> SigHandling;
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public:
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SigHandlerTrap() { ++SigHandlerTrap::SigHandling; }
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~SigHandlerTrap() { --SigHandlerTrap::SigHandling; }
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/// Check that we have exclusive access to the trap.
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/// Otherwise, there is another signal in progress.
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bool isExclusive() const
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{
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// Return true if we are alone.
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return SigHandlerTrap::SigHandling == 1;
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}
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/// Wait for the trap to clear.
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static void wait()
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{
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while (SigHandlerTrap::SigHandling)
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sleep(1);
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}
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};
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std::atomic<int> SigHandlerTrap::SigHandling;
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void waitSigHandlerTrap()
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{
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SigHandlerTrap::wait();
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}
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const char *signalName(const int signo)
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{
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switch (signo)
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{
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#define CASE(x) case SIG##x: return "SIG" #x
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CASE(HUP);
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CASE(INT);
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CASE(QUIT);
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CASE(ILL);
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CASE(ABRT);
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CASE(FPE);
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CASE(KILL);
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CASE(SEGV);
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CASE(PIPE);
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CASE(ALRM);
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CASE(TERM);
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CASE(USR1);
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CASE(USR2);
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CASE(CHLD);
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CASE(CONT);
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CASE(STOP);
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CASE(TSTP);
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CASE(TTIN);
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CASE(TTOU);
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CASE(BUS);
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#ifdef SIGPOLL
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CASE(POLL);
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#endif
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CASE(PROF);
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CASE(SYS);
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CASE(TRAP);
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CASE(URG);
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CASE(VTALRM);
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CASE(XCPU);
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CASE(XFSZ);
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#ifdef SIGEMT
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CASE(EMT);
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#endif
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#ifdef SIGSTKFLT
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CASE(STKFLT);
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#endif
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#if defined(SIGIO) && SIGIO != SIGPOLL
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CASE(IO);
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#endif
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#ifdef SIGPWR
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CASE(PWR);
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#endif
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#ifdef SIGLOST
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CASE(LOST);
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#endif
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CASE(WINCH);
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#if defined(SIGINFO) && SIGINFO != SIGPWR
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CASE(INFO);
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#endif
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#undef CASE
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default:
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return "unknown";
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}
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}
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static
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void handleTerminationSignal(const int signal)
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{
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bool hardExit = false;
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const char *domain;
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if (!ShutdownRequestFlag && (signal == SIGINT || signal == SIGTERM))
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{
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domain = " Shutdown signal received: ";
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ShutdownRequestFlag = true;
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}
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else if (!TerminationFlag)
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{
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domain = " Forced-Termination signal received: ";
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TerminationFlag = true;
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}
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else
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{
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domain = " ok, ok - hard-termination signal received: ";
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hardExit = true;
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}
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Log::signalLogPrefix();
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Log::signalLog(domain);
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Log::signalLog(signalName(signal));
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Log::signalLog("\n");
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if (!hardExit)
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SocketPoll::wakeupWorld();
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else
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{
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::signal (signal, SIG_DFL);
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::raise (signal);
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}
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}
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void requestShutdown()
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{
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ShutdownRequestFlag = true;
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SocketPoll::wakeupWorld();
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}
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void setTerminationSignals()
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{
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struct sigaction action;
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sigemptyset(&action.sa_mask);
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action.sa_flags = 0;
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action.sa_handler = handleTerminationSignal;
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sigaction(SIGINT, &action, nullptr);
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sigaction(SIGTERM, &action, nullptr);
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sigaction(SIGQUIT, &action, nullptr);
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sigaction(SIGHUP, &action, nullptr);
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}
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static char *VersionInfo = nullptr;
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static char FatalGdbString[256] = { '\0' };
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static
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void handleFatalSignal(const int signal)
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{
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SigHandlerTrap guard;
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bool bReEntered = !guard.isExclusive();
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Log::signalLogPrefix();
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// Heap corruption can re-enter through backtrace.
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if (bReEntered)
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Log::signalLog(" Fatal double signal received: ");
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else
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Log::signalLog(" Fatal signal received: ");
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Log::signalLog(signalName(signal));
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if (dumpUnoCommandsInfoFn != nullptr)
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{
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dumpUnoCommandsInfoFn();
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}
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struct sigaction action;
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sigemptyset(&action.sa_mask);
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action.sa_flags = 0;
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action.sa_handler = SIG_DFL;
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sigaction(signal, &action, nullptr);
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if (!bReEntered)
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dumpBacktrace();
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// let default handler process the signal
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::raise(signal);
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}
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void dumpBacktrace()
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{
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#if !defined(__ANDROID__)
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Log::signalLog("\nBacktrace ");
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Log::signalLogNumber(getpid());
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if (VersionInfo)
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{
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Log::signalLog(" - ");
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Log::signalLog(VersionInfo);
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}
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Log::signalLog(":\n");
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const int maxSlots = 50;
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void *backtraceBuffer[maxSlots];
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const int numSlots = backtrace(backtraceBuffer, maxSlots);
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if (numSlots > 0)
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{
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backtrace_symbols_fd(backtraceBuffer, numSlots, STDERR_FILENO);
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}
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#else
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LOG_INF("Backtrace not available on Android.");
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#endif
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#if !ENABLE_DEBUG
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if (std::getenv("COOL_DEBUG"))
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#endif
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{
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Log::signalLog(FatalGdbString);
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LOG_ERR("Sleeping 60s to allow debugging: attach " << getpid());
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std::cerr << "Sleeping 60s to allow debugging: attach " << getpid() << "\n";
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sleep(60);
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LOG_ERR("Finished sleeping to allow debugging of: " << getpid());
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std::cerr << "Finished sleeping to allow debugging of: " << getpid() << "\n";
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}
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}
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void setVersionInfo(const std::string &versionInfo)
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{
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if (VersionInfo)
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free (VersionInfo);
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VersionInfo = strdup(versionInfo.c_str());
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}
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void setFatalSignals(const std::string &versionInfo)
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{
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struct sigaction action;
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setVersionInfo(versionInfo);
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sigemptyset(&action.sa_mask);
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action.sa_flags = 0;
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action.sa_handler = handleFatalSignal;
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sigaction(SIGSEGV, &action, nullptr);
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sigaction(SIGBUS, &action, nullptr);
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sigaction(SIGABRT, &action, nullptr);
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sigaction(SIGILL, &action, nullptr);
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sigaction(SIGFPE, &action, nullptr);
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// Prepare this in advance just in case.
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std::ostringstream stream;
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stream << "\nERROR: Fatal signal! Attach debugger with:\n"
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<< "sudo gdb --pid=" << getpid() << "\n or \n"
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<< "sudo gdb --q --n --ex 'thread apply all backtrace full' --batch --pid="
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<< getpid() << '\n';
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std::string streamStr = stream.str();
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assert (sizeof (FatalGdbString) > strlen(streamStr.c_str()) + 1);
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strncpy(FatalGdbString, streamStr.c_str(), sizeof(FatalGdbString)-1);
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FatalGdbString[sizeof(FatalGdbString)-1] = '\0';
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}
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static
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void handleUserSignal(const int signal)
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{
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Log::signalLogPrefix();
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Log::signalLog(" User signal received: ");
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Log::signalLog(signalName(signal));
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Log::signalLog("\n");
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if (signal == SIGUSR1)
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{
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DumpGlobalState = true;
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SocketPoll::wakeupWorld();
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}
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}
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static
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void handleDebuggerSignal(const int /*signal*/)
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{}
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void setUserSignals()
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{
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struct sigaction action;
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sigemptyset(&action.sa_mask);
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action.sa_flags = 0;
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action.sa_handler = handleUserSignal;
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sigaction(SIGUSR1, &action, nullptr);
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}
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void setDebuggerSignal()
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{
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struct sigaction action;
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sigemptyset(&action.sa_mask);
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action.sa_flags = 0;
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action.sa_handler = handleDebuggerSignal;
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sigaction(SIGUSR1, &action, nullptr);
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}
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/// Kill the given pid with SIGKILL as default. Returns true when the pid does not exist any more.
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bool killChild(const int pid, const int signal)
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{
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LOG_DBG("Killing PID: " << pid);
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// Don't kill anything in the fuzzer case: pid == 0 would kill the fuzzer itself, and
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// killing random other processes is not a great idea, either.
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if (Util::isFuzzing() || kill(pid, signal) == 0 || errno == ESRCH)
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{
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// Killed or doesn't exist.
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return true;
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}
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LOG_SYS("Error when trying to kill PID: " << pid << ". Will wait for termination.");
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const int sleepMs = 50;
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const int count = std::max(CHILD_REBALANCE_INTERVAL_MS / sleepMs, 2);
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for (int i = 0; i < count; ++i)
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{
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if (kill(pid, 0) == 0 || errno == ESRCH)
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{
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// Doesn't exist.
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return true;
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(sleepMs));
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}
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return false;
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}
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#endif // !MOBILEAPP
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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