81d794bf9d
Change-Id: I1e6bc4724672d3e86ad997d7b13ff9db87aade1e Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
844 lines
29 KiB
C++
844 lines
29 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <chrono>
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#include <memory>
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#include <vector>
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#include "common/Common.hpp"
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#include "common/Log.hpp"
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#include "common/Unit.hpp"
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#include "Socket.hpp"
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#include <Poco/MemoryStream.h>
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#include <Poco/Net/HTTPRequest.h>
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#include <Poco/Net/HTTPResponse.h>
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#include <Poco/Net/WebSocket.h>
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class WebSocketHandler : public ProtocolHandlerInterface
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{
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private:
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/// The socket that owns us (we can't own it).
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std::weak_ptr<StreamSocket> _socket;
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#if !MOBILEAPP
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std::chrono::steady_clock::time_point _lastPingSentTime;
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int _pingTimeUs;
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bool _isMasking;
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bool _inFragmentBlock;
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#endif
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std::vector<char> _wsPayload;
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std::atomic<bool> _shuttingDown;
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bool _isClient;
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protected:
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struct WSFrameMask
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{
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static constexpr unsigned char Fin = 0x80;
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static constexpr unsigned char Mask = 0x80;
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};
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static constexpr std::chrono::microseconds InitialPingDelayMicroS = std::chrono::milliseconds(25);
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static constexpr std::chrono::microseconds PingFrequencyMicroS = std::chrono::seconds(18);
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public:
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/// Perform upgrade ourselves, or select a client web socket.
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/// Parameters:
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/// isClient: the instance should behave like a client (true) or like a server (false)
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/// (from websocket perspective)
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/// isMasking: a client should mask (true) or not (false) outgoing frames
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/// isManualDefrag: the message handler should be called for every fragment of a message and
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/// defragmentation should be handled inside message handler (true) or the message handler
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/// should be called after all fragments of a message were received and the message
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/// was defragmented (false).
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WebSocketHandler(bool isClient = false, bool isMasking = true) :
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#if !MOBILEAPP
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_lastPingSentTime(std::chrono::steady_clock::now()),
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_pingTimeUs(0),
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_isMasking(isClient && isMasking),
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_inFragmentBlock(false),
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#endif
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_shuttingDown(false),
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_isClient(isClient)
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{
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}
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/// Upgrades itself to a websocket directly.
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/// Parameters:
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/// socket: the TCP socket which received the upgrade request
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/// request: the HTTP upgrade request to WebSocket
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WebSocketHandler(const std::weak_ptr<StreamSocket>& socket,
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const Poco::Net::HTTPRequest& request)
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: _socket(socket)
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#if !MOBILEAPP
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, _lastPingSentTime(std::chrono::steady_clock::now() -
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std::chrono::microseconds(PingFrequencyMicroS) -
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std::chrono::microseconds(InitialPingDelayMicroS))
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, _pingTimeUs(0)
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, _isMasking(false)
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, _inFragmentBlock(false)
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#endif
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, _shuttingDown(false)
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, _isClient(false)
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{
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upgradeToWebSocket(request);
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}
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/// Implementation of the ProtocolHandlerInterface.
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void onConnect(const std::shared_ptr<StreamSocket>& socket) override
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{
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_socket = socket;
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LOG_TRC('#' << socket->getFD() << " Connected to WS Handler " << this);
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}
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/// Status codes sent to peer on shutdown.
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enum class StatusCodes : unsigned short
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{
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NORMAL_CLOSE = 1000,
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ENDPOINT_GOING_AWAY = 1001,
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PROTOCOL_ERROR = 1002,
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PAYLOAD_NOT_ACCEPTABLE = 1003,
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RESERVED = 1004,
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RESERVED_NO_STATUS_CODE = 1005,
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RESERVED_ABNORMAL_CLOSE = 1006,
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MALFORMED_PAYLOAD = 1007,
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POLICY_VIOLATION = 1008,
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PAYLOAD_TOO_BIG = 1009,
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EXTENSION_REQUIRED = 1010,
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UNEXPECTED_CONDITION = 1011,
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RESERVED_TLS_FAILURE = 1015
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};
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/// Sends WS Close frame to the peer.
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void sendCloseFrame(const StatusCodes statusCode = StatusCodes::NORMAL_CLOSE, const std::string& statusMessage = "")
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{
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std::shared_ptr<StreamSocket> socket = _socket.lock();
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if (!socket)
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{
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LOG_ERR("No socket associated with WebSocketHandler " << this);
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return;
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}
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LOG_TRC('#' << socket->getFD() << ": Shutdown websocket, code: " <<
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static_cast<unsigned>(statusCode) << ", message: " << statusMessage);
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_shuttingDown = true;
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#if !MOBILEAPP
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const size_t len = statusMessage.size();
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std::vector<char> buf(2 + len);
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buf[0] = ((((int)statusCode) >> 8) & 0xff);
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buf[1] = ((((int)statusCode) >> 0) & 0xff);
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std::copy(statusMessage.begin(), statusMessage.end(), buf.begin() + 2);
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const unsigned char flags = WSFrameMask::Fin
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| static_cast<char>(WSOpCode::Close);
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sendFrame(socket, buf.data(), buf.size(), flags);
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#endif
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}
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void shutdown(bool goingAway, const std::string &statusMessage) override
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{
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shutdown(goingAway ? WebSocketHandler::StatusCodes::ENDPOINT_GOING_AWAY :
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WebSocketHandler::StatusCodes::NORMAL_CLOSE, statusMessage);
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}
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void getIOStats(uint64_t &sent, uint64_t &recv) override
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{
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std::shared_ptr<StreamSocket> socket = getSocket().lock();
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if (socket)
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socket->getIOStats(sent, recv);
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else
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{
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sent = 0;
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recv = 0;
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}
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}
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void shutdown(const StatusCodes statusCode = StatusCodes::NORMAL_CLOSE, const std::string& statusMessage = "")
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{
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if (!_shuttingDown)
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sendCloseFrame(statusCode, statusMessage);
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std::shared_ptr<StreamSocket> socket = _socket.lock();
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if (socket)
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{
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socket->closeConnection();
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socket->getInBuffer().clear();
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}
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_wsPayload.clear();
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#if !MOBILEAPP
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_inFragmentBlock = false;
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#endif
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_shuttingDown = false;
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}
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bool handleTCPStream(const std::shared_ptr<StreamSocket>& socket)
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{
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assert(socket && "Expected a valid socket instance.");
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// websocket fun !
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const size_t len = socket->getInBuffer().size();
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if (len == 0)
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return false; // avoid logging.
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#if !MOBILEAPP
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if (len < 2) // partial read
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{
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LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket message, have " << len << " bytes");
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return false;
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}
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unsigned char *p = reinterpret_cast<unsigned char*>(&socket->getInBuffer()[0]);
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const bool fin = p[0] & 0x80;
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const WSOpCode code = static_cast<WSOpCode>(p[0] & 0x0f);
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const bool hasMask = p[1] & 0x80;
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size_t payloadLen = p[1] & 0x7f;
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size_t headerLen = 2;
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// normally - 7 bit length.
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if (payloadLen == 126) // 2 byte length
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{
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if (len < 2 + 2)
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{
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LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket message, have " << len << " bytes");
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return false;
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}
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payloadLen = (((unsigned)p[2]) << 8) | ((unsigned)p[3]);
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headerLen += 2;
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}
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else if (payloadLen == 127) // 8 byte length
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{
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if (len < 2 + 8)
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{
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LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket message, have " << len << " bytes");
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return false;
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}
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payloadLen = ((((uint64_t)p[9]) << 0) + (((uint64_t)p[8]) << 8) +
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(((uint64_t)p[7]) << 16) + (((uint64_t)p[6]) << 24) +
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(((uint64_t)p[5]) << 32) + (((uint64_t)p[4]) << 40) +
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(((uint64_t)p[3]) << 48) + (((uint64_t)p[2]) << 56));
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// FIXME: crop read length to remove top / sign bits.
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headerLen += 8;
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}
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unsigned char *data, *mask = nullptr;
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if (hasMask)
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{
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mask = p + headerLen;
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headerLen += 4;
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}
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if (payloadLen + headerLen > len)
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{ // partial read wait for more data.
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LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket frame, have " << len
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<< " bytes, frame is " << payloadLen + headerLen << " bytes");
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return false;
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}
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if (hasMask && _isClient)
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{
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LOG_ERR('#' << socket->getFD() << ": Servers should not send masked frames. Only clients.");
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shutdown(StatusCodes::PROTOCOL_ERROR);
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return true;
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}
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LOG_TRC('#' << socket->getFD() << ": Incoming WebSocket data of " << len << " bytes: "
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<< Util::stringifyHexLine(socket->getInBuffer(), 0, std::min((size_t)32, len)));
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data = p + headerLen;
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if (isControlFrame(code))
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{
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//Process control frames
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std::vector<char> ctrlPayload;
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readPayload(data, payloadLen, mask, ctrlPayload);
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socket->getInBuffer().erase(socket->getInBuffer().begin(), socket->getInBuffer().begin() + headerLen + payloadLen);
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LOG_TRC('#' << socket->getFD() << ": Incoming WebSocket frame code " << static_cast<unsigned>(code) <<
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", fin? " << fin << ", mask? " << hasMask << ", payload length: " << payloadLen <<
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", residual socket data: " << socket->getInBuffer().size() << " bytes.");
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// All control frames MUST NOT be fragmented and MUST have a payload length of 125 bytes or less
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if (!fin)
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{
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LOG_ERR('#' << socket->getFD() << ": A control frame cannot be fragmented.");
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shutdown(StatusCodes::PROTOCOL_ERROR);
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return true;
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}
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if (payloadLen > 125)
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{
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LOG_ERR('#' << socket->getFD() << ": The payload length of a control frame must not exceed 125 bytes.");
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shutdown(StatusCodes::PROTOCOL_ERROR);
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return true;
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}
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switch (code)
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{
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case WSOpCode::Pong:
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{
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if (_isClient)
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LOG_WRN('#' << socket->getFD() << ": Servers should not send pongs, only clients");
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_pingTimeUs = std::chrono::duration_cast<std::chrono::microseconds>
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(std::chrono::steady_clock::now() - _lastPingSentTime).count();
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LOG_TRC('#' << socket->getFD() << ": Pong received: " << _pingTimeUs << " microseconds");
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}
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break;
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case WSOpCode::Ping:
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{
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if (!_isClient)
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LOG_ERR('#' << socket->getFD() << ": Clients should not send pings, only servers");
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const auto now = std::chrono::steady_clock::now();
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_pingTimeUs = std::chrono::duration_cast<std::chrono::microseconds>
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(now - _lastPingSentTime).count();
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sendPong(now, &ctrlPayload[0], payloadLen, socket);
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}
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break;
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case WSOpCode::Close:
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{
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std::string message;
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StatusCodes statusCode = StatusCodes::NORMAL_CLOSE;
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if (!_shuttingDown)
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{
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// Peer-initiated shutdown must be echoed.
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// Otherwise, this is the echo to _our_ shutdown message, which we should ignore.
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LOG_TRC('#' << socket->getFD() << ": Peer initiated socket shutdown. Code: " << static_cast<int>(statusCode));
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if (ctrlPayload.size())
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{
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statusCode = static_cast<StatusCodes>((((uint64_t)(unsigned char)ctrlPayload[0]) << 8) +
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(((uint64_t)(unsigned char)ctrlPayload[1]) << 0));
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if (ctrlPayload.size() > 2)
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message.assign(&ctrlPayload[2], &ctrlPayload[2] + ctrlPayload.size() - 2);
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}
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}
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shutdown(statusCode, message);
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return true;
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}
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default:
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LOG_ERR('#' << socket->getFD() << ": Received unknown control code");
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shutdown(StatusCodes::PROTOCOL_ERROR);
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break;
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}
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return true;
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}
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// Check data frames for errors
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if (_inFragmentBlock)
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{
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if (code != WSOpCode::Continuation)
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{
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LOG_ERR('#' << socket->getFD() << ": A fragment that is not the first fragment of a message must have the opcode equal to 0.");
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shutdown(StatusCodes::PROTOCOL_ERROR);
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return true;
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}
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}
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else if (code == WSOpCode::Continuation)
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{
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LOG_ERR('#' << socket->getFD() << ": An unfragmented message or the first fragment of a fragmented message must have the opcode different than 0.");
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shutdown(StatusCodes::PROTOCOL_ERROR);
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return true;
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}
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//Process data frame
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readPayload(data, payloadLen, mask, _wsPayload);
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#else
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unsigned char * const p = reinterpret_cast<unsigned char*>(&socket->getInBuffer()[0]);
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_wsPayload.insert(_wsPayload.end(), p, p + len);
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const size_t headerLen = 0;
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const size_t payloadLen = len;
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#endif
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socket->getInBuffer().erase(socket->getInBuffer().begin(), socket->getInBuffer().begin() + headerLen + payloadLen);
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#if !MOBILEAPP
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LOG_TRC('#' << socket->getFD() << ": Incoming WebSocket frame code " << static_cast<unsigned>(code) <<
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", fin? " << fin << ", mask? " << hasMask << ", payload length: " << payloadLen <<
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", residual socket data: " << socket->getInBuffer().size() << " bytes, unmasked data: "+
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Util::stringifyHexLine(_wsPayload, 0, std::min((size_t)32, _wsPayload.size())));
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if (fin)
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{
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// If is final fragment then process the accumulated message.
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handleMessage(_wsPayload);
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_inFragmentBlock = false;
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}
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else
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{
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_inFragmentBlock = true;
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// If is not final fragment then wait for next fragment.
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return true;
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}
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#else
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handleMessage(_wsPayload);
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#endif
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_wsPayload.clear();
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return true;
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}
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/// Implementation of the ProtocolHandlerInterface.
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virtual void handleIncomingMessage(SocketDisposition&) override
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{
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std::shared_ptr<StreamSocket> socket = _socket.lock();
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#if MOBILEAPP
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// No separate "upgrade" is going on
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if (socket && !socket->isWebSocket())
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socket->setWebSocket();
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#endif
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if (!socket)
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{
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LOG_ERR("No socket associated with WebSocketHandler " << this);
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}
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#if !MOBILEAPP
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else if (_isClient && !socket->isWebSocket())
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handleClientUpgrade(socket);
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#endif
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else
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{
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while (socket->processInputEnabled() && handleTCPStream(socket))
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; // might have multiple messages in the accumulated buffer.
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}
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}
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int getPollEvents(std::chrono::steady_clock::time_point now,
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int64_t & timeoutMaxMicroS) override
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{
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#if !MOBILEAPP
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if (!_isClient)
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{
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const auto timeSincePingMicroS
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= std::chrono::duration_cast<std::chrono::microseconds>(now - _lastPingSentTime);
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timeoutMaxMicroS
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= std::min(timeoutMaxMicroS, (PingFrequencyMicroS - timeSincePingMicroS).count());
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}
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#endif
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int events = POLLIN;
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if (_msgHandler && _msgHandler->hasQueuedMessages())
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events |= POLLOUT;
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return events;
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}
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#if !MOBILEAPP
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private:
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/// Send a ping message
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void sendPingOrPong(std::chrono::steady_clock::time_point now,
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const char* data, const size_t len,
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const WSOpCode code,
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const std::shared_ptr<StreamSocket>& socket)
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{
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assert(socket && "Expected a valid socket instance.");
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// Must not send this before we're upgraded.
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if (!socket->isWebSocket())
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{
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LOG_WRN("Attempted ping on non-upgraded websocket! #" << socket->getFD());
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_lastPingSentTime = now; // Pretend we sent it to avoid timing out immediately.
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return;
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}
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LOG_TRC('#' << socket->getFD() << ": Sending " <<
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(const char *)(code == WSOpCode::Ping ? " ping." : "pong."));
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// FIXME: allow an empty payload.
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sendMessage(data, len, code, false);
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_lastPingSentTime = now;
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}
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void sendPing(std::chrono::steady_clock::time_point now,
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const std::shared_ptr<StreamSocket>& socket)
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{
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assert(!_isClient);
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sendPingOrPong(now, "", 1, WSOpCode::Ping, socket);
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}
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void sendPong(std::chrono::steady_clock::time_point now,
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const char* data, const size_t len,
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const std::shared_ptr<StreamSocket>& socket)
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{
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assert(_isClient);
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sendPingOrPong(now, data, len, WSOpCode::Pong, socket);
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}
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#endif
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/// Do we need to handle a timeout ?
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void checkTimeout(std::chrono::steady_clock::time_point now) override
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{
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#if !MOBILEAPP
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if (_isClient)
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return;
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const auto timeSincePingMicroS
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= std::chrono::duration_cast<std::chrono::microseconds>(now - _lastPingSentTime);
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if (timeSincePingMicroS >= PingFrequencyMicroS)
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{
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const std::shared_ptr<StreamSocket> socket = _socket.lock();
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if (socket)
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sendPing(now, socket);
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}
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#endif
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}
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public:
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void performWrites() override
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{
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if (_msgHandler)
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_msgHandler->writeQueuedMessages();
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}
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void onDisconnect() override
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{
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if (_msgHandler)
|
|
_msgHandler->onDisconnect();
|
|
}
|
|
|
|
/// Sends a WebSocket Text message.
|
|
int sendMessage(const std::string& msg) const
|
|
{
|
|
return sendTextMessage(msg.c_str(), msg.size());
|
|
}
|
|
|
|
/// Implementation of the ProtocolHandlerInterface.
|
|
int sendTextMessage(const char* msg, const size_t len, bool flush = false) const override
|
|
{
|
|
return sendMessage(msg, len, WSOpCode::Text, flush);
|
|
}
|
|
|
|
/// Implementation of the ProtocolHandlerInterface.
|
|
int sendBinaryMessage(const char *data, const size_t len, bool flush = false) const override
|
|
{
|
|
return sendMessage(data, len, WSOpCode::Binary, flush);
|
|
}
|
|
|
|
/// Sends a WebSocket message of WPOpCode type.
|
|
/// Returns the number of bytes written (including frame overhead) on success,
|
|
/// 0 for closed/invalid socket, and -1 for other errors.
|
|
int sendMessage(const char* data, const size_t len, const WSOpCode code, const bool flush = true) const
|
|
{
|
|
int unitReturn = -1;
|
|
if (!Util::isFuzzing() && UnitBase::get().filterSendMessage(data, len, code, flush, unitReturn))
|
|
return unitReturn;
|
|
|
|
//TODO: Support fragmented messages.
|
|
|
|
std::shared_ptr<StreamSocket> socket = _socket.lock();
|
|
return sendFrame(socket, data, len, WSFrameMask::Fin | static_cast<unsigned char>(code), flush);
|
|
}
|
|
|
|
protected:
|
|
|
|
#if !MOBILEAPP
|
|
/// Builds a websocket frame based on data and flags received as parameters.
|
|
/// The frame is output in 'out' parameter
|
|
void buildFrame(const char* data, const uint64_t len, unsigned char flags, Buffer &out) const
|
|
{
|
|
int slen = 0;
|
|
char scratch[16];
|
|
|
|
scratch[slen++] = flags;
|
|
|
|
int maskFlag = _isMasking ? 0x80 : 0;
|
|
if (len < 126)
|
|
{
|
|
scratch[slen++] = (char)(len | maskFlag);
|
|
}
|
|
else if (len <= 0xffff)
|
|
{
|
|
scratch[slen++] = (char)(126 | maskFlag);
|
|
scratch[slen++] = static_cast<char>((len >> 8) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 0) & 0xff);
|
|
}
|
|
else
|
|
{
|
|
scratch[slen++] = (char)(127 | maskFlag);
|
|
scratch[slen++] = static_cast<char>((len >> 56) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 48) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 40) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 32) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 24) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 16) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 8) & 0xff);
|
|
scratch[slen++] = static_cast<char>((len >> 0) & 0xff);
|
|
}
|
|
|
|
assert(slen <= static_cast<int>(sizeof(scratch)));
|
|
out.append(scratch, slen);
|
|
|
|
if (_isMasking)
|
|
{ // flip some top bits - perhaps it helps.
|
|
char mask[4];
|
|
|
|
mask[0] = static_cast<char>(0x81);
|
|
mask[1] = static_cast<char>(0x76);
|
|
mask[2] = static_cast<char>(0x81);
|
|
mask[3] = static_cast<char>(0x76);
|
|
out.append(mask, 4);
|
|
|
|
// copy and mask the data
|
|
char copy[16384];
|
|
ssize_t i = 0, toSend;
|
|
while (true)
|
|
{
|
|
toSend = std::min(sizeof(copy), len - i);
|
|
if (toSend == 0)
|
|
break;
|
|
for (ssize_t j = 0; j < toSend; ++j, ++i)
|
|
copy[j] = data[i] ^ mask[i%4];
|
|
out.append(copy, toSend);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Copy the data.
|
|
out.append(data, len);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/// Sends a WebSocket frame given the data, length, and flags.
|
|
/// Returns the number of bytes written (including frame overhead) on success,
|
|
/// 0 for closed/invalid socket, and -1 for other errors.
|
|
int sendFrame(const std::shared_ptr<StreamSocket>& socket,
|
|
const char* data, const uint64_t len,
|
|
unsigned char flags, const bool flush = true) const
|
|
{
|
|
if (!socket || data == nullptr || len == 0)
|
|
return -1;
|
|
|
|
if (socket->isClosed())
|
|
return 0;
|
|
|
|
socket->assertCorrectThread();
|
|
Buffer& out = socket->getOutBuffer();
|
|
|
|
#if !MOBILEAPP
|
|
const size_t oldSize = out.size();
|
|
|
|
buildFrame(data, len, flags, out);
|
|
|
|
const size_t size = out.size() - oldSize;
|
|
|
|
if (flush)
|
|
socket->writeOutgoingData();
|
|
#else
|
|
LOG_TRC("WebSocketHandle::sendFrame: Writing to #" << socket->getFD() << ' ' << len << " bytes");
|
|
|
|
// We ignore the flush parameter and always flush in the MOBILEAPP case because there is no
|
|
// WebSocket framing, we put the messages as such into the FakeSocket queue.
|
|
|
|
(void) flush;
|
|
out.append(data, len);
|
|
const size_t size = out.size();
|
|
|
|
socket->writeOutgoingData();
|
|
#endif
|
|
|
|
return size;
|
|
}
|
|
|
|
bool isControlFrame(WSOpCode code){ return code >= WSOpCode::Close; }
|
|
|
|
void readPayload(unsigned char *data, size_t dataLen, unsigned char* mask, std::vector<char>& payload)
|
|
{
|
|
if (dataLen == 0)
|
|
return;
|
|
|
|
if (mask)
|
|
{
|
|
size_t end = payload.size();
|
|
payload.resize(end + dataLen);
|
|
if (dataLen > 0)
|
|
{
|
|
char* wsData = &payload[end];
|
|
for (size_t i = 0; i < dataLen; ++i)
|
|
*wsData++ = data[i] ^ mask[i % 4];
|
|
}
|
|
}
|
|
else
|
|
payload.insert(payload.end(), data, data + dataLen);
|
|
}
|
|
|
|
/// To be overridden to handle the websocket messages the way you need.
|
|
virtual void handleMessage(const std::vector<char> &data)
|
|
{
|
|
if (_msgHandler)
|
|
_msgHandler->handleMessage(data);
|
|
}
|
|
|
|
const std::weak_ptr<StreamSocket>& getSocket() const
|
|
{
|
|
return _socket;
|
|
}
|
|
|
|
void setSocket(const std::weak_ptr<StreamSocket>& socket)
|
|
{
|
|
_socket = socket;
|
|
}
|
|
|
|
/// Implementation of the ProtocolHandlerInterface.
|
|
void dumpState(std::ostream& os) override;
|
|
|
|
private:
|
|
/// To make the protected 'computeAccept' accessible.
|
|
class PublicComputeAccept final : public Poco::Net::WebSocket
|
|
{
|
|
public:
|
|
static std::string doComputeAccept(const std::string &key)
|
|
{
|
|
return computeAccept(key);
|
|
}
|
|
};
|
|
|
|
protected:
|
|
/// Upgrade the http(s) connection to a websocket.
|
|
void upgradeToWebSocket(const Poco::Net::HTTPRequest& req)
|
|
{
|
|
std::shared_ptr<StreamSocket> socket = _socket.lock();
|
|
if (!socket)
|
|
throw std::runtime_error("Invalid socket while upgrading to WebSocket. Request: " + req.getURI());
|
|
|
|
LOG_TRC('#' << socket->getFD() << ": Upgrading to WebSocket.");
|
|
assert(!socket->isWebSocket());
|
|
|
|
#if !MOBILEAPP
|
|
// create our websocket goodness ...
|
|
const int wsVersion = std::stoi(req.get("Sec-WebSocket-Version", "13"));
|
|
const std::string wsKey = req.get("Sec-WebSocket-Key", "");
|
|
const std::string wsProtocol = req.get("Sec-WebSocket-Protocol", "chat");
|
|
// FIXME: other sanity checks ...
|
|
LOG_INF('#' << socket->getFD() << ": WebSocket version: " << wsVersion <<
|
|
", key: [" << wsKey << "], protocol: [" << wsProtocol << "].");
|
|
|
|
#if ENABLE_DEBUG
|
|
if (std::getenv("LOOL_ZERO_BUFFER_SIZE"))
|
|
socket->setSocketBufferSize(0);
|
|
#endif
|
|
|
|
std::ostringstream oss;
|
|
oss << "HTTP/1.1 101 Switching Protocols\r\n"
|
|
<< "Upgrade: websocket\r\n"
|
|
<< "Connection: Upgrade\r\n"
|
|
<< "Sec-WebSocket-Accept: " << PublicComputeAccept::doComputeAccept(wsKey) << "\r\n"
|
|
<< "\r\n";
|
|
|
|
const std::string res = oss.str();
|
|
LOG_TRC('#' << socket->getFD() << ": Sending WS Upgrade response: " << res);
|
|
socket->send(res);
|
|
#endif
|
|
setWebSocket();
|
|
}
|
|
|
|
#if !MOBILEAPP
|
|
// Handle incoming upgrade to full socket as client WS.
|
|
void handleClientUpgrade(const std::shared_ptr<StreamSocket>& socket)
|
|
{
|
|
assert(socket && "socket must be valid");
|
|
|
|
LOG_TRC("Incoming client websocket upgrade response: "
|
|
<< std::string(&socket->getInBuffer()[0], socket->getInBuffer().size()));
|
|
|
|
bool bOk = false;
|
|
StreamSocket::MessageMap map;
|
|
|
|
try
|
|
{
|
|
Poco::MemoryInputStream message(&socket->getInBuffer()[0], socket->getInBuffer().size());;
|
|
Poco::Net::HTTPResponse response;
|
|
|
|
response.read(message);
|
|
|
|
{
|
|
static const std::string marker("\r\n\r\n");
|
|
auto itBody = std::search(socket->getInBuffer().begin(),
|
|
socket->getInBuffer().end(),
|
|
marker.begin(), marker.end());
|
|
|
|
if (itBody != socket->getInBuffer().end())
|
|
map._headerSize = itBody - socket->getInBuffer().begin() + marker.size();
|
|
}
|
|
|
|
if (response.getStatus() == Poco::Net::HTTPResponse::HTTP_SWITCHING_PROTOCOLS
|
|
&& response.has("Upgrade")
|
|
&& Poco::icompare(response.get("Upgrade"), "websocket") == 0)
|
|
{
|
|
#if 0 // SAL_DEBUG ...
|
|
const std::string wsKey = response.get("Sec-WebSocket-Accept", "");
|
|
const std::string wsProtocol = response.get("Sec-WebSocket-Protocol", "");
|
|
if (Poco::icompare(wsProtocol, "chat") != 0)
|
|
LOG_ERR("Unknown websocket protocol " << wsProtocol);
|
|
else
|
|
#endif
|
|
{
|
|
LOG_TRC("Accepted incoming websocket response");
|
|
// FIXME: validate Sec-WebSocket-Accept vs. Sec-WebSocket-Key etc.
|
|
bOk = true;
|
|
}
|
|
}
|
|
}
|
|
catch (const Poco::Exception& exc)
|
|
{
|
|
LOG_DBG("handleClientUpgrade exception caught: " << exc.displayText());
|
|
}
|
|
catch (const std::exception& exc)
|
|
{
|
|
LOG_DBG("handleClientUpgrade exception caught.");
|
|
}
|
|
|
|
if (!bOk || map._headerSize == 0)
|
|
{
|
|
LOG_ERR("Bad websocker server response.");
|
|
|
|
socket->shutdown();
|
|
return;
|
|
}
|
|
|
|
setWebSocket();
|
|
socket->eraseFirstInputBytes(map);
|
|
}
|
|
#endif
|
|
|
|
void setWebSocket()
|
|
{
|
|
std::shared_ptr<StreamSocket> socket = _socket.lock();
|
|
if (socket)
|
|
socket->setWebSocket();
|
|
#if !MOBILEAPP
|
|
// No need to ping right upon connection/upgrade,
|
|
// but do reset the time to avoid pinging immediately after.
|
|
_lastPingSentTime = std::chrono::steady_clock::now();
|
|
#endif
|
|
}
|
|
|
|
virtual void enableProcessInput(bool enable = true) override
|
|
{
|
|
std::shared_ptr<StreamSocket> socket = _socket.lock();
|
|
if (socket)
|
|
socket->enableProcessInput(enable);
|
|
}
|
|
|
|
virtual bool processInputEnabled() const override
|
|
{
|
|
std::shared_ptr<StreamSocket> socket = _socket.lock();
|
|
if (socket)
|
|
return socket->processInputEnabled();
|
|
|
|
return false;
|
|
}
|
|
};
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|