05ec2a68d6
Change-Id: Ia63d5f9526bbcd295a9a5d18990a4f1ab744a5b2 Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
217 lines
5.4 KiB
C++
217 lines
5.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <algorithm>
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#include <condition_variable>
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#include <functional>
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#include <map>
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#include <mutex>
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#include <string>
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#include <vector>
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/// Thread-safe message queue (FIFO).
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template <typename T>
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class MessageQueueBase
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{
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public:
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typedef T Payload;
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MessageQueueBase()
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{
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}
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virtual ~MessageQueueBase()
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{
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clear();
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}
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MessageQueueBase(const MessageQueueBase&) = delete;
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MessageQueueBase& operator=(const MessageQueueBase&) = delete;
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/// Thread safe insert the message.
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void put(const Payload& value)
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{
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if (value.empty())
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{
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throw std::runtime_error("Cannot queue empty item.");
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}
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put_impl(value);
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}
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void put(const std::string& value)
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{
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put(Payload(value.data(), value.data() + value.size()));
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}
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/// Thread safe obtaining of the message.
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/// timeoutMs can be 0 to signify infinity.
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/// Returns an empty payload on timeout.
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Payload get()
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{
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return get_impl();
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}
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/// Get a message without waiting
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Payload pop()
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{
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if (_queue.empty())
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return Payload();
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return get_impl();
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}
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/// Anything in the queue ?
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bool isEmpty()
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{
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return _queue.empty();
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}
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/// Thread safe removal of all the pending messages.
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void clear()
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{
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clear_impl();
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}
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/// Thread safe remove_if.
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void remove_if(const std::function<bool(const Payload&)>& pred)
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{
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std::remove_if(_queue.begin(), _queue.end(), pred);
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}
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protected:
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virtual void put_impl(const Payload& value)
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{
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_queue.emplace_back(value);
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}
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virtual Payload get_impl()
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{
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Payload result = _queue.front();
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_queue.erase(_queue.begin());
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return result;
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}
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void clear_impl()
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{
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_queue.clear();
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}
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std::vector<Payload>& getQueue() { return _queue; }
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private:
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std::vector<Payload> _queue;
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};
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typedef MessageQueueBase<std::vector<char>> MessageQueue;
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/// MessageQueue specialized for priority handling of tiles.
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class TileQueue : public MessageQueue
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{
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friend class TileQueueTests;
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private:
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class CursorPosition
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{
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public:
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CursorPosition() {}
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CursorPosition(int part, int x, int y, int width, int height)
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: _part(part)
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, _x(x)
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, _y(y)
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, _width(width)
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, _height(height)
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{
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}
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int getPart() const { return _part; }
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int getX() const { return _x; }
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int getY() const { return _y; }
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int getWidth() const { return _width; }
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int getHeight() const { return _height; }
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private:
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int _part = 0;
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int _x = 0;
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int _y = 0;
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int _width = 0;
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int _height = 0;
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};
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public:
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void updateCursorPosition(int viewId, int part, int x, int y, int width, int height)
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{
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const TileQueue::CursorPosition cursorPosition = CursorPosition(part, x, y, width, height);
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auto it = _cursorPositions.lower_bound(viewId);
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if (it != _cursorPositions.end() && it->first == viewId)
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{
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it->second = cursorPosition;
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}
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else
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{
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_cursorPositions.insert(it, std::make_pair(viewId, cursorPosition));
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}
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// Move to front, so the current front view
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// becomes the second.
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const auto view = std::find(_viewOrder.begin(), _viewOrder.end(), viewId);
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if (view != _viewOrder.end())
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{
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_viewOrder.erase(view);
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}
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_viewOrder.push_back(viewId);
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}
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void removeCursorPosition(int viewId)
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{
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const auto view = std::find(_viewOrder.begin(), _viewOrder.end(), viewId);
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if (view != _viewOrder.end())
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{
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_viewOrder.erase(view);
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}
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_cursorPositions.erase(viewId);
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}
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protected:
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virtual void put_impl(const Payload& value) override;
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virtual Payload get_impl() override;
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private:
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/// Search the queue for a duplicate tile and remove it (if present).
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void removeTileDuplicate(const std::string& tileMsg);
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/// Search the queue for a duplicate callback and remove it (if present).
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///
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/// This removes also callbacks that are made invalid by the current
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/// message, like the new cursor position invalidates the old one etc.
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///
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/// @return New message to put into the queue. If empty, use what was in callbackMsg.
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std::string removeCallbackDuplicate(const std::string& callbackMsg);
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/// De-prioritize the previews (tiles with 'id') - move them to the end of
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/// the queue.
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void deprioritizePreviews();
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/// Priority of the given tile message.
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/// -1 means the lowest prio (the tile does not intersect any of the cursors),
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/// the higher the number, the bigger is priority [up to _viewOrder.size()-1].
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int priority(const std::string& tileMsg);
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private:
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std::map<int, CursorPosition> _cursorPositions;
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/// Check the views in the order of how the editing (cursor movement) has
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/// been happening (0 == oldest, size() - 1 == newest).
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std::vector<int> _viewOrder;
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};
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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