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Set the SLEEPFORDEBUGGER environment variable to the number of seconds a child process should sleep before calling lok_init(), so that you have time to attach the process in a debugger. |
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.. | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
configure.ac | ||
Connect.cpp | ||
COPYING | ||
INSTALL | ||
LoadTest.cpp | ||
LoadTest.hpp | ||
LOOLProtocol.cpp | ||
LOOLProtocol.hpp | ||
LOOLSession.cpp | ||
LOOLSession.hpp | ||
LOOLWSD.cpp | ||
LOOLWSD.hpp | ||
Makefile.am | ||
NEWS | ||
protocol.txt | ||
README | ||
socketpair.c | ||
TileCache.cpp | ||
TileCache.hpp | ||
Util.cpp | ||
Util.hpp |
LibreOffice On-Line WebSocket server See protocol.txt for a description of the protocol to be used over the websocket. Uses libpng and the Poco library, from http://pocoproject.org/index.html. Build it with ./configure --prefix=/opt/poco && make install. Probably is available packaged in some distros At least I like the Poco library. But if it is not acceptable for some reason, please scream quickly, before too much code that uses Poco has been written... I found Poco while looking for code to do the WebSocket handshake and marshalling. But that functionality is just a small part of what Poco does. This uses autofoo so build like this: autoreconf automake --add-missing ./configure --enable-debug --enable-silent-rules --with-lokit-path=<...>/include --with-poco-includes=<..>./include --with-poco-libs=<...>/lib make For Windows, a proper VS2013 project is needed. See SOW for the directions of further work. Also there is unconditional debugging output etc. Run loolwsd for instance like this to test: (echo load foo.odt; echo tile width=500 height=500 tileposx=0 tileposy=0 tilewidth=10000 tileheight=10000; sleep 10) | ./loolwsd --lopath=<...>/instdir/program --test The handling of termination is a bit fragile, occasionally it dumps core somewhere in LO code when quitting. Don't be scared.