784dd41eae
No need to construct vector<char> where a simple char*/size_t suffice. Change-Id: Ic70ad65a2078a1f653695504a79532f7831d88be
208 lines
6.5 KiB
C++
208 lines
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#ifndef INCLUDED_WEBSOCKETHANDLER_HPP
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#define INCLUDED_WEBSOCKETHANDLER_HPP
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#include "Log.hpp"
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#include "Socket.hpp"
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class WebSocketHandler : public SocketHandlerInterface
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{
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// The socket that owns us (we can't own it).
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std::weak_ptr<StreamSocket> _socket;
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std::vector<char> _wsPayload;
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public:
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WebSocketHandler()
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{
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}
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/// Implementation of the SocketHandlerInterface.
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void onConnect(const std::weak_ptr<StreamSocket>& socket) override
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{
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_socket = socket;
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}
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enum WSOpCode {
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Continuation, // 0x0
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Text, // 0x1
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Binary, // 0x2
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Reserved1, // 0x3
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Reserved2, // 0x4
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Reserved3, // 0x5
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Reserved4, // 0x6
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Reserved5, // 0x7
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Close, // 0x8
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Ping, // 0x9
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Pong // 0xa
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// ... reserved
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};
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/// Implementation of the SocketHandlerInterface.
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virtual void handleIncomingMessage() override
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{
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auto socket = _socket.lock();
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if (socket == nullptr)
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return;
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// websocket fun !
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const size_t len = socket->_inBuffer.size();
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LOG_TRC("Incoming WebSocket data of " << len << " bytes to socket #" << socket->getFD());
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if (len < 2) // partial read
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return;
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unsigned char *p = reinterpret_cast<unsigned char*>(&socket->_inBuffer[0]);
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bool fin = p[0] & 0x80;
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WSOpCode code = static_cast<WSOpCode>(p[0] & 0x0f);
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bool hasMask = p[1] & 0x80;
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size_t payloadLen = p[1] & 0x7f;
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size_t headerLen = 2;
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// normally - 7 bit length.
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if (payloadLen == 126) // 2 byte length
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{
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if (len < 2 + 2)
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return;
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payloadLen = (((unsigned)p[2]) << 8) | ((unsigned)p[3]);
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headerLen += 2;
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}
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else if (payloadLen == 127) // 8 byte length
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{
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if (len < 2 + 8)
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return;
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payloadLen = ((((uint64_t)(p[9])) << 0) + (((uint64_t)(p[8])) << 8) +
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(((uint64_t)(p[7])) << 16) + (((uint64_t)(p[6])) << 24) +
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(((uint64_t)(p[5])) << 32) + (((uint64_t)(p[4])) << 40) +
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(((uint64_t)(p[3])) << 48) + (((uint64_t)(p[2])) << 56));
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// FIXME: crop read length to remove top / sign bits.
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headerLen += 8;
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}
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unsigned char *data, *mask;
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if (hasMask)
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{
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mask = p + headerLen;
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headerLen += 4;
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}
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if (payloadLen + headerLen > len)
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{ // partial read wait for more data.
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return;
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}
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data = p + headerLen;
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if (hasMask)
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{
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for (size_t i = 0; i < payloadLen; ++i)
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data[i] = data[i] ^ mask[i % 4];
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// FIXME: copy and un-mask at the same time ...
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_wsPayload.insert(_wsPayload.end(), data, data + payloadLen);
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} else
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_wsPayload.insert(_wsPayload.end(), data, data + payloadLen);
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socket->_inBuffer.erase(socket->_inBuffer.begin(), socket->_inBuffer.begin() + headerLen + payloadLen);
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// FIXME: fin, aggregating payloads into _wsPayload etc.
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handleMessage(fin, code, _wsPayload);
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_wsPayload.clear();
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}
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/// Sends a WebSocket message of WPOpCode type.
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/// Returns the number of bytes written (including frame overhead) on success,
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/// 0 for closed/invalid socket, and -1 for other errors.
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int sendMessage(const char* data, const size_t len, const WSOpCode code, const bool flush = true) const
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{
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if (data == nullptr || len == 0)
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return -1;
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auto socket = _socket.lock();
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if (socket == nullptr)
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return 0; // no socket == connection closed.
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bool fin = false;
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bool mask = false;
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auto lock = socket->getWriteLock();
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unsigned char header[2];
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header[0] = (fin ? 0x80 : 0) | static_cast<unsigned char>(code);
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header[1] = mask ? 0x80 : 0;
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socket->_outBuffer.push_back((char)header[0]);
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// no out-bound masking ...
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if (len < 126)
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{
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header[1] |= len;
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socket->_outBuffer.push_back((char)header[1]);
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}
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else if (len <= 0xffff)
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{
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header[1] |= 126;
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socket->_outBuffer.push_back((char)header[1]);
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socket->_outBuffer.push_back(static_cast<char>((len >> 8) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 0) & 0xff));
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}
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else
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{
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header[1] |= 127;
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socket->_outBuffer.push_back((char)header[1]);
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socket->_outBuffer.push_back(static_cast<char>((len >> 56) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 48) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 40) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 32) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 24) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 16) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 8) & 0xff));
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socket->_outBuffer.push_back(static_cast<char>((len >> 0) & 0xff));
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}
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// FIXME: pick random number and mask in the outbuffer etc.
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assert (!mask);
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socket->_outBuffer.insert(socket->_outBuffer.end(), data, data + len);
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if (flush)
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socket->writeOutgoingData();
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return len + sizeof(header);
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}
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/// To me overriden to handle the websocket messages the way you need.
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virtual void handleMessage(bool fin, WSOpCode code, std::vector<char> &data) = 0;
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};
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class WebSocketSender : private WebSocketHandler
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{
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public:
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WebSocketSender(const std::weak_ptr<StreamSocket>& socket)
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{
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onConnect(socket);
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}
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void sendFrame(const std::string& msg) const
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{
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sendMessage(msg.data(), msg.size(), WSOpCode::Text);
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}
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private:
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void handleMessage(bool, WSOpCode, std::vector<char>&) override
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{
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// We will not read any.
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}
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};
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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