f07ff8c7e0
Signed-off-by: Andras Timar <andras.timar@collabora.com> Change-Id: Ib7d4e804bebe52dead8d53b0e0bbaed0f08bf3d0
1553 lines
47 KiB
C++
1553 lines
47 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <poll.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <atomic>
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#include <cassert>
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#include <cerrno>
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#include <chrono>
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#include <climits>
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#include <cstdlib>
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#include <cstring>
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#include <fstream>
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <mutex>
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#include <sstream>
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#include <thread>
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#include "Common.hpp"
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#include "FakeSocket.hpp"
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#include "Log.hpp"
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#include "Util.hpp"
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#include "Protocol.hpp"
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#include "Buffer.hpp"
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#include "SigUtil.hpp"
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// Enable to dump socket traffic as hex in logs.
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// #define LOG_SOCKET_DATA ENABLE_DEBUG
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#define ASSERT_CORRECT_SOCKET_THREAD(socket) \
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socket->assertCorrectThread(__FILE__, __LINE__);
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namespace http
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{
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class Request;
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class Response;
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}
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namespace Poco
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{
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class MemoryInputStream;
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namespace Net
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{
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class HTTPRequest;
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class HTTPResponse;
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}
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class URI;
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}
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class Socket;
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class SocketPoll;
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/// Helper to allow us to easily defer the movement of a socket
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/// between polls to clarify thread ownership.
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class SocketDisposition final
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{
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enum class Type { CONTINUE, CLOSED, MOVE, TRANSFER };
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public:
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typedef std::function<void(const std::shared_ptr<Socket> &)> MoveFunction;
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SocketDisposition(const std::shared_ptr<Socket> &socket) :
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_disposition(Type::CONTINUE),
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_toPoll(nullptr),
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_socket(socket)
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{}
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~SocketDisposition()
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{
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assert (!_socketMove);
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}
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// not the method you want.
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void setMove(MoveFunction moveFn)
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{
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_socketMove = std::move(moveFn);
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_disposition = Type::MOVE;
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}
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/** move, correctly change ownership of and insert into a new poll.
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* @transferFn is called as a callback inside the new poll, which
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* has its thread started if it is not already.
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* @moveFn can be used for optional setup.
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*/
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void setTransfer(SocketPoll &poll, MoveFunction transferFn)
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{
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_socketMove = std::move(transferFn);
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_disposition = Type::TRANSFER;
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_toPoll = &poll; // rely on the closure to ensure lifetime
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}
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void setClosed()
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{
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_disposition = Type::CLOSED;
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}
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std::shared_ptr<Socket> getSocket() const
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{
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return _socket;
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}
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bool isMove() const { return _disposition == Type::MOVE; }
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bool isClosed() const { return _disposition == Type::CLOSED; }
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bool isTransfer() const { return _disposition == Type::TRANSFER; }
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bool isContinue() const { return _disposition == Type::CONTINUE; }
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/// Perform the queued up work.
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void execute();
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private:
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Type _disposition;
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MoveFunction _socketMove;
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SocketPoll *_toPoll;
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std::shared_ptr<Socket> _socket;
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};
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/// A non-blocking, streaming socket.
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class Socket
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{
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public:
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static constexpr int DefaultSendBufferSize = 16 * 1024;
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static constexpr int MaximumSendBufferSize = 128 * 1024;
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static std::atomic<bool> InhibitThreadChecks;
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enum Type { IPv4, IPv6, All, Unix };
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// NB. see other Socket::Socket by init below.
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Socket(Type type) : _fd(createSocket(type))
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{
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init();
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}
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virtual ~Socket()
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{
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LOG_TRC('#' << getFD() << " Socket dtor.");
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// Doesn't block on sockets; no error handling needed.
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#if !MOBILEAPP
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::close(_fd);
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#else
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fakeSocketClose(_fd);
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#endif
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}
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/// Create socket of the given type.
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static int createSocket(Type type);
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void setClientAddress(const std::string& address)
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{
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_clientAddress = address;
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}
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const std::string& clientAddress() const
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{
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return _clientAddress;
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}
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/// Returns the OS native socket fd.
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int getFD() const { return _fd; }
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/// Shutdown the socket.
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/// TODO: Support separate read/write shutdown.
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virtual void shutdown()
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{
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LOG_TRC('#' << _fd << ": socket shutdown RDWR.");
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#if !MOBILEAPP
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::shutdown(_fd, SHUT_RDWR);
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#else
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fakeSocketShutdown(_fd);
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#endif
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}
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/// Prepare our poll record; adjust @timeoutMaxMs downwards
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/// for timeouts, based on current time @now.
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/// @returns POLLIN and POLLOUT if output is expected.
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virtual int getPollEvents(std::chrono::steady_clock::time_point now,
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int64_t &timeoutMaxMicroS) = 0;
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/// Handle results of events returned from poll
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virtual void handlePoll(SocketDisposition &disposition,
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std::chrono::steady_clock::time_point now,
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int events) = 0;
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/// Do we have internally queued incoming / outgoing data ?
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virtual bool hasBuffered() const { return false; }
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/// manage latency issues around packet aggregation
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void setNoDelay()
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{
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#if !MOBILEAPP
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const int val = 1;
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::setsockopt(_fd, IPPROTO_TCP, TCP_NODELAY,
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(char *) &val, sizeof(val));
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#endif
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}
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#if !MOBILEAPP
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/// Uses peercreds to get prisoner PID if present or -1
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int getPid() const;
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/// Sets the kernel socket send buffer in size bytes.
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/// Note: TCP will allocate twice this size for admin purposes,
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/// so a subsequent call to getSendBufferSize will return
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/// the larger (actual) buffer size, if this succeeds.
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/// Note: the upper limit is set via /proc/sys/net/core/wmem_max,
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/// and there is an unconfigurable lower limit as well.
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/// Returns true on success only.
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bool setSocketBufferSize(const int size)
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{
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int rc = ::setsockopt(_fd, SOL_SOCKET, SO_SNDBUF, &size, sizeof(size));
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_sendBufferSize = getSocketBufferSize();
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if (rc != 0 || _sendBufferSize < 0 )
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{
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_sendBufferSize = DefaultSendBufferSize;
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LOG_SYS('#' << _fd << ": Error getting socket buffer size. Using default size of "
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<< _sendBufferSize << " bytes.");
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return false;
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}
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else
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{
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if (_sendBufferSize > MaximumSendBufferSize * 2)
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{
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LOG_TRC('#' << _fd << ": Clamped send buffer size to " <<
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MaximumSendBufferSize << " from " << _sendBufferSize);
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_sendBufferSize = MaximumSendBufferSize;
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}
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else
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LOG_TRC('#' << _fd << ": Set socket buffer size to " << _sendBufferSize);
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return true;
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}
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}
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/// Gets the actual send buffer size in bytes, -1 for failure.
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int getSocketBufferSize() const
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{
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int size;
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unsigned int len = sizeof(size);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_SNDBUF, &size, &len);
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return rc == 0 ? size : -1;
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}
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#endif
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/// Gets our fast cache of the socket buffer size
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int getSendBufferSize() const
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{
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#if !MOBILEAPP
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return _sendBufferSize;
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#else
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return INT_MAX; // We want to always send a single record in one go
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#endif
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}
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#if !MOBILEAPP
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/// Sets the receive buffer size in bytes.
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/// Note: TCP will allocate twice this size for admin purposes,
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/// so a subsequent call to getReceieveBufferSize will return
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/// the larger (actual) buffer size, if this succeeds.
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/// Note: the upper limit is set via /proc/sys/net/core/rmem_max,
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/// and there is an unconfigurable lower limit as well.
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/// Returns true on success only.
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bool setReceiveBufferSize(const int size)
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{
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constexpr unsigned int len = sizeof(size);
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const int rc = ::setsockopt(_fd, SOL_SOCKET, SO_RCVBUF, &size, len);
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return rc == 0;
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}
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/// Gets the actual receive buffer size in bytes, -1 on error.
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int getReceiveBufferSize() const
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{
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int size;
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unsigned int len = sizeof(size);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_RCVBUF, &size, &len);
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return rc == 0 ? size : -1;
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}
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/// Gets the error code.
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/// Sets errno on success and returns it.
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/// Returns -1 on failure to get the error code.
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int getError() const
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{
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int error;
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unsigned int len = sizeof(error);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_ERROR, &error, &len);
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if (rc == 0)
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{
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// Set errno so client can use strerror etc.
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errno = error;
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return error;
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}
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return rc;
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}
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#endif
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// Does this socket come from the localhost ?
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bool isLocal() const;
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virtual void dumpState(std::ostream&) {}
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/// Set the thread-id we're bound to
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void setThreadOwner(const std::thread::id &id)
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{
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if (id != _owner)
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{
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LOG_DBG('#' << _fd << " thread affinity set to " << Log::to_string(id) << " (was "
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<< Log::to_string(_owner) << ')');
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_owner = id;
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}
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}
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/// Reset the thread-id while it's in transition.
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void resetThreadOwner()
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{
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if (std::thread::id() != _owner)
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{
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LOG_DBG('#' << _fd << " resetting thread affinity while in transit (was "
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<< Log::to_string(_owner) << ')');
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_owner = std::thread::id();
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}
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}
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/// Returns the owner thread's id.
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const std::thread::id& getThreadOwner() const { return _owner; }
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/// Asserts in the debug builds, otherwise just logs.
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void assertCorrectThread(const char* fileName, int lineNo)
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{
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if (InhibitThreadChecks)
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return;
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// uninitialized owner means detached and can be invoked by any thread.
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const bool sameThread = (_owner == std::thread::id() || std::this_thread::get_id() == _owner);
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if (!sameThread)
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LOG_ERR('#' << _fd << " Invoked from foreign thread. Expected: " <<
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Log::to_string(_owner) << " but called from " <<
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std::this_thread::get_id() << " (" << Util::getThreadId() << ")" <<
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" (" << fileName << ":" << lineNo << ")");
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// assert(sameThread);
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}
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bool ignoringInput() const { return _ignoreInput; }
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// Ensure that no further input is processed from this socket
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virtual void ignoreInput()
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{
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LOG_TRC('#' << _fd << ": ignore further input on socket.");
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_ignoreInput = true;
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}
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protected:
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/// Construct based on an existing socket fd.
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/// Used by accept() only.
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Socket(const int fd) : _fd(fd)
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{
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init();
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}
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void init()
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{
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setNoDelay();
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_ignoreInput = false;
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_sendBufferSize = DefaultSendBufferSize;
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_owner = std::this_thread::get_id();
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LOG_DBG('#' << _fd << " Created socket. Thread affinity set to " << Log::to_string(_owner));
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#if !MOBILEAPP
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#if ENABLE_DEBUG
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if (std::getenv("COOL_ZERO_BUFFER_SIZE"))
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{
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const int oldSize = getSocketBufferSize();
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setSocketBufferSize(0);
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LOG_TRC('#' << _fd << ": Buffer size: " << getSendBufferSize() <<
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" (was " << oldSize << ')');
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}
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#endif
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#endif
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}
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private:
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std::string _clientAddress;
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const int _fd;
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// If _ignoreInput is true no more input from this socket will be processed.
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bool _ignoreInput;
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int _sendBufferSize;
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/// We check the owner even in the release builds, needs to be always correct.
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std::thread::id _owner;
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};
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class StreamSocket;
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class MessageHandlerInterface;
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/// Interface that decodes the actual incoming message.
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class ProtocolHandlerInterface :
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public std::enable_shared_from_this<ProtocolHandlerInterface>
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{
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protected:
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/// We own a message handler, after decoding the socket data we pass it on as messages.
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std::shared_ptr<MessageHandlerInterface> _msgHandler;
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public:
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// ------------------------------------------------------------------
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// Interface for implementing low level socket goodness from streams.
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// ------------------------------------------------------------------
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virtual ~ProtocolHandlerInterface() { }
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/// Called when the socket is newly created to
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/// set the socket associated with this ResponseClient.
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/// Will be called exactly once.
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virtual void onConnect(const std::shared_ptr<StreamSocket>& socket) = 0;
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/// Enable/disable processing of incoming data at socket level.
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virtual void enableProcessInput(bool /*enable*/){};
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virtual bool processInputEnabled() const { return true; };
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/// Called after successful socket reads.
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virtual void handleIncomingMessage(SocketDisposition &disposition) = 0;
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/// Prepare our poll record; adjust @timeoutMaxMs downwards
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/// for timeouts, based on current time @now.
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/// @returns POLLIN and POLLOUT if output is expected.
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virtual int getPollEvents(std::chrono::steady_clock::time_point now,
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int64_t &timeoutMaxMicroS) = 0;
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/// Do we need to handle a timeout ?
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virtual void checkTimeout(std::chrono::steady_clock::time_point /* now */) {}
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/// Do some of the queued writing.
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virtual void performWrites(std::size_t capacity) = 0;
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/// Called when the socket is disconnected and will be destroyed.
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/// Will be called exactly once.
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virtual void onDisconnect() {}
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// -----------------------------------------------------------------
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// Interface for external MessageHandlers
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// -----------------------------------------------------------------
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public:
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void setMessageHandler(const std::shared_ptr<MessageHandlerInterface> &msgHandler)
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{
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_msgHandler = msgHandler;
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}
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/// Clear all external references
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virtual void dispose() { _msgHandler.reset(); }
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/// Sends a text message.
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/// Returns the number of bytes written (including frame overhead) on success,
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/// 0 for closed/invalid socket, and -1 for other errors.
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virtual int sendTextMessage(const char* msg, const size_t len, bool flush = false) const = 0;
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/// Sends a binary message.
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/// Returns the number of bytes written (including frame overhead) on success,
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/// 0 for closed/invalid socket, and -1 for other errors.
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virtual int sendBinaryMessage(const char *data, const size_t len, bool flush = false) const = 0;
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/// Shutdown the socket and specify if the endpoint is going away or not (useful for WS).
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/// Optionally provide a message sent in the close frame (useful for WS).
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virtual void shutdown(bool goingAway = false, const std::string &statusMessage = "") = 0;
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virtual void getIOStats(uint64_t &sent, uint64_t &recv) = 0;
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/// Append pretty printed internal state to a line
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virtual void dumpState(std::ostream& os) { os << '\n'; }
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};
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// Forward declare WebSocketHandler, which is inherited from ProtocolHandlerInterface.
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class WebSocketHandler;
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/// A ProtocolHandlerInterface with dummy sending API.
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class SimpleSocketHandler : public ProtocolHandlerInterface
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{
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public:
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SimpleSocketHandler() {}
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int sendTextMessage(const char*, const size_t, bool) const override { return 0; }
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int sendBinaryMessage(const char*, const size_t, bool) const override { return 0; }
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void shutdown(bool, const std::string &) override {}
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void getIOStats(uint64_t &, uint64_t &) override {}
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};
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/// Interface that receives and sends incoming messages.
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class MessageHandlerInterface :
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public std::enable_shared_from_this<MessageHandlerInterface>
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{
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protected:
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std::shared_ptr<ProtocolHandlerInterface> _protocol;
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MessageHandlerInterface(std::shared_ptr<ProtocolHandlerInterface> protocol)
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: _protocol(std::move(protocol))
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{
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}
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virtual ~MessageHandlerInterface() {}
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public:
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/// Setup, after construction for shared_from_this
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void initialize()
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{
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if (_protocol)
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_protocol->setMessageHandler(shared_from_this());
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}
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/// Clear all external references
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virtual void dispose()
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{
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if (_protocol)
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{
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_protocol->dispose();
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_protocol.reset();
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}
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}
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std::shared_ptr<ProtocolHandlerInterface> getProtocol() const
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{
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return _protocol;
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}
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/// Do we have something to send ?
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virtual bool hasQueuedMessages() const = 0;
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/// Please send them to me then.
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/// Write queued messages into the socket, at least capacity bytes,
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/// and up to the next message boundary.
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virtual void writeQueuedMessages(std::size_t capacity) = 0;
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/// We just got a message - here it is
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virtual void handleMessage(const std::vector<char> &data) = 0;
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/// Get notified that the underlying transports disconnected
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virtual void onDisconnect() = 0;
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/// Append pretty printed internal state to a line
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virtual void dumpState(std::ostream& os) = 0;
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};
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class InputProcessingManager
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{
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public:
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InputProcessingManager(const std::shared_ptr<ProtocolHandlerInterface> &protocol, bool inputProcess)
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: _protocol(protocol)
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{
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if (_protocol)
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{
|
|
// Save previous state to be restored in destructor
|
|
_prevInputProcess = _protocol->processInputEnabled();
|
|
protocol->enableProcessInput(inputProcess);
|
|
}
|
|
}
|
|
|
|
~InputProcessingManager()
|
|
{
|
|
// Restore previous state
|
|
if (_protocol)
|
|
_protocol->enableProcessInput(_prevInputProcess);
|
|
}
|
|
|
|
private:
|
|
std::shared_ptr<ProtocolHandlerInterface> _protocol;
|
|
bool _prevInputProcess;
|
|
};
|
|
|
|
/// Handles non-blocking socket event polling.
|
|
/// Only polls on N-Sockets and invokes callback and
|
|
/// doesn't manage buffers or client data.
|
|
/// Note: uses poll(2) since it has very good performance
|
|
/// compared to epoll up to a few hundred sockets and
|
|
/// doesn't suffer select(2)'s poor API. Since this will
|
|
/// be used per-document we don't expect to have several
|
|
/// hundred users on same document to suffer poll(2)'s
|
|
/// scalability limit. Meanwhile, epoll(2)'s high
|
|
/// overhead to adding/removing sockets is not helpful.
|
|
class SocketPoll
|
|
{
|
|
public:
|
|
/// Create a socket poll, called rather infrequently.
|
|
explicit SocketPoll(const std::string& threadName);
|
|
virtual ~SocketPoll();
|
|
|
|
/// Default poll time - useful to increase for debugging.
|
|
static constexpr std::chrono::microseconds DefaultPollTimeoutMicroS = std::chrono::seconds(5);
|
|
static std::atomic<bool> InhibitThreadChecks;
|
|
|
|
/// Stop the polling thread.
|
|
void stop()
|
|
{
|
|
LOG_DBG("Stopping " << _name << '.');
|
|
_stop = true;
|
|
#if MOBILEAPP
|
|
{
|
|
// We don't want to risk some callbacks in _newCallbacks being invoked when we start
|
|
// running a thread for this SocketPoll again.
|
|
std::lock_guard<std::mutex> lock(_mutex);
|
|
if (_newCallbacks.size() > 0)
|
|
{
|
|
LOG_WRN("_newCallbacks is non-empty when stopping, clearing it.");
|
|
_newCallbacks.clear();
|
|
}
|
|
}
|
|
#endif
|
|
wakeup();
|
|
}
|
|
|
|
void removeSockets()
|
|
{
|
|
LOG_DBG("Removing all sockets from " << _name << '.');
|
|
assertCorrectThread();
|
|
|
|
while (!_pollSockets.empty())
|
|
{
|
|
const std::shared_ptr<Socket>& socket = _pollSockets.back();
|
|
assert(socket);
|
|
|
|
LOG_DBG("Removing socket #" << socket->getFD() << " from " << _name);
|
|
ASSERT_CORRECT_SOCKET_THREAD(socket);
|
|
socket->resetThreadOwner();
|
|
|
|
_pollSockets.pop_back();
|
|
}
|
|
}
|
|
|
|
bool isAlive() const { return (_threadStarted && !_threadFinished) || _runOnClientThread; }
|
|
|
|
/// Check if we should continue polling
|
|
virtual bool continuePolling()
|
|
{
|
|
return !_stop;
|
|
}
|
|
|
|
/// Executed inside the poll in case of a wakeup
|
|
virtual void wakeupHook() {}
|
|
|
|
/// The default implementation of our polling thread
|
|
virtual void pollingThread()
|
|
{
|
|
while (continuePolling())
|
|
{
|
|
poll(DefaultPollTimeoutMicroS);
|
|
}
|
|
}
|
|
|
|
const std::thread::id &getThreadOwner()
|
|
{
|
|
return _owner;
|
|
}
|
|
|
|
/// Are we running in either shutdown, or the polling thread.
|
|
/// Asserts in the debug builds, otherwise just logs.
|
|
void assertCorrectThread() const
|
|
{
|
|
if (InhibitThreadChecks)
|
|
return;
|
|
// uninitialized owner means detached and can be invoked by any thread.
|
|
const bool sameThread = (!isAlive() || _owner == std::thread::id() || std::this_thread::get_id() == _owner);
|
|
if (!sameThread)
|
|
LOG_ERR("Incorrect thread affinity for " << _name << ". Expected: " <<
|
|
Log::to_string(_owner) << " (" << Util::getThreadId() <<
|
|
") but called from " << std::this_thread::get_id() << ", stop: " << _stop);
|
|
|
|
assert(_stop || sameThread);
|
|
}
|
|
|
|
/// Kit poll can be called from LOK's Yield in any thread, adapt to that.
|
|
void checkAndReThread()
|
|
{
|
|
if (InhibitThreadChecks)
|
|
return; // in late shutdown
|
|
const std::thread::id us = std::this_thread::get_id();
|
|
if (_owner == us)
|
|
return; // all well
|
|
LOG_DBG("Unusual - SocketPoll used from a new thread");
|
|
_owner = us;
|
|
for (const auto& it : _pollSockets)
|
|
it->setThreadOwner(us);
|
|
// _newSockets are adapted as they are inserted.
|
|
}
|
|
|
|
/// Poll the sockets for available data to read or buffer to write.
|
|
/// Returns the return-value of poll(2): 0 on timeout,
|
|
/// -1 for error, and otherwise the number of events signalled.
|
|
int poll(std::chrono::microseconds timeoutMax) { return poll(timeoutMax.count()); }
|
|
|
|
/// Poll the sockets for available data to read or buffer to write.
|
|
/// Returns the return-value of poll(2): 0 on timeout,
|
|
/// -1 for error, and otherwise the number of events signalled.
|
|
/// Takes the deadline, instead of a timeout.
|
|
int poll(std::chrono::steady_clock::time_point deadline)
|
|
{
|
|
const auto now = std::chrono::steady_clock::now();
|
|
return poll(std::chrono::duration_cast<std::chrono::microseconds>(deadline - now));
|
|
}
|
|
|
|
/// Write to a wakeup descriptor
|
|
static void wakeup (int fd)
|
|
{
|
|
// wakeup the main-loop.
|
|
int rc;
|
|
do {
|
|
#if !MOBILEAPP
|
|
rc = ::write(fd, "w", 1);
|
|
#else
|
|
rc = fakeSocketWrite(fd, "w", 1);
|
|
#endif
|
|
} while (rc == -1 && errno == EINTR);
|
|
|
|
if (rc == -1 && errno != EAGAIN && errno != EWOULDBLOCK)
|
|
LOG_SYS("wakeup socket #" << fd << " is closed at wakeup?");
|
|
}
|
|
|
|
/// Wakeup the main polling loop in another thread
|
|
void wakeup()
|
|
{
|
|
if (!isAlive())
|
|
LOG_WRN("Waking up dead poll thread ["
|
|
<< _name << "], started: " << (_threadStarted ? "true" : "false")
|
|
<< ", finished: " << _threadFinished);
|
|
|
|
wakeup(_wakeup[1]);
|
|
}
|
|
|
|
/// Global wakeup - signal safe: wakeup all socket polls.
|
|
static void wakeupWorld();
|
|
|
|
/// Insert a new socket to be polled.
|
|
/// A socket is removed when it is closed, readIncomingData
|
|
/// returns false, or when removeSockets is called (which is
|
|
/// done automatically when SocketPoll is stopped via joinThread).
|
|
void insertNewSocket(std::shared_ptr<Socket> newSocket)
|
|
{
|
|
if (newSocket)
|
|
{
|
|
LOG_DBG("Inserting socket #" << newSocket->getFD() << " into " << _name);
|
|
// sockets in transit are un-owned.
|
|
newSocket->resetThreadOwner();
|
|
|
|
std::lock_guard<std::mutex> lock(_mutex);
|
|
_newSockets.emplace_back(std::move(newSocket));
|
|
wakeup();
|
|
}
|
|
}
|
|
|
|
#if !MOBILEAPP
|
|
/// Inserts a new remote websocket to be polled.
|
|
/// NOTE: The DNS lookup is synchronous.
|
|
void insertNewWebSocketSync(const Poco::URI& uri,
|
|
const std::shared_ptr<WebSocketHandler>& websocketHandler);
|
|
|
|
void insertNewUnixSocket(
|
|
const std::string &location,
|
|
const std::string &pathAndQuery,
|
|
const std::shared_ptr<WebSocketHandler>& websocketHandler,
|
|
const int shareFD = -1);
|
|
#else
|
|
void insertNewFakeSocket(
|
|
int peerSocket,
|
|
const std::shared_ptr<ProtocolHandlerInterface>& websocketHandler);
|
|
#endif
|
|
|
|
typedef std::function<void()> CallbackFn;
|
|
|
|
/// Add a callback to be invoked in the polling thread
|
|
void addCallback(const CallbackFn& fn)
|
|
{
|
|
std::lock_guard<std::mutex> lock(_mutex);
|
|
_newCallbacks.emplace_back(fn);
|
|
wakeup();
|
|
}
|
|
|
|
virtual void dumpState(std::ostream& os);
|
|
|
|
size_t getSocketCount() const
|
|
{
|
|
assertCorrectThread();
|
|
return _pollSockets.size();
|
|
}
|
|
|
|
const std::string& name() const { return _name; }
|
|
|
|
/// Start the polling thread (if desired)
|
|
/// Mutually exclusive with runOnClientThread().
|
|
bool startThread();
|
|
|
|
/// Stop and join the polling thread before returning (if active)
|
|
void joinThread();
|
|
|
|
/// Called to prevent starting own poll thread
|
|
/// when polling is done on the client's thread.
|
|
/// Mutually exclusive with startThread().
|
|
bool runOnClientThread()
|
|
{
|
|
assert(!_threadStarted);
|
|
|
|
if (!_threadStarted)
|
|
{
|
|
_runOnClientThread = true;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
protected:
|
|
bool isStop() const
|
|
{
|
|
return _stop;
|
|
}
|
|
bool hasCallbacks()
|
|
{
|
|
std::lock_guard<std::mutex> lock(_mutex);
|
|
return _newCallbacks.size() > 0;
|
|
}
|
|
|
|
bool hasBuffered() const
|
|
{
|
|
for (const auto& it : _pollSockets)
|
|
if (it->hasBuffered())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
private:
|
|
/// Actual poll implementation
|
|
int poll(int64_t timeoutMaxMicroS);
|
|
|
|
/// Initialize the poll fds array with the right events
|
|
void setupPollFds(std::chrono::steady_clock::time_point now,
|
|
int64_t &timeoutMaxMicroS)
|
|
{
|
|
const size_t size = _pollSockets.size();
|
|
|
|
_pollFds.resize(size + 1); // + wakeup pipe
|
|
|
|
for (size_t i = 0; i < size; ++i)
|
|
{
|
|
int events = _pollSockets[i]->getPollEvents(now, timeoutMaxMicroS);
|
|
assert(events >= 0 && "The events bitmask must be non-negative, where 0 means skip all events.");
|
|
|
|
if (_pollSockets[i]->ignoringInput())
|
|
events &= ~POLLIN; // mask out input.
|
|
|
|
_pollFds[i].fd = _pollSockets[i]->getFD();
|
|
_pollFds[i].events = events;
|
|
_pollFds[i].revents = 0;
|
|
}
|
|
|
|
// Add the read-end of the wake pipe.
|
|
_pollFds[size].fd = _wakeup[0];
|
|
_pollFds[size].events = POLLIN;
|
|
_pollFds[size].revents = 0;
|
|
}
|
|
|
|
/// The polling thread entry.
|
|
/// Used to set the thread name and mark the thread as stopped when done.
|
|
void pollingThreadEntry();
|
|
|
|
/// Debug name used for logging.
|
|
const std::string _name;
|
|
|
|
/// main-loop wakeup pipe
|
|
int _wakeup[2];
|
|
/// The sockets we're controlling
|
|
std::vector<std::shared_ptr<Socket>> _pollSockets;
|
|
/// We start handling the poll results of the above sockets at a different index each time, to
|
|
/// not arbitrarily prioritize some
|
|
size_t _pollStartIndex;
|
|
/// Protects _newSockets and _newCallbacks
|
|
std::mutex _mutex;
|
|
std::vector<std::shared_ptr<Socket>> _newSockets;
|
|
std::vector<CallbackFn> _newCallbacks;
|
|
/// The fds to poll.
|
|
std::vector<pollfd> _pollFds;
|
|
|
|
/// Flag the thread to stop.
|
|
std::atomic<bool> _stop;
|
|
/// The polling thread.
|
|
std::thread _thread;
|
|
std::atomic<int64_t> _threadStarted;
|
|
std::atomic<bool> _threadFinished;
|
|
std::atomic<bool> _runOnClientThread;
|
|
std::thread::id _owner;
|
|
};
|
|
|
|
/// A SocketPoll that will stop polling and
|
|
/// terminate when the TerminationFlag is set.
|
|
class TerminatingPoll : public SocketPoll
|
|
{
|
|
public:
|
|
TerminatingPoll(const std::string &threadName) :
|
|
SocketPoll(threadName) {}
|
|
|
|
bool continuePolling() override
|
|
{
|
|
return SocketPoll::continuePolling() && !SigUtil::getTerminationFlag();
|
|
}
|
|
};
|
|
|
|
/// A plain, non-blocking, data streaming socket.
|
|
class StreamSocket : public Socket,
|
|
public std::enable_shared_from_this<StreamSocket>
|
|
{
|
|
public:
|
|
enum ReadType
|
|
{
|
|
NormalRead,
|
|
UseRecvmsgExpectFD
|
|
};
|
|
|
|
/// Create a StreamSocket from native FD.
|
|
StreamSocket(const std::string hostname, const int fd, bool /* isClient */,
|
|
std::shared_ptr<ProtocolHandlerInterface> socketHandler,
|
|
ReadType readType = NormalRead) :
|
|
Socket(fd),
|
|
_hostname(std::move(hostname)),
|
|
_socketHandler(std::move(socketHandler)),
|
|
_bytesSent(0),
|
|
_bytesRecvd(0),
|
|
_wsState(WSState::HTTP),
|
|
_closed(false),
|
|
_sentHTTPContinue(false),
|
|
_shutdownSignalled(false),
|
|
_incomingFD(-1),
|
|
_readType(readType),
|
|
_inputProcessingEnabled(true)
|
|
{
|
|
LOG_DBG("StreamSocket ctor #" << fd);
|
|
|
|
// Without a handler we make no sense object.
|
|
if (!_socketHandler)
|
|
throw std::runtime_error("StreamSocket expects a valid SocketHandler instance.");
|
|
}
|
|
|
|
~StreamSocket()
|
|
{
|
|
LOG_DBG("StreamSocket dtor #" << getFD() << " with pending "
|
|
"write: " << _outBuffer.size() << ", read: " << _inBuffer.size());
|
|
|
|
if (!_closed)
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
_socketHandler->onDisconnect();
|
|
_socketHandler.reset();
|
|
}
|
|
|
|
if (!_shutdownSignalled)
|
|
{
|
|
_shutdownSignalled = true;
|
|
StreamSocket::closeConnection();
|
|
}
|
|
}
|
|
|
|
bool isClosed() const { return _closed; }
|
|
bool isWebSocket() const { return _wsState == WSState::WS; }
|
|
void setWebSocket() { _wsState = WSState::WS; }
|
|
|
|
/// Returns the peer hostname, if set.
|
|
const std::string& hostname() const { return _hostname; }
|
|
|
|
/// Just trigger the async shutdown.
|
|
virtual void shutdown() override
|
|
{
|
|
_shutdownSignalled = true;
|
|
LOG_TRC('#' << getFD() << ": Async shutdown requested.");
|
|
}
|
|
|
|
virtual void ignoreInput() override
|
|
{
|
|
Socket::ignoreInput();
|
|
_inBuffer.clear();
|
|
}
|
|
|
|
/// Perform the real shutdown.
|
|
virtual void closeConnection()
|
|
{
|
|
Socket::shutdown();
|
|
}
|
|
|
|
int getPollEvents(std::chrono::steady_clock::time_point now,
|
|
int64_t &timeoutMaxMicroS) override
|
|
{
|
|
// cf. SslSocket::getPollEvents
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
int events = _socketHandler->getPollEvents(now, timeoutMaxMicroS);
|
|
if (!_outBuffer.empty() || _shutdownSignalled)
|
|
events |= POLLOUT;
|
|
return events;
|
|
}
|
|
|
|
virtual bool hasBuffered() const override
|
|
{
|
|
return !_outBuffer.empty() || !_inBuffer.empty();
|
|
}
|
|
|
|
/// Send data to the socket peer.
|
|
void send(const char* data, const int len, const bool doFlush = true)
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
if (data != nullptr && len > 0)
|
|
{
|
|
_outBuffer.append(data, len);
|
|
if (doFlush)
|
|
writeOutgoingData();
|
|
}
|
|
}
|
|
|
|
/// Send a string to the socket peer.
|
|
void send(const std::string& str, const bool doFlush = true)
|
|
{
|
|
send(str.data(), str.size(), doFlush);
|
|
}
|
|
|
|
/// Sends HTTP response.
|
|
/// Adds Date and User-Agent.
|
|
void send(Poco::Net::HTTPResponse& response);
|
|
|
|
/// Send an http::Request and flush.
|
|
/// Does not add any fields to the header.
|
|
/// Will shutdown the socket upon error and return false.
|
|
bool send(http::Request& request);
|
|
|
|
/// Send an http::Response and flush.
|
|
/// Does not add any fields to the header.
|
|
/// Will shutdown the socket upon error and return false.
|
|
bool send(const http::Response& response);
|
|
|
|
/// Send an http::Response, flush, and shutdown.
|
|
/// Will set 'Connection: close' header.
|
|
/// Returns true if no errors are encountered.
|
|
/// Will always shutdown the socket.
|
|
bool sendAndShutdown(http::Response& response);
|
|
|
|
/// Safely flush any outgoing data.
|
|
inline void flush()
|
|
{
|
|
if (!_outBuffer.empty())
|
|
writeOutgoingData();
|
|
}
|
|
|
|
/// Sends data with file descriptor as control data.
|
|
/// Can be used only with Unix sockets.
|
|
void sendFD(const char* data, const uint64_t len, int fd)
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
|
|
// Flush existing non-ancillary data
|
|
// so that our non-ancillary data will
|
|
// match ancillary data.
|
|
flush();
|
|
|
|
msghdr msg;
|
|
iovec iov[1];
|
|
|
|
iov[0].iov_base = const_cast<char*>(data);
|
|
iov[0].iov_len = len;
|
|
|
|
msg.msg_name = nullptr;
|
|
msg.msg_namelen = 0;
|
|
msg.msg_iov = &iov[0];
|
|
msg.msg_iovlen = 1;
|
|
|
|
char adata[CMSG_SPACE(sizeof(int))];
|
|
cmsghdr *cmsg = (cmsghdr*)adata;
|
|
cmsg->cmsg_type = SCM_RIGHTS;
|
|
cmsg->cmsg_level = SOL_SOCKET;
|
|
cmsg->cmsg_len = CMSG_LEN(sizeof(int));
|
|
*(int *)CMSG_DATA(cmsg) = fd;
|
|
|
|
msg.msg_control = const_cast<char*>(adata);
|
|
msg.msg_controllen = CMSG_LEN(sizeof(int));
|
|
msg.msg_flags = 0;
|
|
|
|
#ifdef LOG_SOCKET_DATA
|
|
if (len > 0)
|
|
LOG_TRC('#' << getFD() << " (Unix) outBuffer (" << len << " bytes):\n"
|
|
<< Util::dumpHex(std::string(data, len)));
|
|
#endif
|
|
|
|
//FIXME: retry on EINTR?
|
|
const auto wrote = sendmsg(getFD(), &msg, 0);
|
|
if (wrote < 0)
|
|
LOG_SYS('#' << getFD() << " Failed to send message to unix socket");
|
|
else
|
|
LOG_TRC('#' << fd << " wrote " << wrote << " bytes of " << len);
|
|
}
|
|
|
|
/// Reads data by invoking readData() and buffering.
|
|
/// Return false iff the socket is closed.
|
|
virtual bool readIncomingData()
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
|
|
if (ignoringInput())
|
|
{
|
|
LOG_WRN("Ignoring attempted read from " << getFD());
|
|
return false; // error - close it.
|
|
}
|
|
|
|
#if !MOBILEAPP
|
|
// SSL decodes blocks of 16Kb, so for efficiency we use the same.
|
|
char buf[16 * 1024];
|
|
ssize_t len;
|
|
int last_errno = 0;
|
|
do
|
|
{
|
|
// Drain the read buffer.
|
|
// Note: we read as much as possible as
|
|
// we are typically capped by hardware buffer
|
|
// size anyway, and better to drain it fast.
|
|
do
|
|
{
|
|
len = readData(buf, sizeof(buf));
|
|
last_errno = errno;
|
|
|
|
LOG_TRC('#' << getFD() << ": Read incoming data " << len << " bytes in addition to "
|
|
<< _inBuffer.size() << " buffered bytes ("
|
|
<< Util::symbolicErrno(last_errno) << ": " << std::strerror(last_errno)
|
|
<< ')');
|
|
|
|
if (len < 0 && last_errno != EAGAIN && last_errno != EWOULDBLOCK)
|
|
LOG_SYS_ERRNO(last_errno, '#' << getFD() << ": Socket read returned " << len);
|
|
}
|
|
while (len < 0 && last_errno == EINTR);
|
|
|
|
if (len > 0)
|
|
{
|
|
assert (len <= ssize_t(sizeof(buf)));
|
|
_bytesRecvd += len;
|
|
_inBuffer.append(&buf[0], len);
|
|
}
|
|
// else poll will handle errors.
|
|
}
|
|
while (len == (sizeof(buf)));
|
|
|
|
// Restore errno from the read call.
|
|
errno = last_errno;
|
|
#else
|
|
LOG_TRC("readIncomingData #" << getFD());
|
|
ssize_t available = fakeSocketAvailableDataLength(getFD());
|
|
ssize_t len;
|
|
if (available == -1)
|
|
len = -1;
|
|
else if (available == 0)
|
|
len = 0;
|
|
else
|
|
{
|
|
std::vector<char>buf(available);
|
|
len = readData(buf.data(), available);
|
|
assert(len == available);
|
|
_bytesRecvd += len;
|
|
assert(_inBuffer.size() == 0);
|
|
_inBuffer.append(buf.data(), len);
|
|
}
|
|
#endif
|
|
|
|
LOG_TRC('#' << getFD() << " readIncomingData: " << len);
|
|
return len != 0; // zero is eof / clean socket close.
|
|
}
|
|
|
|
/// Replace the existing SocketHandler with a new one.
|
|
void setHandler(std::shared_ptr<ProtocolHandlerInterface> handler)
|
|
{
|
|
_socketHandler = std::move(handler);
|
|
_socketHandler->onConnect(shared_from_this());
|
|
}
|
|
|
|
/// Create a socket of type TSocket given an FD and a handler.
|
|
/// We need this helper since the handler needs a shared_ptr to the socket
|
|
/// but we can't have a shared_ptr in the ctor.
|
|
template <typename TSocket>
|
|
static std::shared_ptr<TSocket> create(const std::string hostname, const int fd, bool isClient,
|
|
std::shared_ptr<ProtocolHandlerInterface> handler,
|
|
ReadType readType = NormalRead)
|
|
{
|
|
ProtocolHandlerInterface* pHandler = handler.get();
|
|
auto socket = std::make_shared<TSocket>(std::move(hostname), fd, isClient,
|
|
std::move(handler), readType);
|
|
pHandler->onConnect(socket);
|
|
return socket;
|
|
}
|
|
|
|
/// Messages can be in chunks, only parts of message being valid.
|
|
struct MessageMap {
|
|
MessageMap() : _headerSize(0), _messageSize(0) {}
|
|
/// Size of HTTP headers
|
|
size_t _headerSize;
|
|
/// Entire size of data associated with this message
|
|
size_t _messageSize;
|
|
// offset + lengths to collate into the real stream
|
|
std::vector<std::pair<size_t, size_t>> _spans;
|
|
};
|
|
|
|
/// remove all queued input bytes
|
|
void clearInput()
|
|
{
|
|
_inBuffer.clear();
|
|
}
|
|
|
|
/// Remove the first @count bytes from input buffer
|
|
void eraseFirstInputBytes(const MessageMap &map)
|
|
{
|
|
eraseFirstInputBytes(map._headerSize);
|
|
}
|
|
|
|
/// Remove the first @count bytes from input buffer
|
|
void eraseFirstInputBytes(const std::size_t count)
|
|
{
|
|
size_t toErase = std::min(count, _inBuffer.size());
|
|
if (toErase < count)
|
|
LOG_ERR('#' << getFD() << ": attempted to remove: " << count << " which is > size: " << _inBuffer.size() << " clamped to " << toErase);
|
|
if (toErase > 0)
|
|
_inBuffer.eraseFirst(count);
|
|
}
|
|
|
|
/// Compacts chunk headers away leaving just the data we want
|
|
/// returns true if we did any re-sizing/movement of _inBuffer.
|
|
bool compactChunks(MessageMap *map);
|
|
|
|
/// Detects if we have an HTTP header in the provided message and
|
|
/// populates a request for that.
|
|
bool parseHeader(const char *clientLoggingName,
|
|
Poco::MemoryInputStream &message,
|
|
Poco::Net::HTTPRequest &request,
|
|
MessageMap *map = nullptr);
|
|
|
|
/// Get input/output statistics on this stream
|
|
void getIOStats(uint64_t &sent, uint64_t &recv)
|
|
{
|
|
sent = _bytesSent;
|
|
recv = _bytesRecvd;
|
|
}
|
|
|
|
Buffer& getInBuffer() { return _inBuffer; }
|
|
|
|
Buffer& getOutBuffer()
|
|
{
|
|
return _outBuffer;
|
|
}
|
|
|
|
int getIncomingFD()
|
|
{
|
|
return _incomingFD;
|
|
}
|
|
|
|
bool processInputEnabled() const { return _inputProcessingEnabled; }
|
|
void enableProcessInput(bool enable = true){ _inputProcessingEnabled = enable; }
|
|
|
|
/// The available number of bytes in the socket
|
|
/// buffer for an optimal transmition.
|
|
int getSendBufferCapacity() const
|
|
{
|
|
#if !MOBILEAPP
|
|
const int capacity = getSendBufferSize();
|
|
return std::max<int>(0, capacity - _outBuffer.size());
|
|
#else
|
|
return INT_MAX; // We want to always send a single record in one go
|
|
#endif
|
|
}
|
|
|
|
protected:
|
|
|
|
std::vector<std::pair<size_t, size_t>> findChunks(Poco::Net::HTTPRequest &request);
|
|
|
|
/// Called when a polling event is received.
|
|
/// @events is the mask of events that triggered the wake.
|
|
void handlePoll(SocketDisposition &disposition,
|
|
std::chrono::steady_clock::time_point now,
|
|
const int events) override
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
|
|
_socketHandler->checkTimeout(now);
|
|
|
|
if (!events && _inBuffer.empty())
|
|
return;
|
|
|
|
// FIXME: need to close input, but not output (?)
|
|
bool closed = (events & (POLLHUP | POLLERR | POLLNVAL));
|
|
|
|
// Always try to read.
|
|
closed = !readIncomingData() || closed;
|
|
|
|
LOG_TRC('#' << getFD() << ": Incoming data buffer " << _inBuffer.size()
|
|
<< " bytes, closeSocket? " << closed << ", events: " << std::hex << events);
|
|
|
|
#ifdef LOG_SOCKET_DATA
|
|
if (!_inBuffer.empty())
|
|
LOG_TRC('#' << getFD() << " inBuffer (" << _inBuffer.size() << " bytes):\n"
|
|
<< Util::dumpHex(_inBuffer));
|
|
#endif
|
|
|
|
// If we have data, allow the app to consume.
|
|
size_t oldSize = 0;
|
|
while (!_inBuffer.empty() && oldSize != _inBuffer.size() && processInputEnabled())
|
|
{
|
|
oldSize = _inBuffer.size();
|
|
_socketHandler->handleIncomingMessage(disposition);
|
|
if (disposition.isMove() || disposition.isTransfer())
|
|
return;
|
|
}
|
|
|
|
do
|
|
{
|
|
// If we have space for writing and that was requested
|
|
if (events & POLLOUT)
|
|
{
|
|
// Try to get multiple blocks at a time.
|
|
const int capacity = getSendBufferCapacity();
|
|
if (capacity > 0)
|
|
_socketHandler->performWrites(capacity);
|
|
}
|
|
|
|
// perform the shutdown if we have sent everything.
|
|
if (_shutdownSignalled && _outBuffer.empty())
|
|
{
|
|
LOG_TRC('#' << getFD() << ": Shutdown Signaled. Close Connection.");
|
|
closeConnection();
|
|
closed = true;
|
|
break;
|
|
}
|
|
|
|
oldSize = _outBuffer.size();
|
|
|
|
// Write if we can and have data to write.
|
|
if ((events & POLLOUT) && !_outBuffer.empty())
|
|
{
|
|
writeOutgoingData();
|
|
if (errno == EPIPE)
|
|
{
|
|
LOG_DBG('#' << getFD() << ": Disconnected while writing (EPIPE).");
|
|
closed = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
while (oldSize != _outBuffer.size());
|
|
|
|
if (closed)
|
|
{
|
|
LOG_TRC('#' << getFD() << ": Closed. Firing onDisconnect.");
|
|
_closed = true;
|
|
_socketHandler->onDisconnect();
|
|
}
|
|
|
|
if (_closed)
|
|
disposition.setClosed();
|
|
}
|
|
|
|
public:
|
|
/// Override to write data out to socket.
|
|
virtual void writeOutgoingData()
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
assert(!_outBuffer.empty());
|
|
int last_errno = 0;
|
|
do
|
|
{
|
|
ssize_t len = 0;
|
|
do
|
|
{
|
|
// Writing much more than we can absorb in the kernel causes wastage.
|
|
const auto size = std::min((int)_outBuffer.getBlockSize(), getSendBufferSize());
|
|
if (size == 0)
|
|
break;
|
|
|
|
len = writeData(_outBuffer.getBlock(), size);
|
|
last_errno = errno; // Save right after the syscall.
|
|
|
|
LOG_TRC('#' << getFD() << ": Wrote outgoing data " << len << " bytes of "
|
|
<< _outBuffer.size() << " buffered bytes ("
|
|
<< Util::symbolicErrno(last_errno) << ": " << std::strerror(last_errno)
|
|
<< ')');
|
|
|
|
#ifdef LOG_SOCKET_DATA
|
|
if (len > 0 && !_outBuffer.empty())
|
|
LOG_TRC('#' << getFD() << " outBuffer (" << _outBuffer.size() << " bytes):\n"
|
|
<< Util::dumpHex(std::string(_outBuffer.getBlock(), len)));
|
|
#endif
|
|
|
|
if (len <= 0 && last_errno != EAGAIN && last_errno != EWOULDBLOCK)
|
|
LOG_SYS_ERRNO(last_errno, '#' << getFD() << ": Socket write returned " << len);
|
|
}
|
|
while (len < 0 && last_errno == EINTR);
|
|
|
|
if (len > 0)
|
|
{
|
|
_bytesSent += len;
|
|
_outBuffer.eraseFirst(len);
|
|
}
|
|
else
|
|
{
|
|
// Poll will handle errors.
|
|
break;
|
|
}
|
|
}
|
|
while (!_outBuffer.empty());
|
|
|
|
// Restore errno from the write call.
|
|
errno = last_errno;
|
|
}
|
|
|
|
/// Does it look like we have some TLS / SSL where we don't expect it ?
|
|
bool sniffSSL() const;
|
|
|
|
void dumpState(std::ostream& os) override;
|
|
|
|
protected:
|
|
/// Reads data with file descriptor as control data if received.
|
|
/// Can be used only with Unix sockets.
|
|
int readFD(char* buf, int len, int& fd)
|
|
{
|
|
msghdr msg;
|
|
iovec iov[1];
|
|
/// We don't expect more than one FD
|
|
char ctrl[CMSG_SPACE(sizeof(int))];
|
|
int ctrlLen = sizeof(ctrl);
|
|
|
|
iov[0].iov_base = buf;
|
|
iov[0].iov_len = len;
|
|
|
|
msg.msg_name = nullptr;
|
|
msg.msg_namelen = 0;
|
|
msg.msg_iov = &iov[0];
|
|
msg.msg_iovlen = 1;
|
|
msg.msg_control = ctrl;
|
|
msg.msg_controllen = ctrlLen;
|
|
msg.msg_flags = 0;
|
|
|
|
int ret = recvmsg(getFD(), &msg, 0);
|
|
if (ret > 0 && msg.msg_controllen)
|
|
{
|
|
cmsghdr *cmsg = CMSG_FIRSTHDR(&msg);
|
|
if (cmsg && cmsg->cmsg_type == SCM_RIGHTS && cmsg->cmsg_len == CMSG_LEN(sizeof(int)))
|
|
{
|
|
fd = *(int*)CMSG_DATA(cmsg);
|
|
if (_readType == UseRecvmsgExpectFD)
|
|
{
|
|
_readType = NormalRead;
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/// Override to handle reading of socket data differently.
|
|
virtual int readData(char* buf, int len)
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
|
|
// avoided in readIncomingData
|
|
if (ignoringInput())
|
|
return -1;
|
|
|
|
#if !MOBILEAPP
|
|
if (_readType == UseRecvmsgExpectFD)
|
|
return readFD(buf, len, _incomingFD);
|
|
|
|
#if ENABLE_DEBUG
|
|
if (simulateSocketError(true))
|
|
return -1;
|
|
#endif
|
|
|
|
return ::read(getFD(), buf, len);
|
|
#else
|
|
return fakeSocketRead(getFD(), buf, len);
|
|
#endif
|
|
}
|
|
|
|
/// Override to handle writing data to socket differently.
|
|
virtual int writeData(const char* buf, const int len)
|
|
{
|
|
ASSERT_CORRECT_SOCKET_THREAD(this);
|
|
#if !MOBILEAPP
|
|
#if ENABLE_DEBUG
|
|
if (simulateSocketError(false))
|
|
return -1;
|
|
#endif
|
|
return ::write(getFD(), buf, len);
|
|
#else
|
|
return fakeSocketWrite(getFD(), buf, len);
|
|
#endif
|
|
}
|
|
|
|
void setShutdownSignalled()
|
|
{
|
|
_shutdownSignalled = true;
|
|
}
|
|
|
|
bool isShutdownSignalled() const
|
|
{
|
|
return _shutdownSignalled;
|
|
}
|
|
|
|
const std::shared_ptr<ProtocolHandlerInterface>& getSocketHandler() const
|
|
{
|
|
return _socketHandler;
|
|
}
|
|
|
|
protected:
|
|
#if ENABLE_DEBUG
|
|
/// Return true and set errno to simulate an error
|
|
virtual bool simulateSocketError(bool read);
|
|
#endif
|
|
|
|
private:
|
|
/// The hostname (or IP) of the peer we are connecting to.
|
|
const std::string _hostname;
|
|
|
|
/// Client handling the actual data.
|
|
std::shared_ptr<ProtocolHandlerInterface> _socketHandler;
|
|
|
|
Buffer _inBuffer;
|
|
Buffer _outBuffer;
|
|
|
|
uint64_t _bytesSent;
|
|
uint64_t _bytesRecvd;
|
|
|
|
enum class WSState { HTTP, WS } _wsState;
|
|
|
|
/// True if we are already closed.
|
|
bool _closed;
|
|
|
|
/// True if we've received a Continue in response to an Expect: 100-continue
|
|
bool _sentHTTPContinue;
|
|
|
|
/// True when shutdown was requested via shutdown().
|
|
bool _shutdownSignalled;
|
|
int _incomingFD;
|
|
ReadType _readType;
|
|
std::atomic_bool _inputProcessingEnabled;
|
|
};
|
|
|
|
enum class WSOpCode : unsigned char {
|
|
Continuation = 0x0,
|
|
Text = 0x1,
|
|
Binary = 0x2,
|
|
Reserved1 = 0x3,
|
|
Reserved2 = 0x4,
|
|
Reserved3 = 0x5,
|
|
Reserved4 = 0x6,
|
|
Reserved5 = 0x7,
|
|
Close = 0x8,
|
|
Ping = 0x9,
|
|
Pong = 0xa
|
|
// ... reserved
|
|
};
|
|
|
|
namespace HttpHelper
|
|
{
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|