f76b36193d
Change-Id: I5f9c9420b6c83601db1c8fdba4ae5a10b17b2107
1166 lines
34 KiB
C++
1166 lines
34 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#ifndef INCLUDED_SOCKET_HPP
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#define INCLUDED_SOCKET_HPP
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#include <poll.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <atomic>
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#include <cassert>
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#include <cerrno>
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#include <chrono>
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#include <climits>
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#include <cstdlib>
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#include <cstring>
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#include <fstream>
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <mutex>
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#include <sstream>
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#include <thread>
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#include "Common.hpp"
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#include "FakeSocket.hpp"
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#include "Log.hpp"
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#include "Util.hpp"
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#include "Protocol.hpp"
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#include "SigUtil.hpp"
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namespace Poco
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{
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class MemoryInputStream;
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namespace Net
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{
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class HTTPRequest;
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class HTTPResponse;
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}
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class URI;
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}
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class Socket;
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/// Helper to allow us to easily defer the movement of a socket
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/// between polls to clarify thread ownership.
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class SocketDisposition
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{
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typedef std::function<void(const std::shared_ptr<Socket> &)> MoveFunction;
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enum class Type { CONTINUE, CLOSED, MOVE };
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Type _disposition;
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MoveFunction _socketMove;
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std::shared_ptr<Socket> _socket;
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public:
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SocketDisposition(const std::shared_ptr<Socket> &socket) :
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_disposition(Type::CONTINUE),
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_socket(socket)
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{}
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~SocketDisposition()
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{
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assert (!_socketMove);
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}
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void setMove()
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{
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_disposition = Type::MOVE;
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}
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void setMove(MoveFunction moveFn)
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{
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_socketMove = std::move(moveFn);
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_disposition = Type::MOVE;
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}
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void setClosed()
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{
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_disposition = Type::CLOSED;
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}
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bool isMove() { return _disposition == Type::MOVE; }
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bool isClosed() { return _disposition == Type::CLOSED; }
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/// Perform the queued up work.
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void execute();
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};
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/// A non-blocking, streaming socket.
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class Socket
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{
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public:
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static const int DefaultSendBufferSize = 16 * 1024;
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static const int MaximumSendBufferSize = 128 * 1024;
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static std::atomic<bool> InhibitThreadChecks;
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enum Type { IPv4, IPv6, All };
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Socket(Type type) :
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_fd(createSocket(type)),
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_sendBufferSize(DefaultSendBufferSize),
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_owner(std::this_thread::get_id())
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{
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init();
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}
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virtual ~Socket()
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{
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LOG_TRC("#" << getFD() << " Socket dtor.");
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// Doesn't block on sockets; no error handling needed.
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#if !MOBILEAPP
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::close(_fd);
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#else
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fakeSocketClose(_fd);
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#endif
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}
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/// Create socket of the given type.
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static int createSocket(Type type);
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void setClientAddress(const std::string& address)
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{
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_clientAddress = address;
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}
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const std::string& clientAddress() const
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{
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return _clientAddress;
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}
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/// Returns the OS native socket fd.
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int getFD() const { return _fd; }
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/// Shutdown the socket.
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/// TODO: Support separate read/write shutdown.
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virtual void shutdown()
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{
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LOG_TRC("#" << _fd << ": socket shutdown RDWR.");
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#if !MOBILEAPP
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::shutdown(_fd, SHUT_RDWR);
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#else
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fakeSocketShutdown(_fd);
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#endif
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}
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/// Prepare our poll record; adjust @timeoutMaxMs downwards
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/// for timeouts, based on current time @now.
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/// @returns POLLIN and POLLOUT if output is expected.
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virtual int getPollEvents(std::chrono::steady_clock::time_point now,
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int &timeoutMaxMs) = 0;
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/// Handle results of events returned from poll
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virtual void handlePoll(SocketDisposition &disposition,
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std::chrono::steady_clock::time_point now,
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int events) = 0;
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/// manage latency issues around packet aggregation
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void setNoDelay()
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{
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#if !MOBILEAPP
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const int val = 1;
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::setsockopt(_fd, IPPROTO_TCP, TCP_NODELAY,
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(char *) &val, sizeof(val));
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#endif
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}
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#if !MOBILEAPP
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/// Sets the kernel socket send buffer in size bytes.
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/// Note: TCP will allocate twice this size for admin purposes,
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/// so a subsequent call to getSendBufferSize will return
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/// the larger (actual) buffer size, if this succeeds.
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/// Note: the upper limit is set via /proc/sys/net/core/wmem_max,
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/// and there is an unconfigurable lower limit as well.
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/// Returns true on success only.
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bool setSocketBufferSize(const int size)
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{
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int rc = ::setsockopt(_fd, SOL_SOCKET, SO_SNDBUF, &size, sizeof(size));
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_sendBufferSize = getSocketBufferSize();
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if (rc != 0 || _sendBufferSize < 0 )
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{
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LOG_ERR("#" << _fd << ": Error getting socket buffer size " << errno);
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_sendBufferSize = DefaultSendBufferSize;
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return false;
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}
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else
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{
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if (_sendBufferSize > MaximumSendBufferSize * 2)
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{
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LOG_TRC("#" << _fd << ": Clamped send buffer size to " <<
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MaximumSendBufferSize << " from " << _sendBufferSize);
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_sendBufferSize = MaximumSendBufferSize;
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}
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else
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LOG_TRC("#" << _fd << ": Set socket buffer size to " << _sendBufferSize);
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return true;
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}
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}
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/// Gets the actual send buffer size in bytes, -1 for failure.
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int getSocketBufferSize() const
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{
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int size;
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unsigned int len = sizeof(size);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_SNDBUF, &size, &len);
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return rc == 0 ? size : -1;
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}
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#endif
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/// Gets our fast cache of the socket buffer size
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int getSendBufferSize() const
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{
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#if !MOBILEAPP
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return _sendBufferSize;
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#else
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return INT_MAX; // We want to always send a single record in one go
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#endif
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}
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#if !MOBILEAPP
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/// Sets the receive buffer size in bytes.
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/// Note: TCP will allocate twice this size for admin purposes,
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/// so a subsequent call to getReceieveBufferSize will return
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/// the larger (actual) buffer size, if this succeeds.
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/// Note: the upper limit is set via /proc/sys/net/core/rmem_max,
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/// and there is an unconfigurable lower limit as well.
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/// Returns true on success only.
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bool setReceiveBufferSize(const int size)
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{
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constexpr unsigned int len = sizeof(size);
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const int rc = ::setsockopt(_fd, SOL_SOCKET, SO_RCVBUF, &size, len);
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return rc == 0;
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}
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/// Gets the actual receive buffer size in bytes, -1 on error.
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int getReceiveBufferSize() const
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{
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int size;
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unsigned int len = sizeof(size);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_RCVBUF, &size, &len);
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return rc == 0 ? size : -1;
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}
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/// Gets the error code.
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/// Sets errno on success and returns it.
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/// Returns -1 on failure to get the error code.
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int getError() const
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{
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int error;
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unsigned int len = sizeof(error);
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const int rc = ::getsockopt(_fd, SOL_SOCKET, SO_ERROR, &error, &len);
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if (rc == 0)
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{
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// Set errno so client can use strerror etc.
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errno = error;
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return error;
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}
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return rc;
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}
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#endif
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virtual void dumpState(std::ostream&) {}
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/// Set the thread-id we're bound to
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virtual void setThreadOwner(const std::thread::id &id)
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{
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if (id != _owner)
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{
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LOG_DBG("#" << _fd << " Thread affinity set to " << Log::to_string(id) <<
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" (was " << Log::to_string(_owner) << ").");
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_owner = id;
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}
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}
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const std::thread::id &getThreadOwner()
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{
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return _owner;
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}
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/// Asserts in the debug builds, otherwise just logs.
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void assertCorrectThread()
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{
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if (InhibitThreadChecks)
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return;
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// uninitialized owner means detached and can be invoked by any thread.
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const bool sameThread = (_owner == std::thread::id() || std::this_thread::get_id() == _owner);
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if (!sameThread)
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LOG_ERR("#" << _fd << " Invoked from foreign thread. Expected: " <<
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Log::to_string(_owner) << " but called from " <<
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std::this_thread::get_id() << " (" << Util::getThreadId() << ").");
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assert(sameThread);
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}
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protected:
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/// Construct based on an existing socket fd.
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/// Used by accept() only.
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Socket(const int fd) :
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_fd(fd)
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{
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init();
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}
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void init()
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{
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setNoDelay();
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_sendBufferSize = DefaultSendBufferSize;
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_owner = std::this_thread::get_id();
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LOG_DBG("#" << _fd << " Thread affinity set to " << Log::to_string(_owner) << ".");
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#if !MOBILEAPP
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#if ENABLE_DEBUG
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if (std::getenv("LOOL_ZERO_BUFFER_SIZE"))
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{
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const int oldSize = getSocketBufferSize();
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setSocketBufferSize(0);
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LOG_TRC("#" << _fd << ": Buffer size: " << getSendBufferSize() <<
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" (was " << oldSize << ")");
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}
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#endif
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#endif
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}
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private:
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std::string _clientAddress;
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const int _fd;
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int _sendBufferSize;
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/// We check the owner even in the release builds, needs to be always correct.
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std::thread::id _owner;
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};
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class StreamSocket;
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/// Interface that handles the actual incoming message.
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class SocketHandlerInterface
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{
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public:
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virtual ~SocketHandlerInterface() {}
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/// Called when the socket is newly created to
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/// set the socket associated with this ResponseClient.
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/// Will be called exactly once.
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virtual void onConnect(const std::shared_ptr<StreamSocket>& socket) = 0;
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/// Called after successful socket reads.
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virtual void handleIncomingMessage(SocketDisposition &disposition) = 0;
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/// Prepare our poll record; adjust @timeoutMaxMs downwards
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/// for timeouts, based on current time @now.
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/// @returns POLLIN and POLLOUT if output is expected.
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virtual int getPollEvents(std::chrono::steady_clock::time_point now,
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int &timeoutMaxMs) = 0;
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/// Do we need to handle a timeout ?
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virtual void checkTimeout(std::chrono::steady_clock::time_point /* now */) {}
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/// Do some of the queued writing.
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virtual void performWrites() = 0;
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/// Called when the is disconnected and will be destroyed.
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/// Will be called exactly once.
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virtual void onDisconnect() {}
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/// Append pretty printed internal state to a line
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virtual void dumpState(std::ostream& os) { os << "\n"; }
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};
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/// Handles non-blocking socket event polling.
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/// Only polls on N-Sockets and invokes callback and
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/// doesn't manage buffers or client data.
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/// Note: uses poll(2) since it has very good performance
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/// compared to epoll up to a few hundred sockets and
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/// doesn't suffer select(2)'s poor API. Since this will
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/// be used per-document we don't expect to have several
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/// hundred users on same document to suffer poll(2)'s
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/// scalability limit. Meanwhile, epoll(2)'s high
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/// overhead to adding/removing sockets is not helpful.
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class SocketPoll
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{
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public:
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/// Create a socket poll, called rather infrequently.
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SocketPoll(const std::string& threadName);
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~SocketPoll();
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/// Default poll time - useful to increase for debugging.
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static int DefaultPollTimeoutMs;
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static std::atomic<bool> InhibitThreadChecks;
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/// Stop the polling thread.
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void stop()
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{
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LOG_DBG("Stopping " << _name << ".");
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_stop = true;
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#if MOBILEAPP
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{
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// We don't want to risk some callbacks in _newCallbacks being invoked when we start
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// running a thread for this SocketPoll again.
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std::lock_guard<std::mutex> lock(_mutex);
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if (_newCallbacks.size() > 0)
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{
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LOG_TRC("_newCallbacks is non-empty, clearing it");
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_newCallbacks.clear();
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}
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}
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#endif
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wakeup();
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}
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void removeSockets()
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{
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LOG_DBG("Removing all sockets from " << _name << ".");
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assertCorrectThread();
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while (!_pollSockets.empty())
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{
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const std::shared_ptr<Socket>& socket = _pollSockets.back();
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assert(socket);
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LOG_DBG("Removing socket #" << socket->getFD() << " from " << _name);
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socket->assertCorrectThread();
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socket->setThreadOwner(std::thread::id());
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_pollSockets.pop_back();
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}
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}
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bool isAlive() const { return (_threadStarted && !_threadFinished) || _runOnClientThread; }
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/// Check if we should continue polling
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virtual bool continuePolling()
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{
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return !_stop;
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}
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/// Executed inside the poll in case of a wakeup
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virtual void wakeupHook() {}
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/// The default implementation of our polling thread
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virtual void pollingThread()
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{
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while (continuePolling())
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{
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poll(DefaultPollTimeoutMs);
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}
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}
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/// Are we running in either shutdown, or the polling thread.
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/// Asserts in the debug builds, otherwise just logs.
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void assertCorrectThread() const
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{
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if (InhibitThreadChecks)
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return;
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// uninitialized owner means detached and can be invoked by any thread.
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const bool sameThread = (!isAlive() || _owner == std::thread::id() || std::this_thread::get_id() == _owner);
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if (!sameThread)
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LOG_ERR("Incorrect thread affinity for " << _name << ". Expected: " <<
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Log::to_string(_owner) << " (" << Util::getThreadId() <<
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") but called from " << std::this_thread::get_id() << ", stop: " << _stop);
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assert(_stop || sameThread);
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}
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/// Poll the sockets for available data to read or buffer to write.
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void poll(int timeoutMaxMs)
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{
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assertCorrectThread();
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std::chrono::steady_clock::time_point now =
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std::chrono::steady_clock::now();
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// The events to poll on change each spin of the loop.
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setupPollFds(now, timeoutMaxMs);
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const size_t size = _pollSockets.size();
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int rc;
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do
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{
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#if !MOBILEAPP
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rc = ::poll(&_pollFds[0], size + 1, std::max(timeoutMaxMs,0));
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#else
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LOG_TRC("SocketPoll Poll");
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rc = fakeSocketPoll(&_pollFds[0], size + 1, std::max(timeoutMaxMs,0));
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#endif
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}
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while (rc < 0 && errno == EINTR);
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LOG_TRC("Poll completed with " << rc << " live polls max (" <<
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timeoutMaxMs << "ms)" << ((rc==0) ? "(timedout)" : ""));
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// First process the wakeup pipe (always the last entry).
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if (_pollFds[size].revents)
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{
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std::vector<CallbackFn> invoke;
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{
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std::lock_guard<std::mutex> lock(_mutex);
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// Clear the data.
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#if !MOBILEAPP
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int dump = ::read(_wakeup[0], &dump, sizeof(dump));
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#else
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LOG_TRC("Wakeup pipe read");
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int dump = fakeSocketRead(_wakeup[0], &dump, sizeof(dump));
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#endif
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// Copy the new sockets over and clear.
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_pollSockets.insert(_pollSockets.end(),
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_newSockets.begin(), _newSockets.end());
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// Update thread ownership.
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for (auto &i : _newSockets)
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i->setThreadOwner(std::this_thread::get_id());
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_newSockets.clear();
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// Extract list of callbacks to process
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std::swap(_newCallbacks, invoke);
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}
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for (const auto& callback : invoke)
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{
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try
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{
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callback();
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}
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catch (const std::exception& exc)
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{
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LOG_ERR("Exception while invoking poll [" << _name <<
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"] callback: " << exc.what());
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}
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}
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try
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{
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wakeupHook();
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}
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catch (const std::exception& exc)
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{
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LOG_ERR("Exception while invoking poll [" << _name <<
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"] wakeup hook: " << exc.what());
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}
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}
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// This should only happen when we're stopping.
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if (_pollSockets.size() != size)
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return;
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// Fire the poll callbacks and remove dead fds.
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|
std::chrono::steady_clock::time_point newNow =
|
|
std::chrono::steady_clock::now();
|
|
|
|
for (int i = static_cast<int>(size) - 1; i >= 0; --i)
|
|
{
|
|
SocketDisposition disposition(_pollSockets[i]);
|
|
try
|
|
{
|
|
_pollSockets[i]->handlePoll(disposition, newNow,
|
|
_pollFds[i].revents);
|
|
}
|
|
catch (const std::exception& exc)
|
|
{
|
|
LOG_ERR("Error while handling poll for socket #" <<
|
|
_pollFds[i].fd << " in " << _name << ": " << exc.what());
|
|
disposition.setClosed();
|
|
}
|
|
|
|
if (disposition.isMove() || disposition.isClosed())
|
|
{
|
|
LOG_DBG("Removing socket #" << _pollFds[i].fd << " (of " <<
|
|
_pollSockets.size() << ") from " << _name);
|
|
_pollSockets.erase(_pollSockets.begin() + i);
|
|
}
|
|
|
|
disposition.execute();
|
|
}
|
|
}
|
|
|
|
/// Write to a wakeup descriptor
|
|
static void wakeup (int fd)
|
|
{
|
|
// wakeup the main-loop.
|
|
int rc;
|
|
do {
|
|
#if !MOBILEAPP
|
|
rc = ::write(fd, "w", 1);
|
|
#else
|
|
#if 0
|
|
// Our fake sockets are record-oriented with a single record buffer, so as we write one
|
|
// byte at a time to the wakeup pipe, we can't write another one before the previous one
|
|
// has been read.
|
|
//
|
|
// FIXME: Still, explicitly waiting here with fakeSocketPoll() for it to be writable
|
|
// doesn't seem to be any improvement. On the contrary, with this fakeSocketPoll(), we
|
|
// hang every time we run the app. Without it, we only hang occasionally.
|
|
|
|
LOG_TRC("Wakeup pipe write");
|
|
struct pollfd p;
|
|
p.fd = fd;
|
|
p.events = POLLOUT;
|
|
fakeSocketPoll(&p, 1, -1);
|
|
#endif
|
|
rc = fakeSocketWrite(fd, "w", 1);
|
|
#endif
|
|
} while (rc == -1 && errno == EINTR);
|
|
|
|
if (rc == -1 && errno != EAGAIN && errno != EWOULDBLOCK)
|
|
LOG_SYS("wakeup socket #" << fd << " is closed at wakeup?");
|
|
}
|
|
|
|
/// Wakeup the main polling loop in another thread
|
|
void wakeup()
|
|
{
|
|
if (!isAlive())
|
|
LOG_WRN("Waking up dead poll thread [" << _name << "], started: " <<
|
|
_threadStarted << ", finished: " << _threadFinished);
|
|
|
|
wakeup(_wakeup[1]);
|
|
}
|
|
|
|
/// Global wakeup - signal safe: wakeup all socket polls.
|
|
static void wakeupWorld();
|
|
|
|
/// Insert a new socket to be polled.
|
|
/// Sockets are removed only when the handler return false.
|
|
void insertNewSocket(const std::shared_ptr<Socket>& newSocket)
|
|
{
|
|
if (newSocket)
|
|
{
|
|
std::lock_guard<std::mutex> lock(_mutex);
|
|
LOG_DBG("Inserting socket #" << newSocket->getFD() << " into " << _name);
|
|
// sockets in transit are un-owned.
|
|
newSocket->setThreadOwner(std::thread::id());
|
|
_newSockets.emplace_back(newSocket);
|
|
wakeup();
|
|
}
|
|
}
|
|
|
|
/// Inserts a new websocket to be polled.
|
|
/// NOTE: The DNS lookup is synchronous.
|
|
void insertNewWebSocketSync(
|
|
#if !MOBILEAPP
|
|
const Poco::URI &uri,
|
|
#else
|
|
int peerSocket,
|
|
#endif
|
|
const std::shared_ptr<SocketHandlerInterface>& websocketHandler);
|
|
|
|
typedef std::function<void()> CallbackFn;
|
|
|
|
/// Add a callback to be invoked in the polling thread
|
|
void addCallback(const CallbackFn& fn)
|
|
{
|
|
std::lock_guard<std::mutex> lock(_mutex);
|
|
_newCallbacks.emplace_back(fn);
|
|
wakeup();
|
|
}
|
|
|
|
virtual void dumpState(std::ostream& os);
|
|
|
|
/// Removes a socket from this poller.
|
|
/// NB. this must be called from the socket poll that
|
|
/// owns the socket.
|
|
void releaseSocket(const std::shared_ptr<Socket>& socket)
|
|
{
|
|
assert(socket);
|
|
assertCorrectThread();
|
|
socket->assertCorrectThread();
|
|
auto it = std::find(_pollSockets.begin(), _pollSockets.end(), socket);
|
|
assert(it != _pollSockets.end());
|
|
|
|
_pollSockets.erase(it);
|
|
LOG_DBG("Removing socket #" << socket->getFD() << " (of " <<
|
|
_pollSockets.size() << ") from " << _name);
|
|
}
|
|
|
|
size_t getSocketCount() const
|
|
{
|
|
assertCorrectThread();
|
|
return _pollSockets.size();
|
|
}
|
|
|
|
const std::string& name() const { return _name; }
|
|
|
|
/// Start the polling thread (if desired)
|
|
/// Mutually exclusive with runOnClientThread().
|
|
bool startThread();
|
|
|
|
/// Stop and join the polling thread before returning (if active)
|
|
void joinThread();
|
|
|
|
/// Called to prevent starting own poll thread
|
|
/// when polling is done on the client's thread.
|
|
/// Mutually exclusive with startThread().
|
|
bool runOnClientThread()
|
|
{
|
|
assert(!_threadStarted);
|
|
|
|
if (!_threadStarted)
|
|
{
|
|
_runOnClientThread = true;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
protected:
|
|
bool isStop() const
|
|
{
|
|
return _stop;
|
|
}
|
|
|
|
private:
|
|
/// Initialize the poll fds array with the right events
|
|
void setupPollFds(std::chrono::steady_clock::time_point now,
|
|
int &timeoutMaxMs)
|
|
{
|
|
const size_t size = _pollSockets.size();
|
|
|
|
_pollFds.resize(size + 1); // + wakeup pipe
|
|
|
|
for (size_t i = 0; i < size; ++i)
|
|
{
|
|
int events = _pollSockets[i]->getPollEvents(now, timeoutMaxMs);
|
|
assert(events >= 0); // Or > 0 even?
|
|
_pollFds[i].fd = _pollSockets[i]->getFD();
|
|
_pollFds[i].events = events;
|
|
_pollFds[i].revents = 0;
|
|
}
|
|
|
|
// Add the read-end of the wake pipe.
|
|
_pollFds[size].fd = _wakeup[0];
|
|
_pollFds[size].events = POLLIN;
|
|
_pollFds[size].revents = 0;
|
|
}
|
|
|
|
/// The polling thread entry.
|
|
/// Used to set the thread name and mark the thread as stopped when done.
|
|
void pollingThreadEntry();
|
|
|
|
/// Debug name used for logging.
|
|
const std::string _name;
|
|
|
|
/// main-loop wakeup pipe
|
|
int _wakeup[2];
|
|
/// The sockets we're controlling
|
|
std::vector<std::shared_ptr<Socket>> _pollSockets;
|
|
/// Protects _newSockets and _newCallbacks
|
|
std::mutex _mutex;
|
|
std::vector<std::shared_ptr<Socket>> _newSockets;
|
|
std::vector<CallbackFn> _newCallbacks;
|
|
/// The fds to poll.
|
|
std::vector<pollfd> _pollFds;
|
|
|
|
/// Flag the thread to stop.
|
|
std::atomic<bool> _stop;
|
|
/// The polling thread.
|
|
std::thread _thread;
|
|
std::atomic<bool> _threadStarted;
|
|
std::atomic<bool> _threadFinished;
|
|
std::atomic<bool> _runOnClientThread;
|
|
std::thread::id _owner;
|
|
};
|
|
|
|
/// A plain, non-blocking, data streaming socket.
|
|
class StreamSocket : public Socket, public std::enable_shared_from_this<StreamSocket>
|
|
{
|
|
public:
|
|
/// Create a StreamSocket from native FD.
|
|
StreamSocket(const int fd, bool /* isClient */,
|
|
std::shared_ptr<SocketHandlerInterface> socketHandler) :
|
|
Socket(fd),
|
|
_socketHandler(std::move(socketHandler)),
|
|
_bytesSent(0),
|
|
_bytesRecvd(0),
|
|
_wsState(WSState::HTTP),
|
|
_closed(false),
|
|
_shutdownSignalled(false)
|
|
{
|
|
LOG_DBG("StreamSocket ctor #" << fd);
|
|
|
|
// Without a handler we make no sense object.
|
|
if (!_socketHandler)
|
|
throw std::runtime_error("StreamSocket expects a valid SocketHandler instance.");
|
|
}
|
|
|
|
~StreamSocket()
|
|
{
|
|
LOG_DBG("StreamSocket dtor #" << getFD());
|
|
|
|
if (!_closed)
|
|
{
|
|
assertCorrectThread();
|
|
_socketHandler->onDisconnect();
|
|
}
|
|
|
|
if (!_shutdownSignalled)
|
|
{
|
|
_shutdownSignalled = true;
|
|
StreamSocket::closeConnection();
|
|
}
|
|
}
|
|
|
|
bool isClosed() const { return _closed; }
|
|
bool isWebSocket() const { return _wsState == WSState::WS; }
|
|
void setWebSocket() { _wsState = WSState::WS; }
|
|
|
|
/// Just trigger the async shutdown.
|
|
virtual void shutdown() override
|
|
{
|
|
_shutdownSignalled = true;
|
|
LOG_TRC("#" << getFD() << ": Async shutdown requested.");
|
|
}
|
|
|
|
/// Perform the real shutdown.
|
|
virtual void closeConnection()
|
|
{
|
|
Socket::shutdown();
|
|
}
|
|
|
|
int getPollEvents(std::chrono::steady_clock::time_point now,
|
|
int &timeoutMaxMs) override
|
|
{
|
|
// cf. SslSocket::getPollEvents
|
|
assertCorrectThread();
|
|
int events = _socketHandler->getPollEvents(now, timeoutMaxMs);
|
|
if (!_outBuffer.empty() || _shutdownSignalled)
|
|
events |= POLLOUT;
|
|
return events;
|
|
}
|
|
|
|
/// Send data to the socket peer.
|
|
void send(const char* data, const int len, const bool flush = true)
|
|
{
|
|
assertCorrectThread();
|
|
if (data != nullptr && len > 0)
|
|
{
|
|
_outBuffer.insert(_outBuffer.end(), data, data + len);
|
|
if (flush)
|
|
writeOutgoingData();
|
|
}
|
|
}
|
|
|
|
/// Send a string to the socket peer.
|
|
void send(const std::string& str, const bool flush = true)
|
|
{
|
|
send(str.data(), str.size(), flush);
|
|
}
|
|
|
|
/// Sends HTTP response.
|
|
/// Adds Date and User-Agent.
|
|
void send(Poco::Net::HTTPResponse& response);
|
|
|
|
/// Reads data by invoking readData() and buffering.
|
|
/// Return false iff the socket is closed.
|
|
virtual bool readIncomingData()
|
|
{
|
|
assertCorrectThread();
|
|
|
|
#if !MOBILEAPP
|
|
// SSL decodes blocks of 16Kb, so for efficiency we use the same.
|
|
char buf[16 * 1024];
|
|
ssize_t len;
|
|
do
|
|
{
|
|
// Drain the read buffer.
|
|
// TODO: Cap the buffer size, lest we grow beyond control.
|
|
do
|
|
{
|
|
len = readData(buf, sizeof(buf));
|
|
}
|
|
while (len < 0 && errno == EINTR);
|
|
|
|
if (len > 0)
|
|
{
|
|
assert (len <= ssize_t(sizeof(buf)));
|
|
_bytesRecvd += len;
|
|
_inBuffer.insert(_inBuffer.end(), &buf[0], &buf[len]);
|
|
}
|
|
// else poll will handle errors.
|
|
}
|
|
while (len == (sizeof(buf)));
|
|
#else
|
|
LOG_TRC("readIncomingData #" << getFD());
|
|
ssize_t available = fakeSocketAvailableDataLength(getFD());
|
|
ssize_t len;
|
|
if (available == -1)
|
|
len = -1;
|
|
else if (available == 0)
|
|
len = 0;
|
|
else
|
|
{
|
|
std::vector<char>buf(available);
|
|
len = readData(buf.data(), available);
|
|
assert(len == available);
|
|
_bytesRecvd += len;
|
|
assert(_inBuffer.size() == 0);
|
|
_inBuffer.insert(_inBuffer.end(), buf.data(), buf.data() + len);
|
|
}
|
|
#endif
|
|
|
|
return len != 0; // zero is eof / clean socket close.
|
|
}
|
|
|
|
/// Replace the existing SocketHandler with a new one.
|
|
void setHandler(std::shared_ptr<SocketHandlerInterface> handler)
|
|
{
|
|
_socketHandler = std::move(handler);
|
|
_socketHandler->onConnect(shared_from_this());
|
|
}
|
|
|
|
/// Create a socket of type TSocket given an FD and a handler.
|
|
/// We need this helper since the handler needs a shared_ptr to the socket
|
|
/// but we can't have a shared_ptr in the ctor.
|
|
template <typename TSocket>
|
|
static
|
|
std::shared_ptr<TSocket> create(const int fd, bool isClient, std::shared_ptr<SocketHandlerInterface> handler)
|
|
{
|
|
SocketHandlerInterface* pHandler = handler.get();
|
|
auto socket = std::make_shared<TSocket>(fd, isClient, std::move(handler));
|
|
pHandler->onConnect(socket);
|
|
return socket;
|
|
}
|
|
|
|
/// Remove the first @count bytes from input buffer
|
|
void eraseFirstInputBytes(size_t count)
|
|
{
|
|
_inBuffer.erase(_inBuffer.begin(), _inBuffer.begin() + count);
|
|
}
|
|
|
|
/// Detects if we have an HTTP header in the provided message and
|
|
/// populates a request for that.
|
|
bool parseHeader(const char *clientLoggingName,
|
|
Poco::MemoryInputStream &message,
|
|
Poco::Net::HTTPRequest &request,
|
|
size_t *requestSize = nullptr);
|
|
|
|
/// Get input/output statistics on this stream
|
|
void getIOStats(uint64_t &sent, uint64_t &recv)
|
|
{
|
|
sent = _bytesSent;
|
|
recv = _bytesRecvd;
|
|
}
|
|
|
|
std::vector<char>& getInBuffer()
|
|
{
|
|
return _inBuffer;
|
|
}
|
|
|
|
std::vector<char>& getOutBuffer()
|
|
{
|
|
return _outBuffer;
|
|
}
|
|
|
|
protected:
|
|
|
|
/// Called when a polling event is received.
|
|
/// @events is the mask of events that triggered the wake.
|
|
void handlePoll(SocketDisposition &disposition,
|
|
std::chrono::steady_clock::time_point now,
|
|
const int events) override
|
|
{
|
|
assertCorrectThread();
|
|
|
|
_socketHandler->checkTimeout(now);
|
|
|
|
if (!events)
|
|
return;
|
|
|
|
// FIXME: need to close input, but not output (?)
|
|
bool closed = (events & (POLLHUP | POLLERR | POLLNVAL));
|
|
|
|
// Always try to read.
|
|
closed = !readIncomingData() || closed;
|
|
|
|
auto& log = Log::logger();
|
|
if (log.trace()) {
|
|
LOG_TRC("#" << getFD() << ": Incoming data buffer " << _inBuffer.size() <<
|
|
" bytes, closeSocket? " << closed);
|
|
// log.dump("", &_inBuffer[0], _inBuffer.size());
|
|
}
|
|
|
|
// If we have data, allow the app to consume.
|
|
size_t oldSize = 0;
|
|
while (!_inBuffer.empty() && oldSize != _inBuffer.size())
|
|
{
|
|
oldSize = _inBuffer.size();
|
|
_socketHandler->handleIncomingMessage(disposition);
|
|
if (disposition.isMove())
|
|
return;
|
|
}
|
|
|
|
do
|
|
{
|
|
// If we have space for writing and that was requested
|
|
if ((events & POLLOUT) && _outBuffer.empty())
|
|
_socketHandler->performWrites();
|
|
|
|
// perform the shutdown if we have sent everything.
|
|
if (_shutdownSignalled && _outBuffer.empty())
|
|
{
|
|
closeConnection();
|
|
closed = true;
|
|
break;
|
|
}
|
|
|
|
oldSize = _outBuffer.size();
|
|
|
|
// Write if we can and have data to write.
|
|
if ((events & POLLOUT) && !_outBuffer.empty())
|
|
{
|
|
writeOutgoingData();
|
|
closed = closed || (errno == EPIPE);
|
|
}
|
|
}
|
|
while (oldSize != _outBuffer.size());
|
|
|
|
if (closed)
|
|
{
|
|
LOG_TRC("#" << getFD() << ": Closed. Firing onDisconnect.");
|
|
_closed = true;
|
|
_socketHandler->onDisconnect();
|
|
}
|
|
|
|
if (_closed)
|
|
disposition.setClosed();
|
|
}
|
|
|
|
public:
|
|
/// Override to write data out to socket.
|
|
virtual void writeOutgoingData()
|
|
{
|
|
assertCorrectThread();
|
|
assert(!_outBuffer.empty());
|
|
do
|
|
{
|
|
ssize_t len;
|
|
do
|
|
{
|
|
// Writing more than we can absorb in the kernel causes SSL wasteage.
|
|
len = writeData(&_outBuffer[0], std::min((int)_outBuffer.size(),
|
|
getSendBufferSize()));
|
|
|
|
auto& log = Log::logger();
|
|
if (log.trace() && len > 0) {
|
|
LOG_TRC("#" << getFD() << ": Wrote outgoing data " << len << " bytes.");
|
|
// log.dump("", &_outBuffer[0], len);
|
|
}
|
|
|
|
if (len <= 0 && errno != EAGAIN && errno != EWOULDBLOCK)
|
|
LOG_SYS("#" << getFD() << ": Wrote outgoing data " << len << " bytes.");
|
|
}
|
|
while (len < 0 && errno == EINTR);
|
|
|
|
if (len > 0)
|
|
{
|
|
_bytesSent += len;
|
|
_outBuffer.erase(_outBuffer.begin(), _outBuffer.begin() + len);
|
|
}
|
|
else
|
|
{
|
|
// Poll will handle errors.
|
|
break;
|
|
}
|
|
}
|
|
while (!_outBuffer.empty());
|
|
}
|
|
|
|
/// Does it look like we have some TLS / SSL where we don't expect it ?
|
|
bool sniffSSL() const;
|
|
|
|
protected:
|
|
/// Override to handle reading of socket data differently.
|
|
virtual int readData(char* buf, int len)
|
|
{
|
|
assertCorrectThread();
|
|
#if !MOBILEAPP
|
|
return ::read(getFD(), buf, len);
|
|
#else
|
|
return fakeSocketRead(getFD(), buf, len);
|
|
#endif
|
|
}
|
|
|
|
/// Override to handle writing data to socket differently.
|
|
virtual int writeData(const char* buf, const int len)
|
|
{
|
|
assertCorrectThread();
|
|
#if !MOBILEAPP
|
|
return ::write(getFD(), buf, len);
|
|
#else
|
|
struct pollfd p;
|
|
p.fd = getFD();
|
|
p.events = POLLOUT;
|
|
fakeSocketPoll(&p, 1, -1);
|
|
return fakeSocketWrite(getFD(), buf, len);
|
|
#endif
|
|
}
|
|
|
|
void dumpState(std::ostream& os) override;
|
|
|
|
void setShutdownSignalled(bool shutdownSignalled)
|
|
{
|
|
_shutdownSignalled = shutdownSignalled;
|
|
}
|
|
|
|
bool isShutdownSignalled() const
|
|
{
|
|
return _shutdownSignalled;
|
|
}
|
|
|
|
const std::shared_ptr<SocketHandlerInterface>& getSocketHandler() const
|
|
{
|
|
return _socketHandler;
|
|
}
|
|
|
|
private:
|
|
/// Client handling the actual data.
|
|
std::shared_ptr<SocketHandlerInterface> _socketHandler;
|
|
|
|
std::vector<char> _inBuffer;
|
|
std::vector<char> _outBuffer;
|
|
|
|
uint64_t _bytesSent;
|
|
uint64_t _bytesRecvd;
|
|
|
|
enum class WSState { HTTP, WS } _wsState;
|
|
|
|
/// True if we are already closed.
|
|
bool _closed;
|
|
|
|
/// True when shutdown was requested via shutdown().
|
|
bool _shutdownSignalled;
|
|
};
|
|
|
|
enum class WSOpCode : unsigned char {
|
|
Continuation = 0x0,
|
|
Text = 0x1,
|
|
Binary = 0x2,
|
|
Reserved1 = 0x3,
|
|
Reserved2 = 0x4,
|
|
Reserved3 = 0x5,
|
|
Reserved4 = 0x6,
|
|
Reserved5 = 0x7,
|
|
Close = 0x8,
|
|
Ping = 0x9,
|
|
Pong = 0xa
|
|
// ... reserved
|
|
};
|
|
|
|
namespace HttpHelper
|
|
{
|
|
/// Sends file as HTTP response.
|
|
void sendFile(const std::shared_ptr<StreamSocket>& socket, const std::string& path, const std::string& mediaType,
|
|
Poco::Net::HTTPResponse& response, bool noCache = false, bool deflate = false,
|
|
const bool headerOnly = false);
|
|
}
|
|
#endif
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|