libreoffice-online/net/WebSocketHandler.hpp
Tor Lillqvist d664d4ab40 No pinging necessary in the MOBILEAPP case
There aren't multiple processes that would need to "ping" each others.

Ifdef out the related member variables and code completely. Having
them partially in caused lots of FakeSocket polling with zero timeout
which is less than ideal.

Change-Id: Ibdfa4980d6d4fc9c00ea5146ca8d75ca0df81f1d
Reviewed-on: https://gerrit.libreoffice.org/c/online/+/97021
Tested-by: Jenkins
Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoffice@gmail.com>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
2020-06-24 13:27:47 +02:00

823 lines
28 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <chrono>
#include <memory>
#include <vector>
#include "common/Common.hpp"
#include "common/Log.hpp"
#include "common/Unit.hpp"
#include "Socket.hpp"
#include <Poco/MemoryStream.h>
#include <Poco/Net/HTTPRequest.h>
#include <Poco/Net/HTTPResponse.h>
#include <Poco/Net/WebSocket.h>
class WebSocketHandler : public ProtocolHandlerInterface
{
private:
/// The socket that owns us (we can't own it).
std::weak_ptr<StreamSocket> _socket;
#if !MOBILEAPP
std::chrono::steady_clock::time_point _lastPingSentTime;
int _pingTimeUs;
bool _isMasking;
bool _inFragmentBlock;
#endif
std::vector<char> _wsPayload;
std::atomic<bool> _shuttingDown;
bool _isClient;
protected:
struct WSFrameMask
{
static const unsigned char Fin = 0x80;
static const unsigned char Mask = 0x80;
};
static const int InitialPingDelayMicroS;
static const int PingFrequencyMicroS;
public:
/// Perform upgrade ourselves, or select a client web socket.
/// Parameters:
/// isClient: the instance should behave like a client (true) or like a server (false)
/// (from websocket perspective)
/// isMasking: a client should mask (true) or not (false) outgoing frames
/// isManualDefrag: the message handler should be called for every fragment of a message and
/// defragmentation should be handled inside message handler (true) or the message handler
/// should be called after all fragments of a message were received and the message
/// was defragmented (false).
WebSocketHandler(bool isClient = false, bool isMasking = true) :
#if !MOBILEAPP
_lastPingSentTime(std::chrono::steady_clock::now()),
_pingTimeUs(0),
_isMasking(isClient && isMasking),
_inFragmentBlock(false),
#endif
_shuttingDown(false),
_isClient(isClient)
{
}
/// Upgrades itself to a websocket directly.
/// Parameters:
/// socket: the TCP socket which received the upgrade request
/// request: the HTTP upgrade request to WebSocket
WebSocketHandler(const std::weak_ptr<StreamSocket>& socket,
const Poco::Net::HTTPRequest& request)
: _socket(socket)
#if !MOBILEAPP
, _lastPingSentTime(std::chrono::steady_clock::now() -
std::chrono::microseconds(PingFrequencyMicroS) -
std::chrono::microseconds(InitialPingDelayMicroS))
, _pingTimeUs(0)
, _isMasking(false)
, _inFragmentBlock(false)
#endif
, _shuttingDown(false)
, _isClient(false)
{
upgradeToWebSocket(request);
}
/// Implementation of the ProtocolHandlerInterface.
void onConnect(const std::shared_ptr<StreamSocket>& socket) override
{
_socket = socket;
LOG_TRC('#' << socket->getFD() << " Connected to WS Handler " << this);
}
/// Status codes sent to peer on shutdown.
enum class StatusCodes : unsigned short
{
NORMAL_CLOSE = 1000,
ENDPOINT_GOING_AWAY = 1001,
PROTOCOL_ERROR = 1002,
PAYLOAD_NOT_ACCEPTABLE = 1003,
RESERVED = 1004,
RESERVED_NO_STATUS_CODE = 1005,
RESERVED_ABNORMAL_CLOSE = 1006,
MALFORMED_PAYLOAD = 1007,
POLICY_VIOLATION = 1008,
PAYLOAD_TOO_BIG = 1009,
EXTENSION_REQUIRED = 1010,
UNEXPECTED_CONDITION = 1011,
RESERVED_TLS_FAILURE = 1015
};
/// Sends WS Close frame to the peer.
void sendCloseFrame(const StatusCodes statusCode = StatusCodes::NORMAL_CLOSE, const std::string& statusMessage = "")
{
std::shared_ptr<StreamSocket> socket = _socket.lock();
if (!socket)
{
LOG_ERR("No socket associated with WebSocketHandler " << this);
return;
}
LOG_TRC('#' << socket->getFD() << ": Shutdown websocket, code: " <<
static_cast<unsigned>(statusCode) << ", message: " << statusMessage);
_shuttingDown = true;
#if !MOBILEAPP
const size_t len = statusMessage.size();
std::vector<char> buf(2 + len);
buf[0] = ((((int)statusCode) >> 8) & 0xff);
buf[1] = ((((int)statusCode) >> 0) & 0xff);
std::copy(statusMessage.begin(), statusMessage.end(), buf.begin() + 2);
const unsigned char flags = WSFrameMask::Fin
| static_cast<char>(WSOpCode::Close);
sendFrame(socket, buf.data(), buf.size(), flags);
#endif
}
void shutdown(bool goingAway, const std::string &statusMessage) override
{
shutdown(goingAway ? WebSocketHandler::StatusCodes::ENDPOINT_GOING_AWAY :
WebSocketHandler::StatusCodes::NORMAL_CLOSE, statusMessage);
}
void getIOStats(uint64_t &sent, uint64_t &recv) override
{
std::shared_ptr<StreamSocket> socket = getSocket().lock();
if (socket)
socket->getIOStats(sent, recv);
else
{
sent = 0;
recv = 0;
}
}
void shutdown(const StatusCodes statusCode = StatusCodes::NORMAL_CLOSE, const std::string& statusMessage = "")
{
if (!_shuttingDown)
sendCloseFrame(statusCode, statusMessage);
std::shared_ptr<StreamSocket> socket = _socket.lock();
if (socket)
{
socket->closeConnection();
socket->getInBuffer().clear();
}
_wsPayload.clear();
#if !MOBILEAPP
_inFragmentBlock = false;
#endif
_shuttingDown = false;
}
bool handleTCPStream(const std::shared_ptr<StreamSocket>& socket)
{
assert(socket && "Expected a valid socket instance.");
// websocket fun !
const size_t len = socket->getInBuffer().size();
if (len == 0)
return false; // avoid logging.
#if !MOBILEAPP
if (len < 2) // partial read
{
LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket message, have " << len << " bytes");
return false;
}
unsigned char *p = reinterpret_cast<unsigned char*>(&socket->getInBuffer()[0]);
const bool fin = p[0] & 0x80;
const WSOpCode code = static_cast<WSOpCode>(p[0] & 0x0f);
const bool hasMask = p[1] & 0x80;
size_t payloadLen = p[1] & 0x7f;
size_t headerLen = 2;
// normally - 7 bit length.
if (payloadLen == 126) // 2 byte length
{
if (len < 2 + 2)
{
LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket message, have " << len << " bytes");
return false;
}
payloadLen = (((unsigned)p[2]) << 8) | ((unsigned)p[3]);
headerLen += 2;
}
else if (payloadLen == 127) // 8 byte length
{
if (len < 2 + 8)
{
LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket message, have " << len << " bytes");
return false;
}
payloadLen = ((((uint64_t)p[9]) << 0) + (((uint64_t)p[8]) << 8) +
(((uint64_t)p[7]) << 16) + (((uint64_t)p[6]) << 24) +
(((uint64_t)p[5]) << 32) + (((uint64_t)p[4]) << 40) +
(((uint64_t)p[3]) << 48) + (((uint64_t)p[2]) << 56));
// FIXME: crop read length to remove top / sign bits.
headerLen += 8;
}
unsigned char *data, *mask = nullptr;
if (hasMask)
{
mask = p + headerLen;
headerLen += 4;
}
if (payloadLen + headerLen > len)
{ // partial read wait for more data.
LOG_TRC('#' << socket->getFD() << ": Still incomplete WebSocket frame, have " << len
<< " bytes, frame is " << payloadLen + headerLen << " bytes");
return false;
}
if (hasMask && _isClient)
{
LOG_ERR('#' << socket->getFD() << ": Servers should not send masked frames. Only clients.");
shutdown(StatusCodes::PROTOCOL_ERROR);
return true;
}
LOG_TRC('#' << socket->getFD() << ": Incoming WebSocket data of " << len << " bytes: "
<< Util::stringifyHexLine(socket->getInBuffer(), 0, std::min((size_t)32, len)));
data = p + headerLen;
if (isControlFrame(code))
{
//Process control frames
std::vector<char> ctrlPayload;
readPayload(data, payloadLen, mask, ctrlPayload);
socket->getInBuffer().erase(socket->getInBuffer().begin(), socket->getInBuffer().begin() + headerLen + payloadLen);
LOG_TRC('#' << socket->getFD() << ": Incoming WebSocket frame code " << static_cast<unsigned>(code) <<
", fin? " << fin << ", mask? " << hasMask << ", payload length: " << payloadLen <<
", residual socket data: " << socket->getInBuffer().size() << " bytes.");
// All control frames MUST NOT be fragmented and MUST have a payload length of 125 bytes or less
if (!fin)
{
LOG_ERR('#' << socket->getFD() << ": A control frame cannot be fragmented.");
shutdown(StatusCodes::PROTOCOL_ERROR);
return true;
}
if (payloadLen > 125)
{
LOG_ERR('#' << socket->getFD() << ": The payload length of a control frame must not exceed 125 bytes.");
shutdown(StatusCodes::PROTOCOL_ERROR);
return true;
}
switch (code)
{
case WSOpCode::Pong:
if (_isClient)
{
LOG_ERR('#' << socket->getFD() << ": Servers should not send pongs, only clients");
shutdown(StatusCodes::POLICY_VIOLATION);
return true;
}
else
{
_pingTimeUs = std::chrono::duration_cast<std::chrono::microseconds>
(std::chrono::steady_clock::now() - _lastPingSentTime).count();
LOG_TRC('#' << socket->getFD() << ": Pong received: " << _pingTimeUs << " microseconds");
}
break;
case WSOpCode::Ping:
if (_isClient)
{
auto now = std::chrono::steady_clock::now();
_pingTimeUs = std::chrono::duration_cast<std::chrono::microseconds>
(now - _lastPingSentTime).count();
sendPong(now, &ctrlPayload[0], payloadLen, socket);
}
else
{
LOG_ERR('#' << socket->getFD() << ": Clients should not send pings, only servers");
shutdown(StatusCodes::POLICY_VIOLATION);
return true;
}
break;
case WSOpCode::Close:
{
std::string message;
StatusCodes statusCode = StatusCodes::NORMAL_CLOSE;
if (!_shuttingDown)
{
// Peer-initiated shutdown must be echoed.
// Otherwise, this is the echo to _our_ shutdown message, which we should ignore.
LOG_TRC('#' << socket->getFD() << ": Peer initiated socket shutdown. Code: " << static_cast<int>(statusCode));
if (ctrlPayload.size())
{
statusCode = static_cast<StatusCodes>((((uint64_t)(unsigned char)ctrlPayload[0]) << 8) +
(((uint64_t)(unsigned char)ctrlPayload[1]) << 0));
if (ctrlPayload.size() > 2)
message.assign(&ctrlPayload[2], &ctrlPayload[2] + ctrlPayload.size() - 2);
}
}
shutdown(statusCode, message);
return true;
}
default:
LOG_ERR('#' << socket->getFD() << ": Received unknown control code");
shutdown(StatusCodes::PROTOCOL_ERROR);
break;
}
return true;
}
// Check data frames for errors
if (_inFragmentBlock)
{
if (code != WSOpCode::Continuation)
{
LOG_ERR('#' << socket->getFD() << ": A fragment that is not the first fragment of a message must have the opcode equal to 0.");
shutdown(StatusCodes::PROTOCOL_ERROR);
return true;
}
}
else if (code == WSOpCode::Continuation)
{
LOG_ERR('#' << socket->getFD() << ": An unfragmented message or the first fragment of a fragmented message must have the opcode different than 0.");
shutdown(StatusCodes::PROTOCOL_ERROR);
return true;
}
//Process data frame
readPayload(data, payloadLen, mask, _wsPayload);
#else
unsigned char * const p = reinterpret_cast<unsigned char*>(&socket->getInBuffer()[0]);
_wsPayload.insert(_wsPayload.end(), p, p + len);
const size_t headerLen = 0;
const size_t payloadLen = len;
#endif
socket->getInBuffer().erase(socket->getInBuffer().begin(), socket->getInBuffer().begin() + headerLen + payloadLen);
#if !MOBILEAPP
LOG_TRC('#' << socket->getFD() << ": Incoming WebSocket frame code " << static_cast<unsigned>(code) <<
", fin? " << fin << ", mask? " << hasMask << ", payload length: " << payloadLen <<
", residual socket data: " << socket->getInBuffer().size() << " bytes, unmasked data: "+
Util::stringifyHexLine(_wsPayload, 0, std::min((size_t)32, _wsPayload.size())));
if (fin)
{
// If is final fragment then process the accumulated message.
handleMessage(_wsPayload);
_inFragmentBlock = false;
}
else
{
_inFragmentBlock = true;
// If is not final fragment then wait for next fragment.
return false;
}
#else
handleMessage(_wsPayload);
#endif
_wsPayload.clear();
return true;
}
/// Implementation of the ProtocolHandlerInterface.
virtual void handleIncomingMessage(SocketDisposition&) override
{
std::shared_ptr<StreamSocket> socket = _socket.lock();
#if MOBILEAPP
// No separate "upgrade" is going on
if (socket && !socket->isWebSocket())
socket->setWebSocket();
#endif
if (!socket)
{
LOG_ERR("No socket associated with WebSocketHandler " << this);
}
#if !MOBILEAPP
else if (_isClient && !socket->isWebSocket())
handleClientUpgrade(socket);
#endif
else
{
while (handleTCPStream(socket))
; // might have multiple messages in the accumulated buffer.
}
}
int getPollEvents(std::chrono::steady_clock::time_point now,
int64_t & timeoutMaxMicroS) override
{
#if !MOBILEAPP
if (!_isClient)
{
const int64_t timeSincePingMicroS =
std::chrono::duration_cast<std::chrono::microseconds>(now - _lastPingSentTime).count();
timeoutMaxMicroS = std::min(timeoutMaxMicroS, PingFrequencyMicroS - timeSincePingMicroS);
}
#endif
int events = POLLIN;
if (_msgHandler && _msgHandler->hasQueuedMessages())
events |= POLLOUT;
return events;
}
#if !MOBILEAPP
private:
/// Send a ping message
void sendPingOrPong(std::chrono::steady_clock::time_point now,
const char* data, const size_t len,
const WSOpCode code,
const std::shared_ptr<StreamSocket>& socket)
{
assert(socket && "Expected a valid socket instance.");
// Must not send this before we're upgraded.
if (!socket->isWebSocket())
{
LOG_WRN("Attempted ping on non-upgraded websocket! #" << socket->getFD());
_lastPingSentTime = now; // Pretend we sent it to avoid timing out immediately.
return;
}
LOG_TRC('#' << socket->getFD() << ": Sending " <<
(const char *)(code == WSOpCode::Ping ? " ping." : "pong."));
// FIXME: allow an empty payload.
sendMessage(data, len, code, false);
_lastPingSentTime = now;
}
void sendPing(std::chrono::steady_clock::time_point now,
const std::shared_ptr<StreamSocket>& socket)
{
assert(!_isClient);
sendPingOrPong(now, "", 1, WSOpCode::Ping, socket);
}
void sendPong(std::chrono::steady_clock::time_point now,
const char* data, const size_t len,
const std::shared_ptr<StreamSocket>& socket)
{
assert(_isClient);
sendPingOrPong(now, data, len, WSOpCode::Pong, socket);
}
#endif
/// Do we need to handle a timeout ?
void checkTimeout(std::chrono::steady_clock::time_point now) override
{
#if !MOBILEAPP
if (_isClient)
return;
const int64_t timeSincePingMicroS =
std::chrono::duration_cast<std::chrono::microseconds>(now - _lastPingSentTime).count();
if (timeSincePingMicroS >= PingFrequencyMicroS)
{
const std::shared_ptr<StreamSocket> socket = _socket.lock();
if (socket)
sendPing(now, socket);
}
#endif
}
public:
void performWrites() override
{
if (_msgHandler)
_msgHandler->writeQueuedMessages();
}
void onDisconnect() override
{
if (_msgHandler)
_msgHandler->onDisconnect();
}
/// Sends a WebSocket Text message.
int sendMessage(const std::string& msg) const
{
return sendTextMessage(msg.c_str(), msg.size());
}
/// Implementation of the ProtocolHandlerInterface.
int sendTextMessage(const char* msg, const size_t len, bool flush = false) const override
{
return sendMessage(msg, len, WSOpCode::Text, flush);
}
/// Implementation of the ProtocolHandlerInterface.
int sendBinaryMessage(const char *data, const size_t len, bool flush = false) const override
{
return sendMessage(data, len, WSOpCode::Binary, flush);
}
/// Sends a WebSocket message of WPOpCode type.
/// Returns the number of bytes written (including frame overhead) on success,
/// 0 for closed/invalid socket, and -1 for other errors.
int sendMessage(const char* data, const size_t len, const WSOpCode code, const bool flush = true) const
{
int unitReturn = -1;
if (!Util::isFuzzing() && UnitBase::get().filterSendMessage(data, len, code, flush, unitReturn))
return unitReturn;
//TODO: Support fragmented messages.
std::shared_ptr<StreamSocket> socket = _socket.lock();
return sendFrame(socket, data, len, WSFrameMask::Fin | static_cast<unsigned char>(code), flush);
}
protected:
#if !MOBILEAPP
/// Builds a websocket frame based on data and flags received as parameters.
/// The frame is output in 'out' parameter
void buildFrame(const char* data, const uint64_t len, unsigned char flags, std::vector<char>& out) const
{
out.push_back(flags);
int maskFlag = _isMasking ? 0x80 : 0;
if (len < 126)
{
out.push_back((char)(len | maskFlag));
}
else if (len <= 0xffff)
{
out.push_back((char)(126 | maskFlag));
out.push_back(static_cast<char>((len >> 8) & 0xff));
out.push_back(static_cast<char>((len >> 0) & 0xff));
}
else
{
out.push_back((char)(127 | maskFlag));
out.push_back(static_cast<char>((len >> 56) & 0xff));
out.push_back(static_cast<char>((len >> 48) & 0xff));
out.push_back(static_cast<char>((len >> 40) & 0xff));
out.push_back(static_cast<char>((len >> 32) & 0xff));
out.push_back(static_cast<char>((len >> 24) & 0xff));
out.push_back(static_cast<char>((len >> 16) & 0xff));
out.push_back(static_cast<char>((len >> 8) & 0xff));
out.push_back(static_cast<char>((len >> 0) & 0xff));
}
if (_isMasking)
{ // flip some top bits - perhaps it helps.
size_t mask = out.size();
out.push_back(static_cast<char>(0x81));
out.push_back(static_cast<char>(0x76));
out.push_back(static_cast<char>(0x81));
out.push_back(static_cast<char>(0x76));
// Copy the data.
out.insert(out.end(), data, data + len);
// Mask it.
for (size_t i = 4; i < out.size() - mask; ++i)
out[mask + i] = out[mask + i] ^ out[mask + (i%4)];
}
else
{
// Copy the data.
out.insert(out.end(), data, data + len);
}
}
#endif
/// Sends a WebSocket frame given the data, length, and flags.
/// Returns the number of bytes written (including frame overhead) on success,
/// 0 for closed/invalid socket, and -1 for other errors.
int sendFrame(const std::shared_ptr<StreamSocket>& socket,
const char* data, const uint64_t len,
unsigned char flags, const bool flush = true) const
{
if (!socket || data == nullptr || len == 0)
return -1;
if (socket->isClosed())
return 0;
socket->assertCorrectThread();
std::vector<char>& out = socket->getOutBuffer();
#if !MOBILEAPP
const size_t oldSize = out.size();
buildFrame(data, len, flags, out);
const size_t size = out.size() - oldSize;
if (flush)
socket->writeOutgoingData();
#else
LOG_TRC("WebSocketHandle::sendFrame: Writing to #" << socket->getFD() << ' ' << len << " bytes");
// We ignore the flush parameter and always flush in the MOBILEAPP case because there is no
// WebSocket framing, we put the messages as such into the FakeSocket queue.
(void) flush;
out.insert(out.end(), data, data + len);
const size_t size = out.size();
socket->writeOutgoingData();
#endif
return size;
}
bool isControlFrame(WSOpCode code){ return code >= WSOpCode::Close; }
void readPayload(unsigned char *data, size_t dataLen, unsigned char* mask, std::vector<char>& payload)
{
if (dataLen == 0)
return;
if (mask)
{
size_t end = payload.size();
payload.resize(end + dataLen);
if (dataLen > 0)
{
char* wsData = &payload[end];
for (size_t i = 0; i < dataLen; ++i)
*wsData++ = data[i] ^ mask[i % 4];
}
}
else
payload.insert(payload.end(), data, data + dataLen);
}
/// To be overriden to handle the websocket messages the way you need.
virtual void handleMessage(const std::vector<char> &data)
{
if (_msgHandler)
_msgHandler->handleMessage(data);
}
const std::weak_ptr<StreamSocket>& getSocket() const
{
return _socket;
}
void setSocket(const std::weak_ptr<StreamSocket>& socket)
{
_socket = socket;
}
/// Implementation of the ProtocolHandlerInterface.
void dumpState(std::ostream& os) override;
private:
/// To make the protected 'computeAccept' accessible.
class PublicComputeAccept : public Poco::Net::WebSocket
{
public:
static std::string doComputeAccept(const std::string &key)
{
return computeAccept(key);
}
};
protected:
/// Upgrade the http(s) connection to a websocket.
void upgradeToWebSocket(const Poco::Net::HTTPRequest& req)
{
std::shared_ptr<StreamSocket> socket = _socket.lock();
if (!socket)
throw std::runtime_error("Invalid socket while upgrading to WebSocket. Request: " + req.getURI());
LOG_TRC('#' << socket->getFD() << ": Upgrading to WebSocket.");
assert(!socket->isWebSocket());
#if !MOBILEAPP
// create our websocket goodness ...
const int wsVersion = std::stoi(req.get("Sec-WebSocket-Version", "13"));
const std::string wsKey = req.get("Sec-WebSocket-Key", "");
const std::string wsProtocol = req.get("Sec-WebSocket-Protocol", "chat");
// FIXME: other sanity checks ...
LOG_INF('#' << socket->getFD() << ": WebSocket version: " << wsVersion <<
", key: [" << wsKey << "], protocol: [" << wsProtocol << "].");
#if ENABLE_DEBUG
if (std::getenv("LOOL_ZERO_BUFFER_SIZE"))
socket->setSocketBufferSize(0);
#endif
std::ostringstream oss;
oss << "HTTP/1.1 101 Switching Protocols\r\n"
<< "Upgrade: websocket\r\n"
<< "Connection: Upgrade\r\n"
<< "Sec-WebSocket-Accept: " << PublicComputeAccept::doComputeAccept(wsKey) << "\r\n"
<< "\r\n";
const std::string res = oss.str();
LOG_TRC('#' << socket->getFD() << ": Sending WS Upgrade response: " << res);
socket->send(res);
#endif
setWebSocket();
}
#if !MOBILEAPP
// Handle incoming upgrade to full socket as client WS.
void handleClientUpgrade(const std::shared_ptr<StreamSocket>& socket)
{
assert(socket && "socket must be valid");
LOG_TRC("Incoming client websocket upgrade response: "
<< std::string(&socket->getInBuffer()[0], socket->getInBuffer().size()));
bool bOk = false;
StreamSocket::MessageMap map;
try
{
Poco::MemoryInputStream message(&socket->getInBuffer()[0], socket->getInBuffer().size());;
Poco::Net::HTTPResponse response;
response.read(message);
{
static const std::string marker("\r\n\r\n");
auto itBody = std::search(socket->getInBuffer().begin(),
socket->getInBuffer().end(),
marker.begin(), marker.end());
if (itBody != socket->getInBuffer().end())
map._headerSize = itBody - socket->getInBuffer().begin() + marker.size();
}
if (response.getStatus() == Poco::Net::HTTPResponse::HTTP_SWITCHING_PROTOCOLS
&& response.has("Upgrade")
&& Poco::icompare(response.get("Upgrade"), "websocket") == 0)
{
#if 0 // SAL_DEBUG ...
const std::string wsKey = response.get("Sec-WebSocket-Accept", "");
const std::string wsProtocol = response.get("Sec-WebSocket-Protocol", "");
if (Poco::icompare(wsProtocol, "chat") != 0)
LOG_ERR("Unknown websocket protocol " << wsProtocol);
else
#endif
{
LOG_TRC("Accepted incoming websocket response");
// FIXME: validate Sec-WebSocket-Accept vs. Sec-WebSocket-Key etc.
bOk = true;
}
}
}
catch (const Poco::Exception& exc)
{
LOG_DBG("handleClientUpgrade exception caught: " << exc.displayText());
}
catch (const std::exception& exc)
{
LOG_DBG("handleClientUpgrade exception caught.");
}
if (!bOk || map._headerSize == 0)
{
LOG_ERR("Bad websocker server response.");
socket->shutdown();
return;
}
setWebSocket();
socket->eraseFirstInputBytes(map);
}
#endif
void setWebSocket()
{
std::shared_ptr<StreamSocket> socket = _socket.lock();
if (socket)
socket->setWebSocket();
#if !MOBILEAPP
// No need to ping right upon connection/upgrade,
// but do reset the time to avoid pinging immediately after.
_lastPingSentTime = std::chrono::steady_clock::now();
#endif
}
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */