f72b7d2ba1
This slows things down terribly, particularly the setting on the websocket made tiles appearing one by one. Let's keep the possibility to zero the buffer sizes for debugging, but hide that behind an env. variable (and in debug builds only anyway). Change-Id: Ie4d2cdb3c0ec3c50f1a2b4f9941a462ac4f2d196 |
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.. | ||
clientnb.cpp | ||
loolnb.cpp | ||
ServerSocket.hpp | ||
Socket.cpp | ||
Socket.hpp | ||
Ssl.cpp | ||
Ssl.hpp | ||
SslSocket.hpp | ||
WebSocketHandler.hpp |