2011-09-29 15:42:27 -05:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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2011-08-12 08:53:12 -05:00
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include "oox/drawingml/scene3dcontext.hxx"
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#include <com/sun/star/io/XInputStream.hpp>
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#include <com/sun/star/graphic/XGraphicProvider.hpp>
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#include <cppuhelper/exc_hlp.hxx>
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#include <comphelper/anytostring.hxx>
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#include "oox/drawingml/colorchoicecontext.hxx"
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#include "oox/drawingml/drawingmltypes.hxx"
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#include "oox/drawingml/fillproperties.hxx"
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#include "oox/core/namespaces.hxx"
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#include "oox/core/xmlfilterbase.hxx"
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#include "oox/helper/attributelist.hxx"
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using ::rtl::OUString;
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using ::oox::core::ContextHandler;
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using ::oox::core::XmlFilterBase;
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using namespace ::com::sun::star;
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using namespace ::com::sun::star::uno;
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using namespace ::com::sun::star::xml::sax;
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namespace oox { namespace drawingml {
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Scene3DContext::Scene3DContext( ContextHandler& rParent, Shape3DProperties& r3DProperties ) throw()
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: ContextHandler( rParent )
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, mr3DProperties( r3DProperties )
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{
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}
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Reference< XFastContextHandler > Scene3DContext::createFastChildContext( sal_Int32 aElementToken, const Reference< XFastAttributeList >& xAttribs )
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throw ( SAXException, RuntimeException )
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{
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AttributeList aAttribs( xAttribs );
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Reference< XFastContextHandler > xRet;
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switch( aElementToken )
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{
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case NMSP_DRAWINGML|XML_camera:
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mr3DProperties.mfFieldOfVision = aAttribs.getInteger( XML_fov, 0 ) / 36000000.0;
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mr3DProperties.mfZoom = aAttribs.getInteger( XML_zoom, 100000 ) / 100000.0;
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mr3DProperties.mnPreset = aAttribs.getToken( XML_prst, XML_none );
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legacyObliqueTopLeft
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legacyObliqueTop
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legacyObliqueTopRight
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legacyObliqueLeft
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legacyObliqueFront
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legacyObliqueRight
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legacyObliqueBottomLeft
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legacyObliqueBottom
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legacyObliqueBottomRight
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legacyPerspectiveTopLeft
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legacyPerspectiveTop
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legacyPerspectiveTopRight
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legacyPerspectiveLeft
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legacyPerspectiveFront
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legacyPerspectiveRight
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legacyPerspectiveBottomLeft
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legacyPerspectiveBottom
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legacyPerspectiveBottomRight
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orthographicFront
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isometricTopUp
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isometricTopDown
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isometricBottomUp
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isometricBottomDown
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isometricLeftUp
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isometricLeftDown
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isometricRightUp
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isometricRightDown
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isometricOffAxis1Left
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isometricOffAxis1Right
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isometricOffAxis1Top
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isometricOffAxis2Left
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isometricOffAxis2Right
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isometricOffAxis2Top
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isometricOffAxis3Left
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isometricOffAxis3Right
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isometricOffAxis3Bottom
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isometricOffAxis4Left
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isometricOffAxis4Right
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isometricOffAxis4Bottom
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obliqueTopLeft
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obliqueTop
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obliqueTopRight
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obliqueLeft
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obliqueRight
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obliqueBottomLeft
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obliqueBottom
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obliqueBottomRight
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perspectiveFront
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perspectiveLeft
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perspectiveRight
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perspectiveAbove
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perspectiveBelow
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perspectiveAboveLeftFacing
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perspectiveAboveRightFacing
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perspectiveContrastingLeftFacing
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perspectiveContrastingRightFacing
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perspectiveHeroicLeftFacing
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perspectiveHeroicRightFacing
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perspectiveHeroicExtremeLeftFacing
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perspectiveHeroicExtremeRightFacing
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perspectiveRelaxed
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perspectiveRelaxedModerately
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// TODO: nested element XML_rot
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break;
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case NMSP_DRAWINGML|XML_lightRig:
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mr3DProperties.mnLightRigDirection = aAttribs.getToken( XML_dir, XML_none );
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XML_tl
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XML_t
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XML_tr
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XML_l
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XML_r
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XML_bl
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XML_b
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XML_br
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mr3DProperties.mnLightRigType = aAttribs.getToken( XML_rig, XML_none );
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XML_legacyFlat1
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XML_legacyFlat2
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XML_legacyFlat3
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XML_legacyFlat4
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XML_legacyNormal1
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XML_legacyNormal2
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XML_legacyNormal3
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XML_legacyNormal4
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XML_legacyHarsh1
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XML_legacyHarsh2
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XML_legacyHarsh3
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XML_legacyHarsh4
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XML_threePt
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XML_balanced
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XML_soft
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XML_harsh
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XML_flood
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XML_contrasting
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XML_morning
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XML_sunrise
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XML_sunset
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XML_chilly
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XML_freezing
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XML_flat
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XML_twoPt
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XML_glow
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XML_brightRoom
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// TODO: nested element XML_rot
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break;
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case NMSP_DRAWINGML|XML_backdrop:
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case NMSP_DRAWINGML|XML_extLst:
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return xRet; // TODO: later (backdrop is not supported by core anyway)
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}
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return xRet;
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}
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} }
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2011-09-29 15:42:27 -05:00
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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