2006-10-19 04:40:02 -05:00
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/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: groupprimitive3d.cxx,v $
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*
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2008-06-10 03:29:56 -05:00
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* $Revision: 1.6 $
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2006-10-19 04:40:02 -05:00
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*
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2008-06-10 03:29:56 -05:00
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* last change: $Author: aw $ $Date: 2008-06-10 09:29:33 $
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2006-10-19 04:40:02 -05:00
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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2008-03-05 02:18:45 -06:00
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_drawinglayer.hxx"
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#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
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#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
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2006-10-19 04:40:02 -05:00
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive3d
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{
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/// default: just return children, so all renderers not supporting group will use it's content
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Primitive3DSequence GroupPrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
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{
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return getChildren();
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}
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GroupPrimitive3D::GroupPrimitive3D( const Primitive3DSequence& rChildren )
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: BufDecPrimitive3D(),
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maChildren(rChildren)
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{
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}
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/** The compare opertator uses the Sequence::==operator, so only checking if
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the rererences are equal. All non-equal references are interpreted as
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non-equal.
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*/
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bool GroupPrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
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{
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if(BufDecPrimitive3D::operator==(rPrimitive))
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{
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const GroupPrimitive3D& rCompare = static_cast< const GroupPrimitive3D& >(rPrimitive);
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return (arePrimitive3DSequencesEqual(getChildren(), rCompare.getChildren()));
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}
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return false;
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}
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2006-11-07 08:49:11 -06:00
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// provide unique ID
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ImplPrimitrive3DIDBlock(GroupPrimitive3D, PRIMITIVE3D_ID_GROUPPRIMITIVE3D)
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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