office-gobmx/sd/source/ui/func/fuediglu.cxx

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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
* Copyright 2008 by Sun Microsystems, Inc.
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*
* OpenOffice.org - a multi-platform office productivity suite
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*
* $RCSfile: fuediglu.cxx,v $
* $Revision: 1.13 $
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*
* This file is part of OpenOffice.org.
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*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
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*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
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*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
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*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sd.hxx"
#include "fuediglu.hxx"
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#include <svtools/eitem.hxx>
#include <svx/dialogs.hrc>
#include <svx/svdglue.hxx>
#include <sfx2/request.hxx>
#include "app.hrc"
#include "strings.hrc"
#include "res_bmp.hrc"
#ifndef SD_WINDOW_SHELL_HXX
#include "Window.hxx"
#endif
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#include "drawdoc.hxx"
#ifndef SD_FRAMW_VIEW_HXX
#include "FrameView.hxx"
#endif
#include "View.hxx"
#include "ViewShell.hxx"
#include "ViewShellBase.hxx"
#include "ToolBarManager.hxx"
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namespace sd {
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TYPEINIT1( FuEditGluePoints, FuDraw );
/*************************************************************************
|*
|* Konstruktor
|*
\************************************************************************/
FuEditGluePoints::FuEditGluePoints (
ViewShell* pViewSh,
::sd::Window* pWin,
::sd::View* pView,
SdDrawDocument* pDoc,
SfxRequest& rReq)
: FuDraw(pViewSh, pWin, pView, pDoc, rReq)
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{
}
FunctionReference FuEditGluePoints::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent )
{
FuEditGluePoints* pFunc;
FunctionReference xFunc( pFunc = new FuEditGluePoints( pViewSh, pWin, pView, pDoc, rReq ) );
xFunc->DoExecute(rReq);
pFunc->SetPermanent( bPermanent );
return xFunc;
}
void FuEditGluePoints::DoExecute( SfxRequest& rReq )
{
FuDraw::DoExecute( rReq );
mpView->SetInsGluePointMode(FALSE);
mpViewShell->GetViewShellBase().GetToolBarManager()->AddToolBar(
ToolBarManager::TBG_FUNCTION,
ToolBarManager::msGluePointsToolBar);
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}
/*************************************************************************
|*
|* Destruktor
|*
\************************************************************************/
FuEditGluePoints::~FuEditGluePoints()
{
mpView->BrkAction();
mpView->UnmarkAllGluePoints();
mpView->SetInsGluePointMode(FALSE);
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}
/*************************************************************************
|*
|* MouseButtonDown-event
|*
\************************************************************************/
BOOL FuEditGluePoints::MouseButtonDown(const MouseEvent& rMEvt)
{
mpView->SetActualWin( mpWindow );
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BOOL bReturn = FuDraw::MouseButtonDown(rMEvt);
if (mpView->IsAction())
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{
if (rMEvt.IsRight())
mpView->BckAction();
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return TRUE;
}
if (rMEvt.IsLeft())
{
bReturn = TRUE;
USHORT nHitLog = USHORT ( mpWindow->PixelToLogic(Size(HITPIX,0)).Width() );
USHORT nDrgLog = USHORT ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() );
mpWindow->CaptureMouse();
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SdrViewEvent aVEvt;
SdrHitKind eHit = mpView->PickAnything(rMEvt, SDRMOUSEBUTTONDOWN, aVEvt);
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if (eHit == SDRHIT_HANDLE)
{
/******************************************************************
* Handle draggen
******************************************************************/
SdrHdl* pHdl = aVEvt.pHdl;
if (mpView->IsGluePointMarked(aVEvt.pObj, aVEvt.nGlueId) && rMEvt.IsShift())
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{
mpView->UnmarkGluePoint(aVEvt.pObj, aVEvt.nGlueId, aVEvt.pPV);
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pHdl = NULL;
}
if (pHdl)
{
// Handle draggen
mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, aVEvt.pHdl, nDrgLog);
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}
}
else if (eHit == SDRHIT_MARKEDOBJECT && mpView->IsInsGluePointMode())
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{
/******************************************************************
* Klebepunkt einfuegen
******************************************************************/
mpView->BegInsGluePoint(aMDPos);
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}
else if (eHit == SDRHIT_MARKEDOBJECT && rMEvt.IsMod1())
{
/******************************************************************
* Klebepunkt selektieren
******************************************************************/
if (!rMEvt.IsShift())
mpView->UnmarkAllGluePoints();
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mpView->BegMarkGluePoints(aMDPos);
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}
else if (eHit == SDRHIT_MARKEDOBJECT && !rMEvt.IsShift() && !rMEvt.IsMod2())
{
/******************************************************************
* Objekt verschieben
******************************************************************/
mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, NULL, nDrgLog);
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}
else if (eHit == SDRHIT_GLUEPOINT)
{
/******************************************************************
* Klebepunkt selektieren
******************************************************************/
if (!rMEvt.IsShift())
mpView->UnmarkAllGluePoints();
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mpView->MarkGluePoint(aVEvt.pObj, aVEvt.nGlueId, aVEvt.pPV);
SdrHdl* pHdl = mpView->GetGluePointHdl(aVEvt.pObj, aVEvt.nGlueId);
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if (pHdl)
{
mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, pHdl, nDrgLog);
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}
}
else
{
/******************************************************************
* Objekt selektieren oder draggen
******************************************************************/
if (!rMEvt.IsShift() && !rMEvt.IsMod2() && eHit == SDRHIT_UNMARKEDOBJECT)
{
mpView->UnmarkAllObj();
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}
BOOL bMarked = FALSE;
if (!rMEvt.IsMod1())
{
if (rMEvt.IsMod2())
{
bMarked = mpView->MarkNextObj(aMDPos, nHitLog, rMEvt.IsShift());
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}
else
{
bMarked = mpView->MarkObj(aMDPos, nHitLog, rMEvt.IsShift());
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}
}
if (bMarked &&
(!rMEvt.IsShift() || eHit == SDRHIT_MARKEDOBJECT))
{
// Objekt verschieben
mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, aVEvt.pHdl, nDrgLog);
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}
else if (mpView->AreObjectsMarked())
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{
/**************************************************************
* Klebepunkt selektieren
**************************************************************/
if (!rMEvt.IsShift())
mpView->UnmarkAllGluePoints();
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mpView->BegMarkGluePoints(aMDPos);
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}
else
{
/**************************************************************
* Objekt selektieren
**************************************************************/
mpView->BegMarkObj(aMDPos);
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}
}
ForcePointer(&rMEvt);
}
return bReturn;
}
/*************************************************************************
|*
|* MouseMove-event
|*
\************************************************************************/
BOOL FuEditGluePoints::MouseMove(const MouseEvent& rMEvt)
{
mpView->SetActualWin( mpWindow );
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FuDraw::MouseMove(rMEvt);
if (mpView->IsAction())
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{
Point aPix(rMEvt.GetPosPixel());
Point aPnt( mpWindow->PixelToLogic(aPix) );
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ForceScroll(aPix);
mpView->MovAction(aPnt);
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}
ForcePointer(&rMEvt);
return TRUE;
}
/*************************************************************************
|*
|* MouseButtonUp-event
|*
\************************************************************************/
BOOL FuEditGluePoints::MouseButtonUp(const MouseEvent& rMEvt)
{
mpView->SetActualWin( mpWindow );
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BOOL bReturn = FALSE;
if (mpView->IsAction())
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{
bReturn = TRUE;
mpView->EndAction();
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}
FuDraw::MouseButtonUp(rMEvt);
USHORT nDrgLog = USHORT ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() );
Point aPos = mpWindow->PixelToLogic( rMEvt.GetPosPixel() );
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if (Abs(aMDPos.X() - aPos.X()) < nDrgLog &&
Abs(aMDPos.Y() - aPos.Y()) < nDrgLog &&
!rMEvt.IsShift() && !rMEvt.IsMod2())
{
SdrViewEvent aVEvt;
SdrHitKind eHit = mpView->PickAnything(rMEvt, SDRMOUSEBUTTONDOWN, aVEvt);
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if (eHit == SDRHIT_NONE)
{
// Klick auf der Stelle: deselektieren
mpView->UnmarkAllObj();
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}
}
mpWindow->ReleaseMouse();
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return bReturn;
}
/*************************************************************************
|*
|* Tastaturereignisse bearbeiten
|*
|* Wird ein KeyEvent bearbeitet, so ist der Return-Wert TRUE, andernfalls
|* FALSE.
|*
\************************************************************************/
BOOL FuEditGluePoints::KeyInput(const KeyEvent& rKEvt)
{
mpView->SetActualWin( mpWindow );
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BOOL bReturn = FuDraw::KeyInput(rKEvt);
return bReturn;
}
/*************************************************************************
|*
|* Command-event
|*
\************************************************************************/
BOOL FuEditGluePoints::Command(const CommandEvent& rCEvt)
{
mpView->SetActualWin( mpWindow );
return FuPoor::Command( rCEvt );
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}
/*************************************************************************
|*
|* Funktion aktivieren
|*
\************************************************************************/
void FuEditGluePoints::Activate()
{
mpView->SetGluePointEditMode();
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FuDraw::Activate();
}
/*************************************************************************
|*
|* Funktion deaktivieren
|*
\************************************************************************/
void FuEditGluePoints::Deactivate()
{
mpView->SetGluePointEditMode( FALSE );
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FuDraw::Deactivate();
}
/*************************************************************************
|*
|* Request verarbeiten
|*
\************************************************************************/
void FuEditGluePoints::ReceiveRequest(SfxRequest& rReq)
{
switch (rReq.GetSlot())
{
case SID_GLUE_INSERT_POINT:
{
mpView->SetInsGluePointMode(!mpView->IsInsGluePointMode());
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}
break;
case SID_GLUE_ESCDIR_LEFT:
{
mpView->SetMarkedGluePointsEscDir( SDRESC_LEFT,
!mpView->IsMarkedGluePointsEscDir( SDRESC_LEFT ) );
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}
break;
case SID_GLUE_ESCDIR_RIGHT:
{
mpView->SetMarkedGluePointsEscDir( SDRESC_RIGHT,
!mpView->IsMarkedGluePointsEscDir( SDRESC_RIGHT ) );
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}
break;
case SID_GLUE_ESCDIR_TOP:
{
mpView->SetMarkedGluePointsEscDir( SDRESC_TOP,
!mpView->IsMarkedGluePointsEscDir( SDRESC_TOP ) );
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}
break;
case SID_GLUE_ESCDIR_BOTTOM:
{
mpView->SetMarkedGluePointsEscDir( SDRESC_BOTTOM,
!mpView->IsMarkedGluePointsEscDir( SDRESC_BOTTOM ) );
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}
break;
case SID_GLUE_PERCENT:
{
const SfxItemSet* pSet = rReq.GetArgs();
const SfxPoolItem& rItem = pSet->Get(SID_GLUE_PERCENT);
BOOL bPercent = ((const SfxBoolItem&) rItem).GetValue();
mpView->SetMarkedGluePointsPercent(bPercent);
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}
break;
case SID_GLUE_HORZALIGN_CENTER:
{
mpView->SetMarkedGluePointsAlign(FALSE, SDRHORZALIGN_CENTER);
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}
break;
case SID_GLUE_HORZALIGN_LEFT:
{
mpView->SetMarkedGluePointsAlign(FALSE, SDRHORZALIGN_LEFT);
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}
break;
case SID_GLUE_HORZALIGN_RIGHT:
{
mpView->SetMarkedGluePointsAlign(FALSE, SDRHORZALIGN_RIGHT);
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}
break;
case SID_GLUE_VERTALIGN_CENTER:
{
mpView->SetMarkedGluePointsAlign(TRUE, SDRVERTALIGN_CENTER);
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}
break;
case SID_GLUE_VERTALIGN_TOP:
{
mpView->SetMarkedGluePointsAlign(TRUE, SDRVERTALIGN_TOP);
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}
break;
case SID_GLUE_VERTALIGN_BOTTOM:
{
mpView->SetMarkedGluePointsAlign(TRUE, SDRVERTALIGN_BOTTOM);
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}
break;
}
// Zum Schluss Basisklasse rufen
FuPoor::ReceiveRequest(rReq);
}
} // end of namespace sd