office-gobmx/autodoc/source/display/toolkit/out_node.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
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*
* $RCSfile: out_node.cxx,v $
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*
* $Revision: 1.6 $
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*
* last change: $Author: hr $ $Date: 2007-11-02 16:42:12 $
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*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
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*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
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*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
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*
************************************************************************/
#include <precomp.h>
#include <toolkit/out_node.hxx>
// NOT FULLY DEFINED SERVICES
#include <algorithm>
namespace output
{
namespace
{
struct Less_NodePtr
{
bool operator()(
Node * p1,
Node * p2 ) const
{ return p1->Name() < p2->Name(); }
};
struct Less_NodePtr C_Less_NodePtr;
Node C_aNullNode(Node::null_object);
} // namepace anonymous
//********************** Node ***************************//
Node::Node()
: sName(),
pParent(0),
aChildren(),
nDepth(0),
nNameRoomId(0)
{
}
Node::Node( E_NullObject )
: sName(),
pParent(0),
aChildren(),
nDepth(-1),
nNameRoomId(0)
{
}
Node::Node( const String & i_name,
Node & i_parent )
: sName(i_name),
pParent(&i_parent),
aChildren(),
nDepth(i_parent.Depth()+1),
nNameRoomId(0)
{
}
Node::~Node()
{
for ( List::iterator it = aChildren.begin();
it != aChildren.end();
++it )
{
delete *it;
}
}
Node &
Node::Provide_Child( const String & i_name )
{
Node *
ret = find_Child(i_name);
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if (ret != 0)
return *ret;
return add_Child(i_name);
}
void
Node::Get_Path( StreamStr & o_result,
intt i_maxDepth ) const
{
// Intentionally 'i_maxDepth != 0', so max_Depth == -1 sets no limit:
if (i_maxDepth != 0)
{
if (pParent != 0)
pParent->Get_Path(o_result, i_maxDepth-1);
o_result << sName << '/';
}
}
void
Node::Get_Chain( StringVector & o_result,
intt i_maxDepth ) const
{
if (i_maxDepth != 0)
{
// This is called also for the toplevel Node,
// but there happens nothing:
if (pParent != 0)
{
pParent->Get_Chain(o_result, i_maxDepth-1);
o_result.push_back(sName);
}
}
}
Node *
Node::find_Child( const String & i_name )
{
Node aSearch;
aSearch.sName = i_name;
List::const_iterator
ret = std::lower_bound( aChildren.begin(),
aChildren.end(),
&aSearch,
C_Less_NodePtr );
if ( ret != aChildren.end() ? (*ret)->Name() == i_name : false )
return *ret;
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return 0;
}
Node &
Node::add_Child( const String & i_name )
{
DYN Node *
pNew = new Node(i_name,*this);
aChildren.insert( std::lower_bound( aChildren.begin(),
aChildren.end(),
pNew,
C_Less_NodePtr ),
pNew );
return *pNew;
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}
Node &
Node::provide_Child( StringVector::const_iterator i_next,
StringVector::const_iterator i_end )
{
if (i_next == i_end)
return *this;
return Provide_Child(*i_next).provide_Child(i_next+1,i_end);
}
Node &
Node::Null_()
{
return C_aNullNode;
}
} // namespace output