office-gobmx/solenv/inc/unxmacxi.mk

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##########################################################################
# Platform MAKEFILE for Mac OS X and Darwin
##########################################################################
# DARWIN_VERSION holds the Darwin version in the format: 000000. For example,
# if the Darwin version is 1.3.7, DARWIN_VERSION will be set to 010307.
DARWIN_VERSION=$(shell -/bin/sh -c "uname -r | sed 's/\./ /g' | xargs printf %2.2i%2.2i%2.2i")
ASM=
AFLAGS=
LINKOUTPUT_FILTER=
# Definitions that we may need on the compile line.
# -D_PTHREADS and -D_REENTRANT are needed for STLport, and must be specified when
# compiling STLport sources too, either internally or externally.
CDEFS+=-DGLIBC=2 -D_PTHREADS -D_REENTRANT -DNO_PTHREAD_PRIORITY -DX86 -DSTLPORT_VERSION=400 -D_USE_NAMESPACE=1
.IF "$(GUIBASE)"=="unx"
CDEFS+= -DX_LOCALE
.ENDIF
# Name of library where static data members are initialized
# STATICLIBNAME=static$(DLLPOSTFIX)
# STATICLIB=-l$(STATICLIBNAME)
# enable visibility define in "sal/types.h"
.IF "$(HAVE_GCC_VISIBILITY_FEATURE)" == "TRUE"
CDEFS += -DHAVE_GCC_VISIBILITY_FEATURE
.ENDIF # "$(HAVE_GCC_VISIBILITY_FEATURE)" == "TRUE"
# MacOS X specific Java compilation/link flags
SOLAR_JAVA*=TRUE
.IF "$(SOLAR_JAVA)"!=""
JAVADEF=-DSOLAR_JAVA
JAVAFLAGSDEBUG=-g
JAVA_RUNTIME=-framework JavaVM
.ENDIF
# architecture dependent flags for the C and C++ compiler that can be changed by
# exporting the variable ARCH_FLAGS="..." in the shell, which is used to start build
ARCH_FLAGS*=
# Specify the compiler to use. NOTE: MacOS X should always specify
# c++ for C++ compilation as it does certain C++ specific things
# behind the scenes for us.
# CC = C++ compiler to use
# cc = C compiler to use
# objc = Objective C compiler to use
CXX*=g++
CC*=gcc
objc=cc
CFLAGS=-fsigned-char -fmessage-length=0 -malign-natural -c $(INCLUDE)
# ---------------------------------
# Compilation flags
# ---------------------------------
# Normal C compilation flags
CFLAGSCC=-pipe -fsigned-char -malign-natural $(ARCH_FLAGS)
# Normal Objective C compilation flags
#OBJCFLAGS=-no-precomp
OBJCFLAGS=-fobjc-exceptions
OBJCXXFLAGS=-x objective-c++ -fobjc-exceptions
# Comp Flags for files that need exceptions enabled (C and C++)
CFLAGSEXCEPTIONS=-fexceptions -fno-enforce-eh-specs
# Comp Flags for files that do not need exceptions enabled (C and C++)
CFLAGS_NO_EXCEPTIONS=-fno-exceptions
# Normal C++ compilation flags
CFLAGSCXX=-pipe -malign-natural -fsigned-char -Wno-long-double $(ARCH_FLAGS)
CFLAGSCXX+= -Wno-ctor-dtor-privacy
PICSWITCH:=-fPIC
# Other flags
CFLAGSOBJGUIST=$(PICSWITCH) -fno-common
CFLAGSOBJCUIST=$(PICSWITCH) -fno-common
CFLAGSOBJGUIMT=$(PICSWITCH) -fno-common
CFLAGSOBJCUIMT=$(PICSWITCH) -fno-common
CFLAGSSLOGUIMT=$(PICSWITCH) -fno-common
CFLAGSSLOCUIMT=$(PICSWITCH) -fno-common
CFLAGSPROF=
# Flag for including debugging information in object files
CFLAGSDEBUG=-g
CFLAGSDBGUTIL=
# Flag to specify output file to compiler/linker
CFLAGSOUTOBJ=-o
# ---------------------------------
# Optimization flags
# ---------------------------------
CFLAGSOPT=-O2 -fno-strict-aliasing
CFLAGSNOOPT=-O0
# Currently, there is no nas support for OS X...
CDEFS+= -DNO_AUDIO
STDLIBCPP=-lstdc++
# ---------------------------------
# STLport library names
# ---------------------------------
LIBSTLPORT=-lstlport_gcc
LIBSTLPORTST=$(SOLARVERSION)$/$(INPATH)$/lib/libstlport_gcc.a
# ---------------------------------
# Link stage flags
# ---------------------------------
# always link with gcc since you may be linking c code and don't want -lstdc++ linked in!
## ericb 04 mars 2005
LINK*=$(CXX)
LINKC*=$(CC)
LINKFLAGSDEFS*=-Wl,-multiply_defined,suppress
LINKFLAGSRUNPATH*=-Wl
LINKFLAGS=$(LINKFLAGSDEFS) $(LINKFLAGSRUNPATH)
# [ed] 5/14/02 If we're building for aqua, add in the objc runtime library into our link line
.IF "$(GUIBASE)" == "aqua"
LINKFLAGS+=-lobjc
# Sometimes we still use files that would be in a GUIBASE="unx" specific directory
# because they really aren't GUIBASE specific, so we've got to account for that here.
INCGUI+= -I$(PRJ)$/unx/inc
.ENDIF
# Random link flags dealing with different cases of linking
LINKFLAGSAPPGUI=-bind_at_load
LINKFLAGSSHLGUI=-dynamiclib -single_module -install_name '@executable_path$/$(@:f)'
LINKFLAGSAPPCUI=-bind_at_load
LINKFLAGSSHLCUI=-dynamiclib -single_module -install_name '@executable_path$/$(@:f)'
LINKFLAGSTACK=
LINKFLAGSPROF=
# Flag to add debugging information to final products
LINKFLAGSDEBUG=-g
LINKFLAGSOPT=
# ---------------------------------
# MacOS X shared library specifics
# ---------------------------------
# Tag to identify an output file as a MacOS X output file
DLLPOSTFIX=mxi
# Tag to identify an output file as a library
DLLPRE=lib
# File extension to identify dynamic shared libraries on MacOS X
DLLPOST=.dylib
# We don't use mapping on MacOS X
LINKVERSIONMAPFLAG=-Wl,--version-script
SONAME_SWITCH=-Wl,-h
STDLIBCPP=-lstdc++
STDOBJVCL=$(L)$/salmain.o
STDOBJGUI=
STDSLOGUI=
STDOBJCUI=
STDSLOCUI=
STDLIBGUIST=-lm
.IF "$(GUIBASE)" == "aqua"
STDLIBCUIST=-lpthread CPPRUNTIME -lm
STDLIBCUIMT=CPPRUNTIME -lm
STDSHLGUIMT=-lpthread CPPRUNTIME -lm
.ELSE
STDLIBCUIST=-lX11 -lpthread CPPRUNTIME -lm
STDLIBCUIMT=-lX11 CPPRUNTIME -lm
STDSHLGUIMT=-lX11 -lXext -lpthread CPPRUNTIME -lm
.ENDIF
STDLIBGUIMT=-lpthread CPPRUNTIME -lm
STDSHLCUIMT=-lpthread CPPRUNTIME -lm
LIBMGR=ar
LIBFLAGS=-r
IMPLIB=
IMPLIBFLAGS=
MAPSYM=
MAPSYMFLAGS=
RC=irc
RCFLAGS=-fo$@ $(RCFILES)
RCLINK=
RCLINKFLAGS=
RCSETVERSION=