office-gobmx/configmgr/source/inc/configpath.hxx

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/*************************************************************************
*
* $RCSfile: configpath.hxx,v $
*
* $Revision: 1.11 $
*
* last change: $Author: jb $ $Date: 2001-07-05 17:05:45 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
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#ifndef CONFIGMGR_CONFIGPATH_HXX_
#define CONFIGMGR_CONFIGPATH_HXX_
#ifndef CONFIGMGR_API_APITYPES_HXX_
#include "apitypes.hxx"
#endif
#ifndef CONFIGMGR_CONFIGURATION_ATTRIBUTES_HXX_
#include "attributes.hxx" // used to be defined in this header
#endif
#ifndef INCLUDED_VECTOR
#include <vector>
#define INCLUDED_VECTOR
#endif INCLUDED_VECTOR
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namespace configmgr
{
namespace configuration
{
//------------------------------------------------------------------------
/// A tag struct for disabling validity checking on arguments
namespace argument { struct NoValidate {}; }
class Name;
class AbsolutePath;
class RelativePath;
//------------------------------------------------------------------------
namespace Path { struct PackageOnly; }
/// represents a name for a node in the configuration
class Name
{
public:
/// A dummy parameter for disabling validity checking on arguments
typedef argument::NoValidate NoValidate;
/// construct a Name from a String (internal use only - use creation wrapper functions)
explicit Name(OUString const& aString, Path::PackageOnly) SAL_THROW(());
public:
/// construct an empty Name
Name() SAL_THROW(()) : m_sRep() {}
/// check whether this is an empty Name
bool isEmpty() const SAL_THROW(()) { return m_sRep.getLength() == 0; }
/// get a string representation of this Name
const OUString& toString() const SAL_THROW(()) { return m_sRep; }
public:
// comparison operators
// equality (== is primary)
friend bool operator==(Name const& lhs, Name const& rhs) SAL_THROW(())
{ return !!(lhs.m_sRep == rhs.m_sRep); }
// comparison operators
// ordering (< is primary)
friend bool operator< (Name const& lhs, Name const& rhs) SAL_THROW(())
{ return !!(lhs.m_sRep < rhs.m_sRep); }
// hashing support
size_t hashCode() const SAL_THROW(()) { return m_sRep.hashCode(); }
private:
OUString m_sRep;
};
//--------------------------------------------------------------------
/** check if this is a well-formed name for a
config Node (excluding set elements)
*/
bool isSimpleName(OUString const& sName) SAL_THROW(());
/** check if this is a well-formed name for a
config Node (excluding set elements)
*/
inline
bool isSimpleName(Name const& sName) SAL_THROW(())
{ return isSimpleName(sName.toString()); }
/** make a <type>Name</type> out of <var>sName</var>
without full Validation.
*/
Name makeName(OUString const& sName, argument::NoValidate) SAL_THROW(());
/** make a <type>Name</type> out of <var>sName</var>,
which should be used for a config Node (excluding set elements)
*/
Name makeNodeName(OUString const& sName, argument::NoValidate) SAL_THROW(());
/** make a <type>Name</type> out of <var>sName</var>,
which should be used for a config Node (excluding set elements)
*/
Name makeElementName(OUString const& sName, argument::NoValidate) SAL_THROW(());
/** make a <type>Name</type> out of <var>sName</var>,
validating that it can be used for a config Node (excluding set elements)
or template name.
@throws InvalidName
if the name is not valid for that purpose
*/
Name validateNodeName(OUString const& sName);
/** make a <type>Name</type> out of <var>sName</var>
validating that it can be used for a config set element
@throws InvalidName
if the name is not valid for that purpose
*/
Name validateElementName(OUString const& sName);
//------------------------------------------------------------------------
//------------------------------------------------------------------------
namespace Path
{
//------------------------------------------------------------------------
/// tag for disabling validity checking on arguments
using argument::NoValidate;
//------------------------------------------------------------------------
class Component
{
/// holds the contents of this path component
Name m_aName;
public:
/// construct a path component from a string, without any validation
Component(OUString const& _sName, PackageOnly) SAL_THROW(());
/// construct a path component from a Name, without any validation
Component(Name const& _aName, PackageOnly) SAL_THROW(());
/// is this component an empty name ?
bool isEmpty() const SAL_THROW(()) { return m_aName.isEmpty(); }
/// is this component a simple name ?
bool isSimpleName() const SAL_THROW(());
/// get the inner name for this component
Name getName() const SAL_THROW(());
/// get the embedded type name for this component (if any)
Name getTypeName() const SAL_THROW(());
/// get inner name and the embedded type name (if any) for this component
bool splitCompositeName(Name& _rName, Name& _rType) const SAL_THROW(());
/// get inner name and the embedded type name (if any) for this component as strings
bool splitCompositeName(OUString& _rName, OUString& _rType) const SAL_THROW(());
/// get the contents of this as string (unparsed).
OUString toPathString() const SAL_THROW(()) { return m_aName.toString(); }
// hashing - for hash maps. compatible to equiv or matches
size_t hashCode() const SAL_THROW(())
{ return this->getName().hashCode(); }
/// get the contents of this as a Name (unparsed). Use with care !
Name const& getInternalName() const SAL_THROW(()) { return m_aName; }
};
//-------------------------------------------------------------------------
/// compare taking type wildcards into account
bool matches(Component const& lhs,Component const& rhs) SAL_THROW(());
/// compare by inner names only
bool before(Component const& lhs,Component const& rhs) SAL_THROW(());
/// compare by inner names only
bool equiv(Component const& lhs,Component const& rhs) SAL_THROW(());
//-------------------------------------------------------------------------
/// construct a empty path component
Component makeEmptyComponent() SAL_THROW(());
//-------------------------------------------------------------------------
/// construct a path component from a name, validating it as simple name
Component wrapSimpleName(Name const& _aName);
/// construct a path component from a type and element name, using a wildcard if no type is available
Component makeCompositeName(Name const& _aElementName, Name const& _aTypeName);
//-------------------------------------------------------------------------
/// construct a path component from a string, validating it as simple name
Component wrapSimpleName(OUString const& _sName);
/// construct a path component from a type and element name as strings, using a wildcard if no type is available
Component makeCompositeName(OUString const& _sElementName, OUString const& _sTypeName);
//-----------------------------------------------------------------------------
/// construct a composite path component from a element name or string, using a wildcard type
template <class NameRep>
Component wrapElementName(NameRep const& _aElementName) SAL_THROW(())
{
return makeCompositeName(_aElementName, NameRep());
}
//-------------------------------------------------------------------------
/// construct a path component from an arbitrary na,e or string
template <class NameRep>
Component wrapSafeName(NameRep const& _aName) SAL_THROW(())
{
return isSimpleName(_aName) ? wrapSimpleName(_aName) : wrapElementName(_aName);
}
//-----------------------------------------------------------------------------
/** lower-level representation of a path within the configuration
<p>Keeps the data in a vector of names in reverse order! </P>
*/
class Rep
{
public:
/// a sequence of element names which make up a path
typedef std::vector<Component> Components;
/// a (read-only) iterator to the element names which make up a path
typedef Components::const_reverse_iterator Iterator;
/// a (mutating) iterator to the element names which make up a path
typedef Components::reverse_iterator MutatingIterator;
/// a (mutating) iterator to the element names which make up a path
typedef Components::size_type size_type;
public:
/// construct an empty path
Rep() SAL_THROW(()) : m_aComponents() {}
/// construct a path consisting of a single component <var>_aName</var>
explicit Rep(Component const& _aName) SAL_THROW(()) : m_aComponents(1,_aName) {}
/// construct a path consisting of a path subrange
explicit Rep(Iterator const& _first, Iterator const& _last)
: m_aComponents(_last.base(), _first.base()) {}
/// swap contents with another instance
void swap(Rep& _aOther) SAL_THROW(()) { m_aComponents.swap(_aOther.m_aComponents); }
/// modify a path by prepending <var>aName</var>
void prepend(Component const& _aName) SAL_THROW(()) { m_aComponents.push_back(_aName); }
/// modify a path by prepending <var>aName</var>
void prepend(Rep const& _aOther) SAL_THROW(());
/// get the local name (the last component of this path)
Component const& getLocalName() const { check_not_empty(); return m_aComponents.front(); }
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/// get the next name (the first component of this path)
Component const& getFirstName() const { check_not_empty(); return m_aComponents.back(); }
/// set this to the remainder after the first name (drop the first component of this path)
void dropFirstName() { check_not_empty(); m_aComponents.pop_back(); }
/// get a /-separated string representation of this
OUString toString(bool _bAbsolute) const SAL_THROW(());
public:
/// check if this is an empty path
bool isEmpty() const SAL_THROW(()) { return m_aComponents.empty(); }
/// Count the components of this
size_type countComponents() const SAL_THROW(()) { return m_aComponents.size(); }
/// Insert a component into this path
void insertComponent(MutatingIterator _it, Component _aName)
{ m_aComponents.insert(_it.base(),_aName); }
/// Remove a component from this path
void removeComponent(MutatingIterator _it) { m_aComponents.erase(_it.base()); }
/// Remove all components from this path
void clearComponents() SAL_THROW(()) { m_aComponents.clear(); }
/// get a STL style iterator to the first component
Iterator begin() const SAL_THROW(()) { return m_aComponents.rbegin(); }
/// get a STL style iterator to after the last component
Iterator end() const SAL_THROW(()) { return m_aComponents.rend(); }
/// get a STL style iterator to the first component
MutatingIterator begin_mutate() SAL_THROW(()) { return m_aComponents.rbegin(); }
/// get a STL style iterator to after the last component
MutatingIterator end_mutate() SAL_THROW(()) { return m_aComponents.rend(); }
// hashing - for hash maps
size_t hashCode() const SAL_THROW(());
/// preflight check for operations that require a non-empty path
void check_not_empty() const;
private:
Components m_aComponents;
};
//------------------------------------------------------------------------
/// compare taking type wildcards into account
bool matches(Rep const& lhs,Rep const& rhs) SAL_THROW(());
/// compare by inner names only
bool before(Rep const& lhs,Rep const& rhs) SAL_THROW(());
/// compare by inner names only
bool equiv(Rep const& lhs,Rep const& rhs) SAL_THROW(());
//------------------------------------------------------------------------
/// check a path for a prefix
bool hasMatchingPrefix(Rep const& _aPath,Rep const& _aPrefix) SAL_THROW(());
/// remove a prefix from a path. Throws InvalidName if it isn't a prefix
Rep stripMatchingPrefix(Rep const& _aPath,Rep const& _aPrefix);
//------------------------------------------------------------------------
/// a (read-only) iterator to the element names which make up a path
typedef Rep::Iterator Iterator;
/// a (mutating) iterator to the element names which make up a path
typedef Rep::MutatingIterator MutatingIterator;
/// a (mutating) iterator to the element names which make up a path
typedef Rep::size_type size_type;
//------------------------------------------------------------------------
/// distinguishes which kind of path is present in a string
bool isAbsolutePath(OUString const& _sPath);
//------------------------------------------------------------------------
}
//------------------------------------------------------------------------
class RelativePath
{
Path::Rep m_aRep;
public:
/// a (read-only) iterator to the element names which make up a path
typedef Path::Iterator Iterator;
/// a (mutating) iterator to the element names which make up a path
typedef Path::MutatingIterator MutatingIterator;
public:
// Construction
/// construct a relative path from <var>aString</var> throwing InvalidName for parse errors
static RelativePath parse(OUString const& _aString);
/// construct an empty relative path
RelativePath() SAL_THROW(()) : m_aRep() { init(); }
/// construct a relative path having <var>aRep</var> as representation
explicit RelativePath(Path::Rep const& _aRep)
: m_aRep(_aRep) { init(); }
/// CONVERSION: construct a relative path having <var>aName</var> as single component
RelativePath(Path::Component const& _aName) SAL_THROW(());
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/// build the Path that results from appending <var>aPath</var> to this
RelativePath compose(RelativePath const& _aPath) const SAL_THROW(());
/// check if this is an empty path
bool isEmpty() const SAL_THROW(()) { return m_aRep.isEmpty(); }
/// Count the components of this
Path::size_type getDepth() const SAL_THROW(()) { return m_aRep.countComponents(); }
/// get the local name (the last component of this path)
Path::Component const& getLocalName() const { return m_aRep.getLocalName(); }
/// get the local name (the first component of this path)
Path::Component const& getFirstName() const { return m_aRep.getFirstName(); }
/// set this to the remainder of this path after the first name (drop the first component of this path)
void dropFirstName() { m_aRep.dropFirstName(); }
/// get a /-separated string representation of this
OUString toString() const SAL_THROW(());
public:
// Iteration support
/// get a STL style iterator to the first component
Iterator begin() const SAL_THROW(()) { return m_aRep.begin(); }
/// get a STL style iterator to after the last component
Iterator end() const SAL_THROW(()) { return m_aRep.end(); }
/// get a STL style iterator to the first component
MutatingIterator begin_mutate() SAL_THROW(()) { return m_aRep.begin_mutate(); }
/// get a STL style iterator to after the last component
MutatingIterator end_mutate() SAL_THROW(()) { return m_aRep.end_mutate(); }
// Direct access - 'package' visible
/// Get a reference to (or copy of) the internal PathRep of this
Path::Rep const& rep() const SAL_THROW(()) { return m_aRep; }
private:
void init();
};
/// compare taking type wildcards into account
inline bool matches(RelativePath const& lhs,RelativePath const& rhs) SAL_THROW(())
{ return Path::matches(lhs.rep(),rhs.rep()); }
//------------------------------------------------------------------------
class AbsolutePath
{
Path::Rep m_aRep;
public:
/// A dummy parameter for disabling validity checking on arguments
typedef argument::NoValidate NoValidate;
/// a (read-only) iterator to the element names which make up a path
typedef Path::Iterator Iterator;
/// a (mutating) iterator to the element names which make up a path
typedef Path::MutatingIterator MutatingIterator;
public:
// Construction
/// construct a absolute path from <var>aString</var> throwing InvalidName for parse errors
static AbsolutePath parse(OUString const& _aString);
/// construct a absolute path to a whole module (toplevel)
static AbsolutePath makeModulePath(Name const& _aModuleName)
{ return AbsolutePath( Path::Rep( Path::wrapSimpleName(_aModuleName) ) ); }
/// construct a absolute path to a whole module (toplevel)
static AbsolutePath makeModulePath(Name const& _aModuleName, NoValidate) SAL_THROW(());
/// construct a absolute path to a whole module (toplevel) without error checking
static AbsolutePath makeModulePath(OUString const& _aString, NoValidate) SAL_THROW(());
/// construct an absolute path to the (virtual) hierarchy root
static AbsolutePath root() SAL_THROW(());
/// construct an (otherwise invalid) substitute path for the root of a free-floating node
static AbsolutePath detachedRoot() SAL_THROW(());
/// construct a absolute path having <var>aRep</var> as representation
explicit AbsolutePath(Path::Rep const& _aRep) SAL_THROW(())
: m_aRep(_aRep) { init(); }
/// build the absolute path that results from appending <var>aPath</var> to this
AbsolutePath compose(RelativePath const& _aPath) const SAL_THROW(());
/// build the absolute path that results from removing the last component of this
AbsolutePath getParentPath() const;
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/// check if this is the path to the (imaginary) root node
bool isRoot() const SAL_THROW(()) { return m_aRep.isEmpty(); }
/// check if this is a path to a detached node
bool isDetached() const SAL_THROW(());
/// get the local name (the last component of this path)
Path::Component const& getLocalName() const { return m_aRep.getLocalName(); }
Name const & getModuleName() const { return m_aRep.getFirstName().getInternalName(); }
/// get a /-separated string representation of this
OUString toString() const SAL_THROW(());
/// Count the components of this
Path::size_type getDepth() const SAL_THROW(()) { return m_aRep.countComponents(); }
public:
// Iteration support
/// get a STL style iterator to the first component
Iterator begin() const SAL_THROW(()) { return m_aRep.begin(); }
/// get a STL style iterator to after the last component
Iterator end() const SAL_THROW(()) { return m_aRep.end(); }
/// get a STL style iterator to the first component
MutatingIterator begin_mutate() SAL_THROW(()) { return m_aRep.begin_mutate(); }
/// get a STL style iterator to after the last component
MutatingIterator end_mutate() SAL_THROW(()) { return m_aRep.end_mutate(); }
// Direct access - 'package' visible
/// Get a reference to (or copy of) the internal PathRep of this
Path::Rep const& rep() const SAL_THROW(()) { return m_aRep; }
private:
void init() SAL_THROW(());
};
/// compare taking type wildcards into account
inline bool matches(AbsolutePath const& lhs,AbsolutePath const& rhs) SAL_THROW(())
{ return Path::matches(lhs.rep(),rhs.rep()); }
//------------------------------------------------------------------------
// Derived comparison operator implementations
//------------------------------------------------------------------------
inline bool operator!=(Name const& lhs, Name const& rhs) SAL_THROW(())
{ return !(lhs == rhs); }
//--------------------------------------------------------------------
inline bool operator<=(Name const& lhs, Name const& rhs) SAL_THROW(())
{ return !(rhs < lhs); }
inline bool operator> (Name const& lhs, Name const& rhs) SAL_THROW(())
{ return rhs < lhs; }
inline bool operator>=(Name const& lhs, Name const& rhs) SAL_THROW(())
{ return !(lhs < rhs); }
//------------------------------------------------------------------------
namespace Path
{
//------------------------------------------------------------------------
template <class PathClass>
bool hasPrefix(PathClass const& _aPath, PathClass const& _aPrefix) SAL_THROW(())
{
return hasMatchingPrefix(_aPath.rep(),_aPrefix.rep() );
}
//------------------------------------------------------------------------
template <class PathClass>
RelativePath stripPrefix(PathClass const& _aPath, PathClass const& _aPrefix)
{
return RelativePath( stripMatchingPrefix(_aPath.rep(),_aPrefix.rep()) );
}
//------------------------------------------------------------------------
// STL Helpers
//------------------------------------------------------------------------
/// a weak strict ordering considering only the name part
struct Before
{
bool operator()(Component const& lhs, Component const& rhs) const SAL_THROW(())
{ return before(lhs,rhs); }
bool operator()(Rep const& lhs, Rep const& rhs) const SAL_THROW(())
{ return before(lhs,rhs); }
bool operator()(AbsolutePath const& lhs, AbsolutePath const& rhs) const SAL_THROW(())
{ return before(lhs.rep(),rhs.rep()); }
bool operator()(RelativePath const& lhs, RelativePath const& rhs) const SAL_THROW(())
{ return before(lhs.rep(),rhs.rep()); }
};
//------------------------------------------------------------------------
/// an equality relation considering only the name part (compatible to Before)
struct Equiv
{
bool operator()(Component const& lhs, Component const& rhs) const SAL_THROW(())
{ return equiv(lhs,rhs); }
bool operator()(Rep const& lhs, Rep const& rhs) const SAL_THROW(())
{ return equiv(lhs,rhs); }
bool operator()(AbsolutePath const& lhs, AbsolutePath const& rhs) const SAL_THROW(())
{ return equiv(lhs.rep(),rhs.rep()); }
bool operator()(RelativePath const& lhs, RelativePath const& rhs) const SAL_THROW(())
{ return equiv(lhs.rep(),rhs.rep()); }
};
//------------------------------------------------------------------------
/// a hash generator (compatible to Equiv and Before)
struct Hash
{
size_t operator()(Component const& _aObject) const SAL_THROW(())
{ return _aObject.hashCode(); }
size_t operator()(Rep const& _aObject) const SAL_THROW(())
{ return _aObject.hashCode(); }
size_t operator()(AbsolutePath const& _aObject) const SAL_THROW(())
{ return _aObject.rep().hashCode(); }
size_t operator()(RelativePath const& _aObject) const SAL_THROW(())
{ return _aObject.rep().hashCode(); }
};
//------------------------------------------------------------------------
/// a binary predicate that is not (!) an equivalence relation
struct Matches
{
bool operator()(Component const& lhs, Component const& rhs) const SAL_THROW(())
{ return matches(lhs,rhs); }
bool operator()(Rep const& lhs, Rep const& rhs) const SAL_THROW(())
{ return matches(lhs,rhs); }
bool operator()(AbsolutePath const& lhs, AbsolutePath const& rhs) const SAL_THROW(())
{ return matches(lhs.rep(),rhs.rep()); }
bool operator()(RelativePath const& lhs, RelativePath const& rhs) const SAL_THROW(())
{ return matches(lhs.rep(),rhs.rep()); }
};
//------------------------------------------------------------------------
}
//------------------------------------------------------------------------
}
}
#endif // CONFIGMGR_CONFIGNAME_HXX_