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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _CALBCK_HXX
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#define _CALBCK_HXX
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#include <tools/rtti.hxx>
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#include "swdllapi.h"
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#include <boost/noncopyable.hpp>
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class SwModify;
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class SwClientIter;
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class SfxPoolItem;
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class SfxHint;
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/*
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SwModify and SwClient cooperate in propagating attribute changes.
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If an attribute changes, the change is notified to all dependent
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formats and other interested objects, e.g. Nodes. The clients will detect
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if the change affects them. It could be that the changed attribute is
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overruled in the receiving object so that its change does not become
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effective or that the receiver is not interested in the particular attribute
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in general (though probably in other attributes of the SwModify object they
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are registered in).
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As SwModify objects are derived from SwClient, they can create a chain of SwClient
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objects where changes can get propagated through.
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Each SwClient can be registered at only one SwModify object, while each SwModify
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object is connected to a list of SwClient objects. If an object derived from SwClient
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wants to get notifications from more than one SwModify object, it must create additional
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SwClient objects. The SwDepend class allows to handle their notifications in the same
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notification callback as it forwards the Modify() calls it receives to a "master"
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SwClient implementation.
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The SwClientIter class allows to iterate over the SwClient objects registered at an
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SwModify. For historical reasons its ability to use TypeInfo to restrict this iteration
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to objects of a particular type created a lot of code that misuses SwClient-SwModify
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relationships that basically should be used only for Modify() callbacks.
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This is still subject to refactoring.
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Until this gets resolved, new SwClientIter base code should be reduced to the absolute
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minimum and it also should be wrapped by SwIterator templates that prevent that the
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code gets polluted by pointer casts (see switerator.hxx).
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*/
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// ----------
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// SwClient
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// ----------
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class SW_DLLPUBLIC SwClient : ::boost::noncopyable
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{
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// avoids making the details of the linked list and the callback method public
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friend class SwModify;
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friend class SwClientIter;
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SwClient *pLeft, *pRight; // double-linked list of other clients
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SwModify *pRegisteredIn; // event source
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// in general clients should not be removed when their SwModify sends out Modify()
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// notifications; in some rare cases this is necessary, but only the concrete SwClient
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// sub class will know that; this flag allows to make that known
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bool mbIsAllowedToBeRemovedInModifyCall;
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// callbacks received from SwModify (friend class - so these methods can be private)
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// should be called only from SwModify the client is registered in
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// mba: IMHO these methods should be pure virtual
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virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew);
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virtual void SwClientNotify( const SwModify& rModify, const SfxHint& rHint );
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protected:
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// single argument ctors shall be explicit.
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explicit SwClient(SwModify *pToRegisterIn);
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// write access to pRegisteredIn shall be granted only to the object itself (protected access)
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SwModify* GetRegisteredInNonConst() const { return pRegisteredIn; }
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void SetIsAllowedToBeRemovedInModifyCall( bool bSet ) { mbIsAllowedToBeRemovedInModifyCall = bSet; }
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public:
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inline SwClient();
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virtual ~SwClient();
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// in case an SwModify object is destroyed that itself is registered in another SwModify,
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// its SwClient objects can decide to get registered to the latter instead by calling this method
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void CheckRegistration( const SfxPoolItem *pOldValue, const SfxPoolItem *pNewValue );
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// controlled access to Modify method
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// mba: this is still considered a hack and it should be fixed; the name makes grep-ing easier
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void ModifyNotification( const SfxPoolItem *pOldValue, const SfxPoolItem *pNewValue ) { Modify ( pOldValue, pNewValue ); }
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void SwClientNotifyCall( const SwModify& rModify, const SfxHint& rHint ) { SwClientNotify( rModify, rHint ); }
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const SwModify* GetRegisteredIn() const { return pRegisteredIn; }
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bool IsLast() const { return !pLeft && !pRight; }
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// needed for class SwClientIter
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TYPEINFO();
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// get information about attribute
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virtual sal_Bool GetInfo( SfxPoolItem& ) const;
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};
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inline SwClient::SwClient() :
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pLeft(0), pRight(0), pRegisteredIn(0), mbIsAllowedToBeRemovedInModifyCall(false)
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{}
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// ----------
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// SwModify
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// ----------
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// class has a doubly linked list for dependencies
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class SW_DLLPUBLIC SwModify: public SwClient
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{
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SwClient* pRoot; // the start of the linked list of clients
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sal_Bool bModifyLocked : 1; // don't broadcast changes now
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sal_Bool bLockClientList : 1; // may be set when this instance notifies its clients
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sal_Bool bInDocDTOR : 1; // workaround for problems when a lot of objects are destroyed
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sal_Bool bInCache : 1;
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sal_Bool bInSwFntCache : 1;
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// mba: IMHO this method should be pure virtual
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virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew);
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public:
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SwModify();
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// broadcasting: send notifications to all clients
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void NotifyClients( const SfxPoolItem *pOldValue, const SfxPoolItem *pNewValue );
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// the same, but without setting bModifyLocked or checking for any of the flags
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// mba: it would be interesting to know why this is necessary
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// also allows to limit callback to certain type (HACK)
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void ModifyBroadcast( const SfxPoolItem *pOldValue, const SfxPoolItem *pNewValue, TypeId nType = TYPE(SwClient) );
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// a more universal broadcasting mechanism
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void CallSwClientNotify( const SfxHint& rHint ) const;
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// single argument ctors shall be explicit.
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explicit SwModify( SwModify *pToRegisterIn );
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virtual ~SwModify();
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void Add(SwClient *pDepend);
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SwClient* Remove(SwClient *pDepend);
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const SwClient* GetDepends() const { return pRoot; }
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// get information about attribute
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virtual sal_Bool GetInfo( SfxPoolItem& ) const;
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void LockModify() { bModifyLocked = sal_True; }
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void UnlockModify() { bModifyLocked = sal_False; }
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void SetInCache( sal_Bool bNew ) { bInCache = bNew; }
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void SetInSwFntCache( sal_Bool bNew ) { bInSwFntCache = bNew; }
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void SetInDocDTOR() { bInDocDTOR = sal_True; }
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sal_Bool IsModifyLocked() const { return bModifyLocked; }
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sal_Bool IsInDocDTOR() const { return bInDocDTOR; }
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sal_Bool IsInCache() const { return bInCache; }
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sal_Bool IsInSwFntCache() const { return bInSwFntCache; }
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void CheckCaching( const sal_uInt16 nWhich );
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bool IsLastDepend() { return pRoot && pRoot->IsLast(); }
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int GetClientCount() const;
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};
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// ----------
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// SwDepend
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// ----------
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/*
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* Helper class for objects that need to depend on more than one SwClient
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*/
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class SW_DLLPUBLIC SwDepend: public SwClient
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{
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SwClient *pToTell;
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public:
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SwDepend() : pToTell(0) {}
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SwDepend(SwClient *pTellHim, SwModify *pDepend);
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SwClient* GetToTell() { return pToTell; }
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// get Client information
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virtual sal_Bool GetInfo( SfxPoolItem & ) const;
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protected:
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virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNewValue );
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virtual void SwClientNotify( const SwModify& rModify, const SfxHint& rHint );
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};
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class SwClientIter
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{
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friend SwClient* SwModify::Remove(SwClient *); // for pointer adjustments
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friend void SwModify::Add(SwClient *pDepend); // for pointer adjustments
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const SwModify& rRoot;
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// the current object in an iteration
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SwClient* pAct;
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// in case the current object is already removed, the next object in the list
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// is marked down to become the current object in the next step
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// this is necessary because iteration requires access to members of the current object
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SwClient* pDelNext;
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// SwClientIter objects are tracked in linked list so that they can react
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// when the current (pAct) or marked down (pDelNext) SwClient is removed
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// from its SwModify
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SwClientIter *pNxtIter;
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// iterator can be limited to return only SwClient objects of a certain type
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TypeId aSrchId;
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public:
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SW_DLLPUBLIC SwClientIter( const SwModify& );
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SW_DLLPUBLIC ~SwClientIter();
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const SwModify& GetModify() const { return rRoot; }
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SwClient* operator++(int);
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SwClient* GoStart();
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SwClient* GoEnd();
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// returns the current SwClient object;
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// in case this was already removed, the object marked down to become
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// the next current one is returned
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SwClient* operator()() const
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{ return pDelNext == pAct ? pAct : pDelNext; }
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// return "true" if an object was removed from a client chain in iteration
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// adding objects to a client chain in iteration is forbidden
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// SwModify::Add() asserts this
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bool IsChanged() const { return pDelNext != pAct; }
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SW_DLLPUBLIC SwClient* First( TypeId nType );
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SW_DLLPUBLIC SwClient* Next();
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SW_DLLPUBLIC SwClient* Last( TypeId nType );
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SW_DLLPUBLIC SwClient* Previous();
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};
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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