office-gobmx/drawinglayer/source/primitive2d/fillhatchprimitive2d.cxx

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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: fillhatchprimitive2d.cxx,v $
*
* $Revision: 1.6 $
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*
* last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $
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*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
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#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
#include <drawinglayer/texture/texture.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence FillHatchPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
// create hatch
const basegfx::BColor aHatchColor(maFillHatch.getColor());
const double fAngle(-maFillHatch.getAngle());
::std::vector< basegfx::B2DHomMatrix > aMatrices;
// get hatch transformations
switch(maFillHatch.getStyle())
{
case attribute::HATCHSTYLE_TRIPLE:
{
// rotated 45 degrees
texture::GeoTexSvxHatch aHatch(getObjectRange(), maFillHatch.getDistance(), fAngle + F_PI4);
aHatch.appendTransformations(aMatrices);
// fall-through by purpose
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}
case attribute::HATCHSTYLE_DOUBLE:
{
// rotated 90 degrees
texture::GeoTexSvxHatch aHatch(getObjectRange(), maFillHatch.getDistance(), fAngle + F_PI2);
aHatch.appendTransformations(aMatrices);
// fall-through by purpose
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}
case attribute::HATCHSTYLE_SINGLE:
{
// angle as given
texture::GeoTexSvxHatch aHatch(getObjectRange(), maFillHatch.getDistance(), fAngle);
aHatch.appendTransformations(aMatrices);
}
}
// prepare return value
const bool bFillBackground(maFillHatch.isFillBackground());
Primitive2DSequence aRetval(bFillBackground ? aMatrices.size() + 1L : aMatrices.size());
// evtl. create filled background
if(bFillBackground)
{
// create primitive for background
const Primitive2DReference xRef(new PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(basegfx::tools::createPolygonFromRect(getObjectRange())), maBColor));
aRetval[0L] = xRef;
}
// create primitives
const basegfx::B2DPoint aStart(0.0, 0.0);
const basegfx::B2DPoint aEnd(1.0, 0.0);
for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
{
const basegfx::B2DHomMatrix& rMatrix = aMatrices[a];
basegfx::B2DPolygon aNewLine;
aNewLine.append(rMatrix * aStart);
aNewLine.append(rMatrix * aEnd);
// create hairline
const Primitive2DReference xRef(new PolygonHairlinePrimitive2D(aNewLine, aHatchColor));
aRetval[bFillBackground ? (a + 1L) : a] = xRef;
}
return aRetval;
}
FillHatchPrimitive2D::FillHatchPrimitive2D(
const basegfx::B2DRange& rObjectRange,
const basegfx::BColor& rBColor,
const attribute::FillHatchAttribute& rFillHatch)
: BufferedDecompositionPrimitive2D(),
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maObjectRange(rObjectRange),
maFillHatch(rFillHatch),
maBColor(rBColor)
{
}
bool FillHatchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
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{
const FillHatchPrimitive2D& rCompare = (FillHatchPrimitive2D&)rPrimitive;
return (getObjectRange() == rCompare.getObjectRange()
&& maFillHatch == rCompare.maFillHatch
&& maBColor == rCompare.maBColor);
}
return false;
}
basegfx::B2DRange FillHatchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// return ObjectRange
return getObjectRange();
}
// provide unique ID
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ImplPrimitrive2DIDBlock(FillHatchPrimitive2D, PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D)
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} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof