office-gobmx/xmloff/inc/xexptran.hxx

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/*************************************************************************
*
* $RCSfile: xexptran.hxx,v $
*
* $Revision: 1.5 $
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*
* last change: $Author: aw $ $Date: 2002-01-08 15:41:24 $
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*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef _XEXPTRANSFORM_HXX
#define _XEXPTRANSFORM_HXX
#ifndef _RTL_USTRING_
#include <rtl/ustring>
#endif
#ifndef _B2D_MATRIX3D_HXX
#include <goodies/matrix3d.hxx>
#endif
#ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCESEQUENCE_HPP_
#include <com/sun/star/drawing/PointSequenceSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCE_HPP_
#include <com/sun/star/drawing/PointSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_AWT_SIZE_HPP_
#include <com/sun/star/awt/Size.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCESEQUENCE_HPP_
#include <com/sun/star/drawing/FlagSequenceSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCE_HPP_
#include <com/sun/star/drawing/FlagSequence.hpp>
#endif
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#ifndef _COM_SUN_STAR_DRAWING_HOMOGENMATRIX_HPP_
#include <com/sun/star/drawing/HomogenMatrix.hpp>
#endif
#ifndef _VCL_MAPUNIT_HXX
#include <vcl/mapunit.hxx>
#endif
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//////////////////////////////////////////////////////////////////////////////
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struct ImpSdXMLExpTransObj2DBase;
struct ImpSdXMLExpTransObj3DBase;
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class SvXMLUnitConverter;
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class Vector3D;
class Matrix3D;
class Matrix4D;
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//////////////////////////////////////////////////////////////////////////////
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DECLARE_LIST(ImpSdXMLExpTransObj2DBaseList, ImpSdXMLExpTransObj2DBase*);
DECLARE_LIST(ImpSdXMLExpTransObj3DBaseList, ImpSdXMLExpTransObj3DBase*);
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//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExTransform2D
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{
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ImpSdXMLExpTransObj2DBaseList maList;
rtl::OUString msString;
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void EmptyList();
public:
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SdXMLImExTransform2D() {}
SdXMLImExTransform2D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
~SdXMLImExTransform2D() { EmptyList(); }
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void AddRotate(double fNew);
void AddScale(const Vector2D& rNew);
void AddTranslate(const Vector2D& rNew);
void AddSkewX(double fNew);
void AddSkewY(double fNew);
void AddMatrix(const Matrix3D& rNew);
sal_Bool NeedsAction() const { return (sal_Bool)(maList.Count() > 0L); }
void GetFullTransform(Matrix3D& rFullTrans);
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const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
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};
//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExTransform3D
{
ImpSdXMLExpTransObj3DBaseList maList;
rtl::OUString msString;
void EmptyList();
public:
SdXMLImExTransform3D() {}
SdXMLImExTransform3D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
~SdXMLImExTransform3D() { EmptyList(); }
void AddRotateX(double fNew);
void AddRotateY(double fNew);
void AddRotateZ(double fNew);
void AddScale(const Vector3D& rNew);
void AddTranslate(const Vector3D& rNew);
void AddMatrix(const Matrix4D& rNew);
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void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat);
sal_Bool NeedsAction() const { return (sal_Bool)(maList.Count() > 0L); }
void GetFullTransform(Matrix4D& rFullTrans);
BOOL GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat);
const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
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};
//////////////////////////////////////////////////////////////////////////////
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class SdXMLImExViewBox
{
rtl::OUString msString;
sal_Int32 mnX;
sal_Int32 mnY;
sal_Int32 mnW;
sal_Int32 mnH;
public:
SdXMLImExViewBox(sal_Int32 nX = 0L, sal_Int32 nY = 0L, sal_Int32 nW = 1000L, sal_Int32 nH = 1000L);
SdXMLImExViewBox(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
sal_Int32 GetX() const { return mnX; }
sal_Int32 GetY() const { return mnY; }
sal_Int32 GetWidth() const { return mnW; }
sal_Int32 GetHeight() const { return mnH; }
const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
};
//////////////////////////////////////////////////////////////////////////////
class SdXMLImExPointsElement
{
rtl::OUString msString;
com::sun::star::drawing::PointSequenceSequence maPoly;
public:
SdXMLImExPointsElement(com::sun::star::drawing::PointSequence* pPoints,
const SdXMLImExViewBox& rViewBox,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
const SvXMLUnitConverter& rConv,
// #96328#
const sal_Bool bClosed = sal_True);
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SdXMLImExPointsElement(const rtl::OUString& rNew,
const SdXMLImExViewBox& rViewBox,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
const SvXMLUnitConverter& rConv);
const rtl::OUString& GetExportString() const { return msString; }
const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; }
};
//////////////////////////////////////////////////////////////////////////////
class SdXMLImExSvgDElement
{
rtl::OUString msString;
const SdXMLImExViewBox& mrViewBox;
sal_Bool mbIsClosed;
sal_Bool mbIsCurve;
sal_Int32 mnLastX;
sal_Int32 mnLastY;
com::sun::star::drawing::PointSequenceSequence maPoly;
com::sun::star::drawing::FlagSequenceSequence maFlag;
public:
SdXMLImExSvgDElement(const SdXMLImExViewBox& rViewBox);
SdXMLImExSvgDElement(const rtl::OUString& rNew,
const SdXMLImExViewBox& rViewBox,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
const SvXMLUnitConverter& rConv);
void AddPolygon(
com::sun::star::drawing::PointSequence* pPoints,
com::sun::star::drawing::FlagSequence* pFlags,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
const SvXMLUnitConverter& rConv,
sal_Bool bClosed = FALSE, sal_Bool bRelative = TRUE);
const rtl::OUString& GetExportString() const { return msString; }
sal_Bool IsClosed() const { return mbIsClosed; }
sal_Bool IsCurve() const { return mbIsCurve; }
const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; }
const com::sun::star::drawing::FlagSequenceSequence& GetFlagSequenceSequence() const { return maFlag; }
};
#endif // _XEXPTRANSFORM_HXX