2010-10-14 01:27:31 -05:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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2007-07-24 04:34:41 -05:00
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/*************************************************************************
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*
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2008-04-11 04:53:53 -05:00
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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2007-07-24 04:34:41 -05:00
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*
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2010-02-12 08:01:35 -06:00
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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2007-07-24 04:34:41 -05:00
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*
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2008-04-11 04:53:53 -05:00
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* OpenOffice.org - a multi-platform office productivity suite
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2007-07-24 04:34:41 -05:00
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*
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2008-04-11 04:53:53 -05:00
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* This file is part of OpenOffice.org.
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2007-07-24 04:34:41 -05:00
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*
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2008-04-11 04:53:53 -05:00
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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2007-07-24 04:34:41 -05:00
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*
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2008-04-11 04:53:53 -05:00
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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2007-07-24 04:34:41 -05:00
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*
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2008-04-11 04:53:53 -05:00
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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2007-07-24 04:34:41 -05:00
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*
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************************************************************************/
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#include <sal/main.h>
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2008-01-07 02:54:00 -06:00
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#include <tools/extendapplicationenvironment.hxx>
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2007-07-24 04:34:41 -05:00
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#include <com/sun/star/lang/XMultiServiceFactory.hpp>
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#include <vcl/event.hxx>
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#include <vcl/svapp.hxx>
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#include <vcl/wrkwin.hxx>
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#include <vcl/gradient.hxx>
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#include <vcl/lineinfo.hxx>
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#include <vcl/bitmap.hxx>
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#include <vcl/bmpacc.hxx>
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#include <vcl/metric.hxx>
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#include <rtl/ustrbuf.hxx>
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#include <math.h>
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#include <comphelper/processfactory.hxx>
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#include <cppuhelper/servicefactory.hxx>
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#include <cppuhelper/bootstrap.hxx>
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using namespace rtl;
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using namespace ::com::sun::star::uno;
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using namespace ::com::sun::star::lang;
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// -----------------------------------------------------------------------
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// Forward declaration
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void Main();
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// -----------------------------------------------------------------------
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SAL_IMPLEMENT_MAIN()
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{
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2008-01-07 02:54:00 -06:00
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tools::extendApplicationEnvironment();
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2007-07-24 04:34:41 -05:00
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Reference< XMultiServiceFactory > xMS;
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xMS = cppu::createRegistryServiceFactory( rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "applicat.rdb" ) ), sal_True );
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InitVCL( xMS );
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::Main();
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DeInitVCL();
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return 0;
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}
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// -----------------------------------------------------------------------
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class MyWin : public WorkWindow
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{
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Bitmap m_aBitmap;
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public:
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MyWin( Window* pParent, WinBits nWinStyle );
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void MouseMove( const MouseEvent& rMEvt );
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void MouseButtonDown( const MouseEvent& rMEvt );
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void MouseButtonUp( const MouseEvent& rMEvt );
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void KeyInput( const KeyEvent& rKEvt );
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void KeyUp( const KeyEvent& rKEvt );
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void Paint( const Rectangle& rRect );
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void Resize();
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};
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// -----------------------------------------------------------------------
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void Main()
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{
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MyWin aMainWin( NULL, WB_APP | WB_STDWORK );
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aMainWin.SetText( XubString( RTL_CONSTASCII_USTRINGPARAM( "VCL - Workbench" ) ) );
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aMainWin.Show();
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Application::Execute();
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}
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// -----------------------------------------------------------------------
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MyWin::MyWin( Window* pParent, WinBits nWinStyle ) :
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WorkWindow( pParent, nWinStyle ),
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m_aBitmap( Size( 256, 256 ), 32 )
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{
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// prepare an alpha mask
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BitmapWriteAccess* pAcc = m_aBitmap.AcquireWriteAccess();
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for( int nX = 0; nX < 256; nX++ )
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{
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for( int nY = 0; nY < 256; nY++ )
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{
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double fRed = 255.0-1.5*sqrt((double)(nX*nX+nY*nY));
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if( fRed < 0.0 )
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fRed = 0.0;
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double fGreen = 255.0-1.5*sqrt((double)(((255-nX)*(255-nX)+nY*nY)));
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if( fGreen < 0.0 )
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fGreen = 0.0;
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double fBlue = 255.0-1.5*sqrt((double)((128-nX)*(128-nX)+(255-nY)*(255-nY)));
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if( fBlue < 0.0 )
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fBlue = 0.0;
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pAcc->SetPixel( nX, nY, BitmapColor( sal_uInt8(fRed), sal_uInt8(fGreen), sal_uInt8(fBlue) ) );
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}
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}
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m_aBitmap.ReleaseAccess( pAcc );
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}
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// -----------------------------------------------------------------------
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void MyWin::MouseMove( const MouseEvent& rMEvt )
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{
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WorkWindow::MouseMove( rMEvt );
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}
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// -----------------------------------------------------------------------
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void MyWin::MouseButtonDown( const MouseEvent& rMEvt )
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{
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WorkWindow::MouseButtonDown( rMEvt );
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}
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// -----------------------------------------------------------------------
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void MyWin::MouseButtonUp( const MouseEvent& rMEvt )
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{
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WorkWindow::MouseButtonUp( rMEvt );
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}
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// -----------------------------------------------------------------------
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void MyWin::KeyInput( const KeyEvent& rKEvt )
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{
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WorkWindow::KeyInput( rKEvt );
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}
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// -----------------------------------------------------------------------
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void MyWin::KeyUp( const KeyEvent& rKEvt )
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{
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WorkWindow::KeyUp( rKEvt );
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}
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// -----------------------------------------------------------------------
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static Point project( const Point& rPoint )
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{
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const double angle_x = M_PI / 6.0;
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const double angle_z = M_PI / 6.0;
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// transform planar coordinates to 3d
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double x = rPoint.X();
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double y = rPoint.Y();
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//double z = 0;
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// rotate around X axis
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double x1 = x;
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double y1 = y * cos( angle_x );
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double z1 = y * sin( angle_x );
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// rotate around Z axis
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double x2 = x1 * cos( angle_z ) + y1 * sin( angle_z );
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//double y2 = y1 * cos( angle_z ) - x1 * sin( angle_z );
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double z2 = z1;
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return Point( (sal_Int32)x2, (sal_Int32)z2 );
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}
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static Color approachColor( const Color& rFrom, const Color& rTo )
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{
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Color aColor;
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UINT8 nDiff;
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// approach red
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if( rFrom.GetRed() < rTo.GetRed() )
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{
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nDiff = rTo.GetRed() - rFrom.GetRed();
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aColor.SetRed( rFrom.GetRed() + ( nDiff < 10 ? nDiff : 10 ) );
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}
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else if( rFrom.GetRed() > rTo.GetRed() )
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{
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nDiff = rFrom.GetRed() - rTo.GetRed();
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aColor.SetRed( rFrom.GetRed() - ( nDiff < 10 ? nDiff : 10 ) );
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}
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else
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aColor.SetRed( rFrom.GetRed() );
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// approach Green
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if( rFrom.GetGreen() < rTo.GetGreen() )
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{
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nDiff = rTo.GetGreen() - rFrom.GetGreen();
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aColor.SetGreen( rFrom.GetGreen() + ( nDiff < 10 ? nDiff : 10 ) );
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}
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else if( rFrom.GetGreen() > rTo.GetGreen() )
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{
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nDiff = rFrom.GetGreen() - rTo.GetGreen();
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aColor.SetGreen( rFrom.GetGreen() - ( nDiff < 10 ? nDiff : 10 ) );
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}
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else
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aColor.SetGreen( rFrom.GetGreen() );
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// approach blue
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if( rFrom.GetBlue() < rTo.GetBlue() )
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{
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nDiff = rTo.GetBlue() - rFrom.GetBlue();
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aColor.SetBlue( rFrom.GetBlue() + ( nDiff < 10 ? nDiff : 10 ) );
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}
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else if( rFrom.GetBlue() > rTo.GetBlue() )
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{
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nDiff = rFrom.GetBlue() - rTo.GetBlue();
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aColor.SetBlue( rFrom.GetBlue() - ( nDiff < 10 ? nDiff : 10 ) );
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}
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else
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aColor.SetBlue( rFrom.GetBlue() );
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return aColor;
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}
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#define DELTA 5.0
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void MyWin::Paint( const Rectangle& rRect )
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{
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WorkWindow::Paint( rRect );
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Push( PUSH_ALL );
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MapMode aMapMode( MAP_100TH_MM );
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SetMapMode( aMapMode );
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Size aPaperSize = GetOutputSize();
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Point aCenter( aPaperSize.Width()/2-300,
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(aPaperSize.Height() - 8400)/2 + 8400 );
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Point aP1( aPaperSize.Width()/48, 0), aP2( aPaperSize.Width()/40, 0 ), aPoint;
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DrawRect( Rectangle( Point( 0,0 ), aPaperSize ) );
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DrawRect( Rectangle( Point( 100,100 ),
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Size( aPaperSize.Width()-200,
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aPaperSize.Height()-200 ) ) );
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DrawRect( Rectangle( Point( 200,200 ),
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Size( aPaperSize.Width()-400,
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aPaperSize.Height()-400 ) ) );
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DrawRect( Rectangle( Point( 300,300 ),
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Size( aPaperSize.Width()-600,
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aPaperSize.Height()-600 ) ) );
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// AllSettings aSettings( Application::GetSettings() );
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const int nFontCount = GetDevFontCount();
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const int nFontSamples = (nFontCount<15) ? nFontCount : 15;
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for( int i = 0; i < nFontSamples; ++i )
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{
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#if 0
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Font aFont( GetFont() );
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aFont.SetName( String( RTL_CONSTASCII_USTRINGPARAM( "Courier" ) ) );
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aFont.SetWeight( WEIGHT_NORMAL );
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aFont.SetItalic( ITALIC_NONE );
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#else
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FontInfo aFont = GetDevFont( (i*nFontCount) / nFontSamples );
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aFont.SetHeight( 400 + (i%7) * 100 );
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aFont.SetOrientation( i * (3600 / nFontSamples) );
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#endif
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SetFont( aFont );
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sal_uInt8 nRed = (i << 6) & 0xC0;
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sal_uInt8 nGreen = (i << 4) & 0xC0;
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sal_uInt8 nBlue = (i << 2) & 0xC0;
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SetTextColor( Color( nRed, nGreen, nBlue ) );
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OUStringBuffer aPrintText(1024);
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long nMaxWidth = 0;
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aPrintText.appendAscii( "SVP test program" );
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DrawText( Rectangle( Point( (aPaperSize.Width() - 4000) / 2, 2000 ),
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Size( aPaperSize.Width() - 2100 - nMaxWidth,
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aPaperSize.Height() - 4000 ) ),
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aPrintText.makeStringAndClear(),
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TEXT_DRAW_MULTILINE );
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}
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SetFillColor();
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DrawRect( Rectangle( Point( aPaperSize.Width() - 4000, 1000 ),
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Size( 3000,3000 ) ) );
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DrawBitmap( Point( aPaperSize.Width() - 4000, 1000 ),
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Size( 3000,3000 ),
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m_aBitmap );
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Color aWhite( 0xff, 0xff, 0xff );
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Color aBlack( 0, 0, 0 );
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Color aLightRed( 0xff, 0, 0 );
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Color aDarkRed( 0x40, 0, 0 );
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Color aLightBlue( 0, 0, 0xff );
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Color aDarkBlue( 0,0,0x40 );
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Color aLightGreen( 0, 0xff, 0 );
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Color aDarkGreen( 0, 0x40, 0 );
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Gradient aGradient( GRADIENT_LINEAR, aBlack, aWhite );
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aGradient.SetAngle( 900 );
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DrawGradient( Rectangle( Point( 1000, 4500 ),
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Size( aPaperSize.Width() - 2000,
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500 ) ), aGradient );
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aGradient.SetStartColor( aDarkRed );
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aGradient.SetEndColor( aLightBlue );
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DrawGradient( Rectangle( Point( 1000, 5300 ),
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Size( aPaperSize.Width() - 2000,
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500 ) ), aGradient );
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aGradient.SetStartColor( aDarkBlue );
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aGradient.SetEndColor( aLightGreen );
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DrawGradient( Rectangle( Point( 1000, 6100 ),
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Size( aPaperSize.Width() - 2000,
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500 ) ), aGradient );
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aGradient.SetStartColor( aDarkGreen );
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aGradient.SetEndColor( aLightRed );
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DrawGradient( Rectangle( Point( 1000, 6900 ),
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Size( aPaperSize.Width() - 2000,
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500 ) ), aGradient );
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LineInfo aLineInfo( LINE_SOLID, 200 );
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double sind = sin( DELTA*M_PI/180.0 );
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double cosd = cos( DELTA*M_PI/180.0 );
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double factor = 1 + (DELTA/1000.0);
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int n=0;
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Color aLineColor( 0, 0, 0 );
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Color aApproachColor( 0, 0, 200 );
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while ( aP2.X() < aCenter.X() && n++ < 680 )
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{
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aLineInfo.SetWidth( n/3 );
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aLineColor = approachColor( aLineColor, aApproachColor );
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SetLineColor( aLineColor );
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// switch aproach color
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if( aApproachColor.IsRGBEqual( aLineColor ) )
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{
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if( aApproachColor.GetRed() )
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aApproachColor = Color( 0, 0, 200 );
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else if( aApproachColor.GetGreen() )
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aApproachColor = Color( 200, 0, 0 );
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else
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aApproachColor = Color( 0, 200, 0 );
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}
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DrawLine( project( aP1 ) + aCenter,
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project( aP2 ) + aCenter,
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aLineInfo );
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aPoint.X() = (int)((((double)aP1.X())*cosd - ((double)aP1.Y())*sind)*factor);
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aPoint.Y() = (int)((((double)aP1.Y())*cosd + ((double)aP1.X())*sind)*factor);
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aP1 = aPoint;
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|
aPoint.X() = (int)((((double)aP2.X())*cosd - ((double)aP2.Y())*sind)*factor);
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|
aPoint.Y() = (int)((((double)aP2.Y())*cosd + ((double)aP2.X())*sind)*factor);
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|
aP2 = aPoint;
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|
|
}
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Pop();
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}
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// -----------------------------------------------------------------------
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void MyWin::Resize()
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|
|
|
{
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|
|
WorkWindow::Resize();
|
|
|
|
}
|
2010-10-14 01:27:31 -05:00
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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