2005-03-30 00:43:51 -06:00
|
|
|
/*************************************************************************
|
|
|
|
*
|
2005-09-07 14:46:38 -05:00
|
|
|
* OpenOffice.org - a multi-platform office productivity suite
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
2005-09-07 14:46:38 -05:00
|
|
|
* $RCSfile: b2dpolygontriangulator.cxx,v $
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
2006-06-19 21:44:12 -05:00
|
|
|
* $Revision: 1.4 $
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
2006-06-19 21:44:12 -05:00
|
|
|
* last change: $Author: hr $ $Date: 2006-06-20 03:44:12 $
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
2005-09-07 14:46:38 -05:00
|
|
|
* The Contents of this file are made available subject to
|
|
|
|
* the terms of GNU Lesser General Public License Version 2.1.
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
|
|
|
*
|
2005-09-07 14:46:38 -05:00
|
|
|
* GNU Lesser General Public License Version 2.1
|
|
|
|
* =============================================
|
|
|
|
* Copyright 2005 by Sun Microsystems, Inc.
|
|
|
|
* 901 San Antonio Road, Palo Alto, CA 94303, USA
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
2005-09-07 14:46:38 -05:00
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License version 2.1, as published by the Free Software Foundation.
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
2005-09-07 14:46:38 -05:00
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
2005-09-07 14:46:38 -05:00
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
|
|
|
|
* MA 02111-1307 USA
|
2005-03-30 00:43:51 -06:00
|
|
|
*
|
|
|
|
************************************************************************/
|
|
|
|
|
|
|
|
#ifndef _BGFX_POLYGON_B2DPOLYGONTRIANGULATOR_HXX
|
|
|
|
#include <basegfx/polygon/b2dpolygontriangulator.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _OSL_DIAGNOSE_H_
|
|
|
|
#include <osl/diagnose.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _BGFX_POINT_B2DPOINT_HXX
|
|
|
|
#include <basegfx/point/b2dpoint.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _BGFX_POLYGON_B2DPOLYGON_HXX
|
|
|
|
#include <basegfx/polygon/b2dpolygon.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _BGFX_VECTOR_B2DVECTOR_HXX
|
|
|
|
#include <basegfx/vector/b2dvector.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _BGFX_POLYGON_B2DPOLYGONTOOLS_HXX
|
|
|
|
#include <basegfx/polygon/b2dpolygontools.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _BGFX_POLYPOLYGON_B2DPOLYGONTOOLS_HXX
|
|
|
|
#include <basegfx/polygon/b2dpolypolygontools.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _BGFX_RANGE_B2DRANGE_HXX
|
|
|
|
#include <basegfx/range/b2drange.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef _BGFX_NUMERIC_FTOOLS_HXX
|
|
|
|
#include <basegfx/numeric/ftools.hxx>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
namespace basegfx
|
|
|
|
{
|
|
|
|
namespace
|
|
|
|
{
|
|
|
|
class EdgeEntry
|
|
|
|
{
|
|
|
|
EdgeEntry* mpNext;
|
|
|
|
B2DPoint maStart;
|
|
|
|
B2DPoint maEnd;
|
|
|
|
double mfAtan2;
|
|
|
|
|
|
|
|
public:
|
|
|
|
EdgeEntry(const B2DPoint& rStart, const B2DPoint& rEnd)
|
|
|
|
: mpNext(0L),
|
|
|
|
maStart(rStart),
|
|
|
|
maEnd(rEnd),
|
|
|
|
mfAtan2(0.0)
|
|
|
|
{
|
|
|
|
// make sure edge goes down. If horizontal, let it go to the right (left-handed).
|
|
|
|
bool bSwap(false);
|
|
|
|
|
|
|
|
if(::basegfx::fTools::equal(maStart.getY(), maEnd.getY()))
|
|
|
|
{
|
|
|
|
if(maStart.getX() > maEnd.getX())
|
|
|
|
{
|
|
|
|
bSwap = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(maStart.getY() > maEnd.getY())
|
|
|
|
{
|
|
|
|
bSwap = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(bSwap)
|
|
|
|
{
|
|
|
|
maStart = rEnd;
|
|
|
|
maEnd = rStart;
|
|
|
|
}
|
|
|
|
|
|
|
|
mfAtan2 = atan2(maEnd.getY() - maStart.getY(), maEnd.getX() - maStart.getX());
|
|
|
|
}
|
|
|
|
|
|
|
|
~EdgeEntry()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator<(const EdgeEntry& rComp) const
|
|
|
|
{
|
|
|
|
if(::basegfx::fTools::equal(maStart.getY(), rComp.maStart.getY()))
|
|
|
|
{
|
|
|
|
if(::basegfx::fTools::equal(maStart.getX(), rComp.maStart.getX()))
|
|
|
|
{
|
|
|
|
// same in x and y -> same start point. Sort emitting vectors from left to right.
|
|
|
|
return (mfAtan2 > rComp.mfAtan2);
|
|
|
|
}
|
|
|
|
|
|
|
|
return (maStart.getX() < rComp.maStart.getX());
|
|
|
|
}
|
|
|
|
|
|
|
|
return (maStart.getY() < rComp.maStart.getY());
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator==(const EdgeEntry& rComp) const
|
|
|
|
{
|
|
|
|
return (maStart.equal(rComp.maStart) && maEnd.equal(rComp.maEnd));
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator!=(const EdgeEntry& rComp) const
|
|
|
|
{
|
|
|
|
return !(*this == rComp);
|
|
|
|
}
|
|
|
|
|
|
|
|
const B2DPoint& getStart() const { return maStart; }
|
|
|
|
const B2DPoint& getEnd() const { return maEnd; }
|
|
|
|
|
|
|
|
EdgeEntry* getNext() const { return mpNext; }
|
|
|
|
void setNext(EdgeEntry* pNext) { mpNext = pNext; }
|
|
|
|
};
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
typedef ::std::vector< EdgeEntry > EdgeEntries;
|
|
|
|
typedef ::std::vector< EdgeEntry* > EdgeEntryPointers;
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
class Triangulator
|
|
|
|
{
|
|
|
|
EdgeEntry* mpList;
|
|
|
|
EdgeEntries maStartEntries;
|
|
|
|
EdgeEntryPointers maNewEdgeEntries;
|
|
|
|
B2DPolygon maResult;
|
|
|
|
|
|
|
|
void handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd);
|
|
|
|
bool CheckPointInTriangle(EdgeEntry* pEdgeA, EdgeEntry* pEdgeB, const B2DPoint& rTestPoint);
|
|
|
|
void createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC);
|
|
|
|
|
|
|
|
public:
|
|
|
|
Triangulator(const B2DPolyPolygon& rCandidate);
|
|
|
|
~Triangulator();
|
|
|
|
|
|
|
|
const B2DPolygon getResult() const { return maResult; }
|
|
|
|
};
|
|
|
|
|
|
|
|
void Triangulator::handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd)
|
|
|
|
{
|
|
|
|
// create an entry, else the comparison might use the wrong edges
|
|
|
|
EdgeEntry aNew(rStart, rEnd);
|
|
|
|
EdgeEntry* pCurr = mpList;
|
|
|
|
EdgeEntry* pPrev = 0L;
|
|
|
|
|
|
|
|
while(pCurr
|
|
|
|
&& pCurr->getStart().getY() <= aNew.getStart().getY()
|
|
|
|
&& *pCurr != aNew)
|
|
|
|
{
|
|
|
|
pPrev = pCurr;
|
|
|
|
pCurr = pCurr->getNext();
|
|
|
|
}
|
|
|
|
|
|
|
|
if(pCurr && *pCurr == aNew)
|
|
|
|
{
|
|
|
|
// found closing edge, remove
|
|
|
|
if(pPrev)
|
|
|
|
{
|
|
|
|
pPrev->setNext(pCurr->getNext());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
mpList = pCurr->getNext();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// insert closing edge
|
|
|
|
EdgeEntry* pNew = new EdgeEntry(aNew);
|
|
|
|
maNewEdgeEntries.push_back(pNew);
|
|
|
|
pCurr = mpList;
|
|
|
|
pPrev = 0L;
|
|
|
|
|
|
|
|
while(pCurr && *pCurr < *pNew)
|
|
|
|
{
|
|
|
|
pPrev = pCurr;
|
|
|
|
pCurr = pCurr->getNext();
|
|
|
|
}
|
|
|
|
|
|
|
|
if(pPrev)
|
|
|
|
{
|
|
|
|
pNew->setNext(pPrev->getNext());
|
|
|
|
pPrev->setNext(pNew);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pNew->setNext(mpList);
|
|
|
|
mpList = pNew;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Triangulator::CheckPointInTriangle(EdgeEntry* pEdgeA, EdgeEntry* pEdgeB, const B2DPoint& rTestPoint)
|
|
|
|
{
|
|
|
|
// inside triangle or on edge?
|
|
|
|
if(tools::isPointInTriangle(pEdgeA->getStart(), pEdgeA->getEnd(), pEdgeB->getEnd(), rTestPoint, true))
|
|
|
|
{
|
|
|
|
// but not on point
|
|
|
|
if(!rTestPoint.equal(pEdgeA->getEnd()) && !rTestPoint.equal(pEdgeB->getEnd()))
|
|
|
|
{
|
|
|
|
// found point in triangle -> split triangle inserting two edges
|
|
|
|
EdgeEntry* pStart = new EdgeEntry(pEdgeA->getStart(), rTestPoint);
|
|
|
|
EdgeEntry* pEnd = new EdgeEntry(*pStart);
|
|
|
|
maNewEdgeEntries.push_back(pStart);
|
|
|
|
maNewEdgeEntries.push_back(pEnd);
|
|
|
|
|
|
|
|
pStart->setNext(pEnd);
|
|
|
|
pEnd->setNext(pEdgeA->getNext());
|
|
|
|
pEdgeA->setNext(pStart);
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Triangulator::createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC)
|
|
|
|
{
|
|
|
|
maResult.append(rA);
|
|
|
|
maResult.append(rB);
|
|
|
|
maResult.append(rC);
|
|
|
|
}
|
|
|
|
|
|
|
|
// consume as long as there are edges
|
|
|
|
Triangulator::Triangulator(const B2DPolyPolygon& rCandidate)
|
|
|
|
: mpList(0L)
|
|
|
|
{
|
|
|
|
// add all available edges to the single linked local list which will be sorted
|
|
|
|
// by Y,X,atan2 when adding nodes
|
|
|
|
if(rCandidate.count())
|
|
|
|
{
|
|
|
|
for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
|
|
|
|
{
|
|
|
|
const B2DPolygon aPolygonCandidate(rCandidate.getB2DPolygon(a));
|
|
|
|
const sal_uInt32 nCount(aPolygonCandidate.count());
|
|
|
|
|
|
|
|
if(nCount > 2L)
|
|
|
|
{
|
|
|
|
B2DPoint aPrevPnt(aPolygonCandidate.getB2DPoint(nCount - 1L));
|
|
|
|
|
|
|
|
for(sal_uInt32 b(0L); b < nCount; b++)
|
|
|
|
{
|
|
|
|
B2DPoint aNextPnt(aPolygonCandidate.getB2DPoint(b));
|
|
|
|
|
|
|
|
if( !aPrevPnt.equal(aNextPnt) )
|
|
|
|
{
|
|
|
|
maStartEntries.push_back(EdgeEntry(aPrevPnt, aNextPnt));
|
|
|
|
}
|
|
|
|
|
|
|
|
aPrevPnt = aNextPnt;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(maStartEntries.size())
|
|
|
|
{
|
|
|
|
// sort initial list
|
|
|
|
::std::sort(maStartEntries.begin(), maStartEntries.end());
|
|
|
|
|
|
|
|
// insert to own simply linked list
|
|
|
|
EdgeEntries::iterator aPos(maStartEntries.begin());
|
|
|
|
mpList = &(*aPos++);
|
|
|
|
EdgeEntry* pLast = mpList;
|
|
|
|
|
|
|
|
while(aPos != maStartEntries.end())
|
|
|
|
{
|
|
|
|
EdgeEntry* pEntry = &(*aPos++);
|
|
|
|
pLast->setNext(pEntry);
|
|
|
|
pLast = pEntry;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
while(mpList)
|
|
|
|
{
|
|
|
|
if(mpList->getNext() && mpList->getNext()->getStart().equal(mpList->getStart()))
|
|
|
|
{
|
|
|
|
// next candidate. There are two edges and start point is equal.
|
|
|
|
// Length is not zero.
|
|
|
|
EdgeEntry* pEdgeA = mpList;
|
|
|
|
EdgeEntry* pEdgeB = pEdgeA->getNext();
|
|
|
|
|
|
|
|
if( pEdgeA->getEnd().equal(pEdgeB->getEnd()) )
|
|
|
|
{
|
|
|
|
// start and end equal -> neutral triangle, delete both
|
|
|
|
mpList = pEdgeB->getNext();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
const B2DVector aLeft(pEdgeA->getEnd() - pEdgeA->getStart());
|
|
|
|
const B2DVector aRight(pEdgeB->getEnd() - pEdgeA->getStart());
|
|
|
|
|
|
|
|
if(ORIENTATION_NEUTRAL == getOrientation(aLeft, aRight))
|
|
|
|
{
|
|
|
|
// edges are parallel and have different length -> neutral triangle,
|
|
|
|
// delete both edges and handle closing edge
|
|
|
|
mpList = pEdgeB->getNext();
|
|
|
|
handleClosingEdge(pEdgeA->getEnd(), pEdgeB->getEnd());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// not parallel, look for points inside
|
|
|
|
B2DRange aRange(pEdgeA->getStart(), pEdgeA->getEnd());
|
|
|
|
aRange.expand(pEdgeB->getEnd());
|
|
|
|
EdgeEntry* pTestEdge = pEdgeB->getNext();
|
|
|
|
bool bNoPointInTriangle(true);
|
|
|
|
|
|
|
|
// look for start point in triangle
|
|
|
|
while(bNoPointInTriangle && pTestEdge)
|
|
|
|
{
|
|
|
|
if(aRange.getMaxY() < pTestEdge->getStart().getY())
|
|
|
|
{
|
|
|
|
// edge is below test range and edges are sorted -> stop looking
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// do not look for edges with same start point, they are sorted and cannot end inside.
|
|
|
|
if(!pTestEdge->getStart().equal(pEdgeA->getStart()))
|
|
|
|
{
|
|
|
|
if(aRange.isInside(pTestEdge->getStart()))
|
|
|
|
{
|
|
|
|
bNoPointInTriangle = CheckPointInTriangle(pEdgeA, pEdgeB, pTestEdge->getStart());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// next candidate
|
|
|
|
pTestEdge = pTestEdge->getNext();
|
|
|
|
}
|
|
|
|
|
|
|
|
if(bNoPointInTriangle)
|
|
|
|
{
|
|
|
|
// look for end point in triange
|
|
|
|
pTestEdge = pEdgeB->getNext();
|
|
|
|
|
|
|
|
while(bNoPointInTriangle && pTestEdge)
|
|
|
|
{
|
|
|
|
if(aRange.getMaxY() < pTestEdge->getStart().getY())
|
|
|
|
{
|
|
|
|
// edge is below test range and edges are sorted -> stop looking
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// do not look for edges with same end point, they are sorted and cannot end inside.
|
|
|
|
if(!pTestEdge->getEnd().equal(pEdgeA->getStart()))
|
|
|
|
{
|
|
|
|
if(aRange.isInside(pTestEdge->getEnd()))
|
|
|
|
{
|
|
|
|
bNoPointInTriangle = CheckPointInTriangle(pEdgeA, pEdgeB, pTestEdge->getEnd());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// next candidate
|
|
|
|
pTestEdge = pTestEdge->getNext();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(bNoPointInTriangle)
|
|
|
|
{
|
|
|
|
// create triangle, remove edges, handle closing edge
|
|
|
|
mpList = pEdgeB->getNext();
|
|
|
|
createTriangle(pEdgeA->getStart(), pEdgeB->getEnd(), pEdgeA->getEnd());
|
|
|
|
handleClosingEdge(pEdgeA->getEnd(), pEdgeB->getEnd());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// only one entry at start point, delete it
|
|
|
|
mpList = mpList->getNext();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Triangulator::~Triangulator()
|
|
|
|
{
|
|
|
|
EdgeEntryPointers::iterator aIter(maNewEdgeEntries.begin());
|
|
|
|
|
|
|
|
while(aIter != maNewEdgeEntries.end())
|
|
|
|
{
|
|
|
|
delete (*aIter++);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // end of anonymous namespace
|
|
|
|
} // end of namespace basegfx
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
namespace basegfx
|
|
|
|
{
|
|
|
|
namespace triangulator
|
|
|
|
{
|
|
|
|
B2DPolygon triangulate(const B2DPolygon& rCandidate)
|
|
|
|
{
|
|
|
|
if(rCandidate.areControlPointsUsed())
|
|
|
|
{
|
|
|
|
OSL_ENSURE(false, "triangulate: works not for curves (!)");
|
|
|
|
B2DPolygon aCandidate = tools::adaptiveSubdivideByAngle(rCandidate);
|
|
|
|
return triangulate(aCandidate);
|
|
|
|
}
|
|
|
|
|
|
|
|
B2DPolygon aRetval;
|
|
|
|
|
|
|
|
// remove double and neutral points
|
|
|
|
B2DPolygon aCandidate(rCandidate);
|
|
|
|
aCandidate.removeDoublePoints();
|
|
|
|
aCandidate = tools::removeNeutralPoints(aCandidate);
|
|
|
|
|
|
|
|
if(2L == aCandidate.count())
|
|
|
|
{
|
|
|
|
// candidate IS a triangle, just append
|
|
|
|
aRetval.append(aCandidate);
|
|
|
|
}
|
|
|
|
else if(aCandidate.count() > 2L)
|
|
|
|
{
|
|
|
|
if(tools::isConvex(aCandidate))
|
|
|
|
{
|
|
|
|
// polygon is convex, just use a triangle fan
|
|
|
|
tools::addTriangleFan(aCandidate, aRetval);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// polygon is concave.
|
|
|
|
B2DPolyPolygon aPolyPolygon;
|
|
|
|
aPolyPolygon.append(rCandidate);
|
|
|
|
Triangulator aTriangulator(aPolyPolygon);
|
|
|
|
aRetval = aTriangulator.getResult();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return aRetval;
|
|
|
|
}
|
|
|
|
|
|
|
|
B2DPolygon triangulate(const B2DPolyPolygon& rCandidate)
|
|
|
|
{
|
|
|
|
if(rCandidate.areControlPointsUsed())
|
|
|
|
{
|
|
|
|
OSL_ENSURE(false, "triangulate: works not for curves (!)");
|
|
|
|
B2DPolyPolygon aCandidate = tools::adaptiveSubdivideByAngle(rCandidate);
|
|
|
|
return triangulate(aCandidate);
|
|
|
|
}
|
|
|
|
|
|
|
|
B2DPolygon aRetval;
|
|
|
|
|
|
|
|
if(1L == rCandidate.count())
|
|
|
|
{
|
|
|
|
// single polygon -> single polygon triangulation
|
|
|
|
const B2DPolygon aSinglePolygon(rCandidate.getB2DPolygon(0L));
|
|
|
|
aRetval = triangulate(aSinglePolygon);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Triangulator aTriangulator(rCandidate);
|
|
|
|
aRetval = aTriangulator.getResult();
|
|
|
|
}
|
|
|
|
|
|
|
|
return aRetval;
|
|
|
|
}
|
|
|
|
} // end of namespace triangulator
|
|
|
|
} // end of namespace basegfx
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// eof
|