INTEGRATION: CWS swdrawobjapi (1.4.60); FILE MERGED
2004/08/12 07:14:16 od 1.4.60.3: RESYNC: (1.4-1.6); FILE MERGED 2004/08/06 04:47:13 od 1.4.60.2: #i31698# - adjustments for changed drawing object API in Writer 2004/07/29 13:22:54 od 1.4.60.1: #i31698# - adjustments for changed drawing object API in Writer
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1 changed files with 25 additions and 28 deletions
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@ -2,9 +2,9 @@
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*
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* $RCSfile: tocntntanchoredobjectposition.cxx,v $
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*
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* $Revision: 1.6 $
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* $Revision: 1.7 $
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*
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* last change: $Author: kz $ $Date: 2004-08-02 14:53:05 $
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* last change: $Author: rt $ $Date: 2004-08-23 08:03:02 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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@ -309,7 +309,6 @@ void SwToCntntAnchoredObjectPosition::CalcPosition()
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// determine vertical positioning and alignment attributes
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SwFmtVertOrient aVert( rFrmFmt.GetVertOrient() );
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bool bVertChgd = false;
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// OD 22.09.2003 #i18732# - determine layout frame for vertical
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// positions aligned to 'page areas'.
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@ -451,12 +450,19 @@ void SwToCntntAnchoredObjectPosition::CalcPosition()
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_GetTopForObjPos( rAnchorTxtFrm, fnRect, bVert ) );
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}
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// ??? Why saving calculated relative position
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// keep calculated relative vertical position
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if ( nRelPosY != aVert.GetPos() )
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// keep calculated relative vertical position - needed for filters
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// (including the xml-filter)
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{
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aVert.SetPos( nRelPosY );
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bVertChgd = true;
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// determine position
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SwTwips nAttrRelPosY = nRelPosY - nAlignAreaOffset;
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// set
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if ( nAttrRelPosY != aVert.GetPos() )
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{
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aVert.SetPos( nAttrRelPosY );
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const_cast<SwFrmFmt&>(rFrmFmt).LockModify();
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const_cast<SwFrmFmt&>(rFrmFmt).SetAttr( aVert );
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const_cast<SwFrmFmt&>(rFrmFmt).UnlockModify();
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}
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}
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// determine absolute 'vertical' position, depending on layout-direction
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@ -942,12 +948,6 @@ void SwToCntntAnchoredObjectPosition::CalcPosition()
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}
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}
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// save calculated vertical position
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const_cast<SwFrmFmt&>(rFrmFmt).LockModify();
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if ( bVertChgd )
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const_cast<SwFrmFmt&>(rFrmFmt).SetAttr( aVert );
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const_cast<SwFrmFmt&>(rFrmFmt).UnlockModify();
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// keep layout frame vertical position is oriented at.
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mpVertPosOrientFrm = pUpperOfOrientFrm;
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@ -957,7 +957,6 @@ void SwToCntntAnchoredObjectPosition::CalcPosition()
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{
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// determine horizontal positioning and alignment attributes
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SwFmtHoriOrient aHori( rFrmFmt.GetHoriOrient() );
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bool bHoriChgd = false;
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// set calculated vertical position in order to determine correct
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// frame, the horizontal position is oriented at.
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@ -995,22 +994,20 @@ void SwToCntntAnchoredObjectPosition::CalcPosition()
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maOffsetToFrmAnchorPos.X() = nHoriOffsetToFrmAnchorPos;
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}
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if ( HORI_NONE != aHori.GetHoriOrient() &&
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aHori.GetPos() != nRelPosX )
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// save calculated horizontal position - needed for filters
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// (including the xml-filter)
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{
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aHori.SetPos( nRelPosX );
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bHoriChgd = true;
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}
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// WHY ???
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// save calculated horizontal position
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if ( bHoriChgd )
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SwTwips nAttrRelPosX = nRelPosX - nHoriOffsetToFrmAnchorPos;
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if ( aHori.GetHoriOrient() != HORI_NONE &&
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aHori.GetPos() != nAttrRelPosX )
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{
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aHori.SetPos( nAttrRelPosX );
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const_cast<SwFrmFmt&>(rFrmFmt).LockModify();
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const_cast<SwFrmFmt&>(rFrmFmt).SetAttr( aHori );
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const_cast<SwFrmFmt&>(rFrmFmt).UnlockModify();
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}
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}
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}
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// set absolute position at object
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const SwTwips nTopOfAnch = _GetTopForObjPos( *pAnchorFrmForVertPos, fnRect, bVert );
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