Simplify Sequences initializations (cppcanvas)
Change-Id: If2d882060422b4e450de9ddda28d8d5c624c8e24 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/116816 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
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2 changed files with 2 additions and 4 deletions
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@ -278,8 +278,7 @@ namespace cppcanvas::internal
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rendering::RenderState aLocalState( maState );
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::canvas::tools::prependToRenderState(aLocalState, rTransformation);
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uno::Sequence< rendering::Texture > aSeq(1);
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aSeq[0] = maTexture;
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uno::Sequence< rendering::Texture > aSeq { maTexture };
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rCachedPrimitive = mpCanvas->getUNOCanvas()->fillTexturedPolyPolygon( mxPolyPoly,
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mpCanvas->getViewState(),
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@ -84,8 +84,7 @@ namespace cppcanvas::internal
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}
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rendering::RenderState aLocalState( getRenderState() );
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uno::Sequence<rendering::ARGBColor> aCol(1);
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aCol[0] = rendering::ARGBColor( nAlphaModulation, 1.0, 1.0, 1.0 );
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uno::Sequence<rendering::ARGBColor> aCol { { nAlphaModulation, 1.0, 1.0, 1.0 } };
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aLocalState.DeviceColor =
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pCanvas->getUNOCanvas()->getDevice()->getDeviceColorSpace()->convertFromARGB(aCol);
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