SAL_DISABLE_GLYPH_CACHING is OpenGL-only again

Change-Id: Icafc5a7b7ea5bed67a0a44db6e4e92b3beba55c0
This commit is contained in:
Luboš Luňák 2020-06-26 14:18:52 +02:00
parent 9517d5cea8
commit 5aec81b35c

View file

@ -37,6 +37,7 @@ SAL_FORCEGL - force enable OpenGL
SAL_GL_NO_SWAP - disable buffer swapping if set (should show nothing)
SAL_GL_SLEEP_ON_SWAP - sleep for half a second on each swap-buffers.
SAL_DISABLE_WATCHDOG - don't start the thread that watches for broken GL/Vulkan/OpenCL drivers
SAL_DISABLE_GLYPH_CACHING - don't render glyphs through OpenGL textures or Skia surfaces
Skia
----
@ -49,4 +50,3 @@ SAL_DISABLE_SKIA_CACHE=1 - disable caching of complex images
OpenGL,Skia
-----------
SAL_WITHOUT_WIDGET_CACHE - disable LRU caching of native widget textures
SAL_DISABLE_GLYPH_CACHING - don't render glyphs through OpenGL textures or Skia surfaces