Build unoexe as a (static) library for iOS
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1 changed files with 8 additions and 3 deletions
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@ -28,7 +28,9 @@ PRJ=..$/..
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PRJNAME=cpputools
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TARGET=uno
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.IF "$(OS)" != "IOS"
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LIBTARGET=NO
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.ENDIF
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ENABLE_EXCEPTIONS=TRUE
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# --- Settings -----------------------------------------------------
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@ -68,12 +70,15 @@ UNOTYPES= \
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DEPOBJFILES=$(OBJ)$/unoexe.obj
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.IF "$(OS)" == "IOS"
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LIB1TARGET=$(LB)/$(TARGET).lib
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LIB1ARCHIV=$(LB)/lib$(TARGET).a
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LIB1OBJFILES=$(DEPOBJFILES)
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CFLAGSCXX += $(OBJCXXFLAGS)
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.ELSE
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APP1TARGET=$(TARGET)
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APP1OBJS=$(DEPOBJFILES)
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APP1RPATH=UREBIN
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.IF "$(OS)" == "IOS"
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CFLAGSCXX += $(OBJCXXFLAGS)
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.ENDIF
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# Include all relevant (see ure/source/README) dynamic libraries, so that C++
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