animations: sal_Bool->bool
Change-Id: I77d10e56389042dd3caa8ed4816afe9f3baf5b22
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b8757ee8c7
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1 changed files with 11 additions and 11 deletions
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@ -299,7 +299,7 @@ private:
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Any maBegin, maDuration, maEnd, maEndSync, maRepeatCount, maRepeatDuration;
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sal_Int16 mnFill, mnFillDefault, mnRestart, mnRestartDefault;
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double mfAcceleration, mfDecelerate;
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sal_Bool mbAutoReverse;
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bool mbAutoReverse;
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Sequence< NamedValue > maUserData;
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// parent interface for XChild interface implementation
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@ -313,13 +313,13 @@ private:
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Sequence< double > maKeyTimes;
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sal_Int16 mnValueType, mnSubItem;
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sal_Int16 mnCalcMode, mnAdditive;
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sal_Bool mbAccumulate;
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bool mbAccumulate;
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Any maFrom, maTo, maBy;
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Sequence< TimeFilterPair > maTimeFilter;
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// attributes for XAnimateColor
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sal_Int16 mnColorSpace;
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sal_Bool mbDirection;
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bool mbDirection;
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// attributes for XAnimateMotion
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Any maPath, maOrigin;
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@ -330,7 +330,7 @@ private:
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// attributes for XTransitionFilter
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sal_Int16 mnTransition;
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sal_Int16 mnSubtype;
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sal_Bool mbMode;
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bool mbMode;
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sal_Int32 mnFadeColor;
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// XAudio
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@ -413,15 +413,15 @@ AnimationNode::AnimationNode( sal_Int16 nNodeType )
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mnRestartDefault( AnimationRestart:: INHERIT ),
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mfAcceleration( 0.0 ),
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mfDecelerate( 0.0 ),
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mbAutoReverse( sal_False ),
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mbAutoReverse( false ),
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mpParent(0),
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mnValueType( 0 ),
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mnSubItem( 0 ),
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mnCalcMode( (nNodeType == AnimationNodeType::ANIMATEMOTION) ? AnimationCalcMode::PACED : AnimationCalcMode::LINEAR),
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mnAdditive(AnimationAdditiveMode::REPLACE),
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mbAccumulate(sal_False),
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mbAccumulate(false),
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mnColorSpace( AnimationColorSpace::RGB ),
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mbDirection( sal_True ),
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mbDirection( true ),
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mnTransformType( AnimationTransformType::TRANSLATE ),
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mnTransition(TransitionType::BARWIPE),
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mnSubtype(TransitionSubType::DEFAULT),
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@ -1096,7 +1096,7 @@ sal_Bool SAL_CALL AnimationNode::getAutoReverse() throw (RuntimeException, std::
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void SAL_CALL AnimationNode::setAutoReverse( sal_Bool _autoreverse ) throw (RuntimeException, std::exception)
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{
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Guard< Mutex > aGuard( maMutex );
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if( _autoreverse != mbAutoReverse )
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if( _autoreverse != (mbAutoReverse ? 1 : 0) )
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{
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mbAutoReverse = _autoreverse;
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fireChangeListener();
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@ -1363,7 +1363,7 @@ void SAL_CALL AnimationNode::setAccumulate( sal_Bool _accumulate )
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throw (RuntimeException, std::exception)
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{
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Guard< Mutex > aGuard( maMutex );
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if( _accumulate != mbAccumulate )
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if( _accumulate != (mbAccumulate ? 1 : 0) )
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{
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mbAccumulate = _accumulate;
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fireChangeListener();
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@ -1544,7 +1544,7 @@ sal_Bool SAL_CALL AnimationNode::getDirection() throw (RuntimeException, std::ex
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void SAL_CALL AnimationNode::setDirection( sal_Bool _direction ) throw (RuntimeException, std::exception)
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{
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Guard< Mutex > aGuard( maMutex );
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if( _direction != mbDirection )
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if( _direction != (mbDirection ? 1 : 0) )
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{
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mbDirection = _direction;
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fireChangeListener();
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@ -1670,7 +1670,7 @@ sal_Bool SAL_CALL AnimationNode::getMode() throw (RuntimeException, std::excepti
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void SAL_CALL AnimationNode::setMode( sal_Bool _mode ) throw (RuntimeException, std::exception)
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{
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Guard< Mutex > aGuard( maMutex );
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if( _mode != mbMode )
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if( _mode != (mbMode ? 1 : 0) )
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{
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mbMode = _mode;
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fireChangeListener();
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