INTEGRATION: CWS presentationengine01 (1.2.2); FILE MERGED

2004/11/17 17:00:33 thb 1.2.2.13: #118514# Canvas module reorg
2004/09/29 23:36:05 thb 1.2.2.12: #110496# Making the new modules Wall clean
2004/09/29 08:31:23 thb 1.2.2.11: #110496# Removed extraneous trace outputs
2004/09/28 17:43:53 thb 1.2.2.10: #110496# Perform reinterpretative casting more carefully. The old version yielded wrong results for UltraSparc platform, possibly due to violated alignment requirements
2004/09/08 16:34:45 dbo 1.2.2.9: #110496# separate service names for all kinds of canvas implementations
Issue number:
Submitted by:
Reviewed by:
2004/08/27 18:46:18 thb 1.2.2.8: #110496# Adapted to recent canvas API changes (XSpriteCanvas::updateScreen and sprite clip semantics
2004/08/02 17:51:00 thb 1.2.2.7: #110496# Adapted to recent XCanvas API changes, streamlined and factored out common code with directxcanvas
2004/07/22 18:40:43 thb 1.2.2.6: #110496# Overhauled sprite redraw algo, to also respect overlapping sprites
2004/07/20 19:23:57 thb 1.2.2.5: #110496# Removed self-references to various interface implementations, along the lines, factored out common base implementation for all c++ canvases
2004/05/27 20:51:25 thb 1.2.2.4: #110496#
Added classification code to all TODO/HACK/FIXME comments.
There are four categories:
 - code quality (C)
 - performance (P)
 - missing functionality (F)
 - and missing/incomplete error handling (E)

Furthermore, every category has a severity number between
1 and 3 associated, where 1 is lowest and 3 highest
severity
2004/05/27 14:36:53 thb 1.2.2.3: #110496# verbose tracing is now guarded also with DBG_UTIL. Unified verbose trace output between directx and VCL canvas
2004/04/12 15:12:25 thb 1.2.2.2: #110496# Adaptions after canvas01 merge
2004/04/05 15:58:00 thb 1.2.2.1: Resync with canvas01 changes
This commit is contained in:
Rüdiger Timm 2004-11-26 16:15:27 +00:00
parent e12fa8a83a
commit 92c9984f88

View file

@ -2,9 +2,9 @@
*
* $RCSfile: spritecanvas.cxx,v $
*
* $Revision: 1.3 $
* $Revision: 1.4 $
*
* last change: $Author: rt $ $Date: 2004-09-08 16:26:10 $
* last change: $Author: rt $ $Date: 2004-11-26 17:15:27 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@ -59,29 +59,7 @@
*
************************************************************************/
#ifndef _OSL_DIAGNOSE_H_
#include <osl/diagnose.h>
#endif
#ifndef _OSL_MUTEX_HXX_
#include <osl/mutex.hxx>
#endif
#ifndef _VOS_MUTEX_HXX_
#include <vos/mutex.hxx>
#endif
#ifndef _SV_SVAPP_HXX
#include <vcl/svapp.hxx>
#endif
#ifndef _SV_OUTDEV_HXX
#include <vcl/outdev.hxx>
#endif
#ifndef _SV_WINDOW_HXX
#include <vcl/window.hxx>
#endif
#ifndef _SV_BITMAPEX_HXX
#include <vcl/bitmapex.hxx>
#endif
#include <canvas/debug.hxx>
#ifndef _COM_SUN_STAR_REGISTRY_XREGISTRYKEY_HPP_
#include <com/sun/star/registry/XRegistryKey.hpp>
@ -105,9 +83,6 @@
#ifndef _CPPUHELPER_FACTORY_HXX_
#include <cppuhelper/factory.hxx>
#endif
#ifndef _CPPUHELPER_IMPLBASE4_HXX_
#include <cppuhelper/implbase4.hxx>
#endif
#ifndef _CPPUHELPER_IMPLEMENTATIONENTRY_HXX_
#include <cppuhelper/implementationentry.hxx>
#endif
@ -115,43 +90,38 @@
#include <cppuhelper/implementationentry.hxx>
#endif
#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XSPRITECANVAS_HPP_
#include <drafts/com/sun/star/rendering/XSpriteCanvas.hpp>
#endif
#ifndef BOOST_SCOPED_ARRAY_HPP_INCLUDED
#include <boost/scoped_array.hpp>
#endif
#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
#include <basegfx/matrix/b2dhommatrix.hxx>
#endif
#ifndef _BGFX_POINT_B2DPOINT_HXX
#include <basegfx/point/b2dpoint.hxx>
#endif
#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
#include <basegfx/tools/canvastools.hxx>
#endif
#ifndef _VCL_CANVASTOOLS_HXX
#include <vcl/canvastools.hxx>
#endif
#ifndef _SV_OUTDEV_HXX
#include <vcl/outdev.hxx>
#endif
#ifndef _SV_WINDOW_HXX
#include <vcl/window.hxx>
#endif
#ifndef _SV_BITMAPEX_HXX
#include <vcl/bitmapex.hxx>
#endif
#include <algorithm>
#include <canvas/verbosetrace.hxx>
#include <canvas/canvastools.hxx>
#include "impltools.hxx"
#include "canvasfont.hxx"
#include "spritecanvas.hxx"
#include "graphicdevice.hxx"
#include "outdevprovider.hxx"
#include "canvascustomsprite.hxx"
#include "bitmapcanvas.hxx"
#include "windowgraphicdevice.hxx"
using namespace ::com::sun::star;
using namespace ::drafts::com::sun::star;
#define IMPLEMENTATION_NAME "VCLCanvas::SpriteCanvas"
#define SERVICE_NAME "drafts.com.sun.star.rendering.Canvas"
#define SERVICE_NAME "drafts.com.sun.star.rendering.VCLCanvas"
namespace
{
@ -173,7 +143,10 @@ namespace
namespace vclcanvas
{
SpriteCanvas::SpriteCanvas( const uno::Reference< uno::XComponentContext >& rxContext ) :
SpriteCanvas_Base( m_aMutex )
mxComponentContext( rxContext ),
mxDevice(),
mpBackBuffer(),
mpRedrawManager()
{
}
@ -181,153 +154,17 @@ namespace vclcanvas
{
}
OutDevProvider::ImplRef SpriteCanvas::getImplRef()
void SAL_CALL SpriteCanvas::disposing()
{
return OutDevProvider::ImplRef::createFromQuery( this );
}
void SAL_CALL SpriteCanvas::drawPoint( const geometry::RealPoint2D& aPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
maCanvasHelper.drawPoint( aPoint, viewState, renderState, getImplRef() );
}
void SAL_CALL SpriteCanvas::drawLine( const geometry::RealPoint2D& aStartPoint, const geometry::RealPoint2D& aEndPoint, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
maCanvasHelper.drawLine(aStartPoint, aEndPoint, viewState, renderState, getImplRef());
}
void SAL_CALL SpriteCanvas::drawBezier( const geometry::RealBezierSegment2D& aBezierSegment,
const geometry::RealPoint2D& aEndPoint,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
maCanvasHelper.drawBezier(aBezierSegment, aEndPoint, viewState, renderState, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
// TODO: Remember to handle backgroundDirty also for XCachedPrimitive redraw!
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawPolyPolygon(xPolyPolygon, viewState, renderState, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokePolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.strokePolyPolygon(xPolyPolygon, viewState, renderState, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokeTexturedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.strokeTexturedPolyPolygon(xPolyPolygon, viewState, renderState, textures, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokeTextureMappedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const uno::Reference< geometry::XMapping2D >& xMapping, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.strokeTextureMappedPolyPolygon(xPolyPolygon, viewState, renderState, textures, xMapping, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XPolyPolygon2D > SAL_CALL SpriteCanvas::queryStrokeShapes( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
return maCanvasHelper.queryStrokeShapes(xPolyPolygon, viewState, renderState, strokeAttributes, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.fillPolyPolygon(xPolyPolygon, viewState, renderState, getImplRef() );
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillTexturedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.fillTexturedPolyPolygon(xPolyPolygon, viewState, renderState, textures, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillTextureMappedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const uno::Reference< geometry::XMapping2D >& xMapping ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.fillTextureMappedPolyPolygon(xPolyPolygon, viewState, renderState, textures, xMapping, getImplRef());
}
uno::Reference< rendering::XCanvasFont > SAL_CALL SpriteCanvas::queryFont( const rendering::FontRequest& fontRequest ) throw (uno::RuntimeException)
{
return maCanvasHelper.queryFont( fontRequest, getImplRef() );
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawText( const rendering::StringContext& text,
const uno::Reference< rendering::XCanvasFont >& xFont,
const rendering::ViewState& viewState,
const rendering::RenderState& renderState,
sal_Int8 textDirection ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawText(text, xFont, viewState, renderState, textDirection, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawOffsettedText( const rendering::StringContext& text, const uno::Reference< rendering::XCanvasFont >& xFont, const uno::Sequence< double >& offsets, const rendering::ViewState& viewState, const rendering::RenderState& renderState, sal_Int8 textDirection ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawOffsettedText(text, xFont, offsets, viewState, renderState, textDirection, getImplRef());
}
uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawBitmap( const uno::Reference< rendering::XBitmap >& xBitmap, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
mpRedrawManager->backgroundDirty();
return maCanvasHelper.drawBitmap(xBitmap, viewState, renderState, getImplRef());
}
uno::Reference< rendering::XGraphicDevice > SAL_CALL SpriteCanvas::getDevice() throw (uno::RuntimeException)
{
return maCanvasHelper.getDevice( getImplRef() );
}
void SAL_CALL SpriteCanvas::copyRect( const uno::Reference< rendering::XBitmapCanvas >& sourceCanvas,
const geometry::RealRectangle2D& sourceRect,
const rendering::ViewState& sourceViewState,
const rendering::RenderState& sourceRenderState,
const geometry::RealRectangle2D& destRect,
const rendering::ViewState& destViewState,
const rendering::RenderState& destRenderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
{
checkOurState();
tools::LocalGuard aGuard;
mpRedrawManager->backgroundDirty();
mxComponentContext.clear();
mxDevice.reset();
mpBackBuffer.reset(),
mpRedrawManager.reset();
// forward to parent
SpriteCanvas_Base::disposing();
}
uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromAnimation( const uno::Reference< rendering::XAnimation >& animation ) throw (lang::IllegalArgumentException, uno::RuntimeException)
@ -337,8 +174,8 @@ namespace vclcanvas
return uno::Reference< rendering::XAnimatedSprite >(NULL);
}
uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromBitmaps( const uno::Sequence< uno::Reference< rendering::XBitmap > >& animationBitmaps,
sal_Int16 interpolationMode ) throw (lang::IllegalArgumentException, uno::RuntimeException)
uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromBitmaps( const uno::Sequence< uno::Reference< rendering::XBitmap > >& animationBitmaps,
sal_Int8 interpolationMode ) throw (lang::IllegalArgumentException, rendering::VolatileContentDestroyedException, uno::RuntimeException)
{
tools::LocalGuard aGuard;
@ -349,8 +186,12 @@ namespace vclcanvas
{
tools::LocalGuard aGuard;
if( !mxDevice.is() )
return uno::Reference< rendering::XCustomSprite >(); // we're disposed
return uno::Reference< rendering::XCustomSprite >(
new CanvasCustomSprite( spriteSize,
mxDevice,
ImplRef(this)) );
}
@ -361,17 +202,33 @@ namespace vclcanvas
return uno::Reference< rendering::XSprite >(NULL);
}
sal_Bool SAL_CALL SpriteCanvas::updateScreen() throw (uno::RuntimeException)
sal_Bool SAL_CALL SpriteCanvas::updateScreen( sal_Bool bUpdateAll ) throw (uno::RuntimeException)
{
checkOurState();
tools::LocalGuard aGuard;
mpRedrawManager->updateScreen();
if( !mpRedrawManager.get() )
return sal_False; // disposed
// pass background dirty state to redrawmanager
if( mbSurfaceDirty )
{
mpRedrawManager->backgroundDirty();
mbSurfaceDirty = false;
}
mpRedrawManager->updateScreen( bUpdateAll );
// commit to screen
maCanvasHelper.flush();
#if defined(VERBOSE) && defined(DBG_UTIL)
static ::canvas::tools::ElapsedTime aElapsedTime;
// log time immediately after surface flip
OSL_TRACE( "SpriteCanvas::updateScreen(): flip done at %f",
aElapsedTime.getElapsedTime() );
#endif
return sal_True;
}
@ -380,26 +237,38 @@ namespace vclcanvas
{
VERBOSE_TRACE( "SpriteCanvas::initialize called" );
OSL_ENSURE( aArguments.getLength() >= 1,
"SpriteCanvas::initialize: wrong number of arguments" );
CHECK_AND_THROW( aArguments.getLength() >= 1,
"SpriteCanvas::initialize: wrong number of arguments" );
// We expect a single Any here, containing a pointer to a valid
// VCL window, on which to output
if( aArguments.getLength() >= 1 &&
aArguments[0].getValueTypeClass() == uno::TypeClass_HYPER )
{
mpOutputWindow = *(Window**)(aArguments[0].getValue());
OSL_ENSURE( mpOutputWindow != NULL,
"SpriteCanvas::initialize: invalid Window pointer" );
// TODO(Q2): This now works for Solaris, but still warns for gcc
Window* pOutputWindow = (Window*) *reinterpret_cast<const sal_Int64*>(aArguments[0].getValue());
CHECK_AND_THROW( pOutputWindow != NULL,
"SpriteCanvas::initialize: invalid Window pointer" );
// setup graphic device
mxDevice = WindowGraphicDevice::ImplRef( new WindowGraphicDevice( *pOutputWindow ) );
// setup helper
maCanvasHelper.setGraphicDevice( mxDevice );
// setup back buffer
maVDev->SetOutputSizePixel( mpOutputWindow->GetOutputSizePixel() );
mpBackBuffer.reset( new BackBuffer( *pOutputWindow ) );
mpBackBuffer->getVirDev().SetOutputSizePixel(
pOutputWindow->GetOutputSizePixel() );
// always render into back buffer
maCanvasHelper.setOutDev( *maVDev );
// always render into back buffer, don't preserve state
// (it's our private VDev, after all)
maCanvasHelper.setOutDev( mpBackBuffer, false );
mpRedrawManager = ::std::auto_ptr< RedrawManager >( new RedrawManager( *mpOutputWindow,
*maVDev ) );
// setup RedrawManager
mpRedrawManager.reset( new RedrawManager( *pOutputWindow,
mpBackBuffer ) );
}
}
@ -431,21 +300,21 @@ namespace vclcanvas
// SpriteSurface
void SpriteCanvas::showSprite( const Sprite::ImplRef& sprite )
{
checkOurState();
tools::LocalGuard aGuard;
if( !mpRedrawManager.get() )
return; // we're disposed
mpRedrawManager->showSprite( sprite );
}
void SpriteCanvas::hideSprite( const Sprite::ImplRef& sprite )
{
checkOurState();
// strictly speaking, the solar mutex here is overkill, and a
// object mutex would suffice. But on the other hand, nearly
// every other method needs the solar mutex anyway, so it's no
// big loss (and much simpler) here.
tools::LocalGuard aGuard;
if( !mpRedrawManager.get() )
return; // we're disposed
mpRedrawManager->hideSprite( sprite );
}
@ -453,9 +322,11 @@ namespace vclcanvas
const Point& rOldPos,
const Point& rNewPos )
{
checkOurState();
tools::LocalGuard aGuard;
if( !mpRedrawManager.get() )
return; // we're disposed
mpRedrawManager->moveSprite( sprite, rOldPos, rNewPos );
}
@ -463,30 +334,14 @@ namespace vclcanvas
const Point& rPos,
const Rectangle& rUpdateArea )
{
checkOurState();
tools::LocalGuard aGuard;
if( !mpRedrawManager.get() )
return; // we're disposed
mpRedrawManager->updateSprite( sprite, rPos, rUpdateArea );
}
// OutDevProvider
::OutputDevice& SpriteCanvas::getOutDev()
{
return maCanvasHelper.getOutDev();
}
const ::OutputDevice& SpriteCanvas::getOutDev() const
{
return maCanvasHelper.getOutDev();
}
void SpriteCanvas::checkOurState()
{
if( mpOutputWindow == NULL ||
mpRedrawManager.get() == NULL )
throw uno::RuntimeException();
}
}
namespace