INTEGRATION: CWS presentationengine01 (1.2.2); FILE MERGED
2004/11/17 17:00:33 thb 1.2.2.13: #118514# Canvas module reorg 2004/09/29 23:36:05 thb 1.2.2.12: #110496# Making the new modules Wall clean 2004/09/29 08:31:23 thb 1.2.2.11: #110496# Removed extraneous trace outputs 2004/09/28 17:43:53 thb 1.2.2.10: #110496# Perform reinterpretative casting more carefully. The old version yielded wrong results for UltraSparc platform, possibly due to violated alignment requirements 2004/09/08 16:34:45 dbo 1.2.2.9: #110496# separate service names for all kinds of canvas implementations Issue number: Submitted by: Reviewed by: 2004/08/27 18:46:18 thb 1.2.2.8: #110496# Adapted to recent canvas API changes (XSpriteCanvas::updateScreen and sprite clip semantics 2004/08/02 17:51:00 thb 1.2.2.7: #110496# Adapted to recent XCanvas API changes, streamlined and factored out common code with directxcanvas 2004/07/22 18:40:43 thb 1.2.2.6: #110496# Overhauled sprite redraw algo, to also respect overlapping sprites 2004/07/20 19:23:57 thb 1.2.2.5: #110496# Removed self-references to various interface implementations, along the lines, factored out common base implementation for all c++ canvases 2004/05/27 20:51:25 thb 1.2.2.4: #110496# Added classification code to all TODO/HACK/FIXME comments. There are four categories: - code quality (C) - performance (P) - missing functionality (F) - and missing/incomplete error handling (E) Furthermore, every category has a severity number between 1 and 3 associated, where 1 is lowest and 3 highest severity 2004/05/27 14:36:53 thb 1.2.2.3: #110496# verbose tracing is now guarded also with DBG_UTIL. Unified verbose trace output between directx and VCL canvas 2004/04/12 15:12:25 thb 1.2.2.2: #110496# Adaptions after canvas01 merge 2004/04/05 15:58:00 thb 1.2.2.1: Resync with canvas01 changes
This commit is contained in:
parent
e12fa8a83a
commit
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1 changed files with 95 additions and 240 deletions
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@ -2,9 +2,9 @@
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*
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* $RCSfile: spritecanvas.cxx,v $
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*
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* $Revision: 1.3 $
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* $Revision: 1.4 $
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*
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* last change: $Author: rt $ $Date: 2004-09-08 16:26:10 $
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* last change: $Author: rt $ $Date: 2004-11-26 17:15:27 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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@ -59,29 +59,7 @@
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*
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************************************************************************/
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#ifndef _OSL_DIAGNOSE_H_
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#include <osl/diagnose.h>
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#endif
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#ifndef _OSL_MUTEX_HXX_
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#include <osl/mutex.hxx>
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#endif
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#ifndef _VOS_MUTEX_HXX_
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#include <vos/mutex.hxx>
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#endif
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#ifndef _SV_SVAPP_HXX
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#include <vcl/svapp.hxx>
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#endif
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#ifndef _SV_OUTDEV_HXX
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#include <vcl/outdev.hxx>
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#endif
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#ifndef _SV_WINDOW_HXX
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#include <vcl/window.hxx>
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#endif
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#ifndef _SV_BITMAPEX_HXX
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#include <vcl/bitmapex.hxx>
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#endif
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#include <canvas/debug.hxx>
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#ifndef _COM_SUN_STAR_REGISTRY_XREGISTRYKEY_HPP_
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#include <com/sun/star/registry/XRegistryKey.hpp>
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@ -105,9 +83,6 @@
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#ifndef _CPPUHELPER_FACTORY_HXX_
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#include <cppuhelper/factory.hxx>
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#endif
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#ifndef _CPPUHELPER_IMPLBASE4_HXX_
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#include <cppuhelper/implbase4.hxx>
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#endif
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#ifndef _CPPUHELPER_IMPLEMENTATIONENTRY_HXX_
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#include <cppuhelper/implementationentry.hxx>
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#endif
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@ -115,43 +90,38 @@
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#include <cppuhelper/implementationentry.hxx>
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#endif
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#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XSPRITECANVAS_HPP_
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#include <drafts/com/sun/star/rendering/XSpriteCanvas.hpp>
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#endif
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#ifndef BOOST_SCOPED_ARRAY_HPP_INCLUDED
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#include <boost/scoped_array.hpp>
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#endif
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#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#endif
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#ifndef _BGFX_POINT_B2DPOINT_HXX
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#include <basegfx/point/b2dpoint.hxx>
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#endif
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#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
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#include <basegfx/tools/canvastools.hxx>
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#endif
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#ifndef _VCL_CANVASTOOLS_HXX
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#include <vcl/canvastools.hxx>
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#endif
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#ifndef _SV_OUTDEV_HXX
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#include <vcl/outdev.hxx>
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#endif
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#ifndef _SV_WINDOW_HXX
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#include <vcl/window.hxx>
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#endif
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#ifndef _SV_BITMAPEX_HXX
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#include <vcl/bitmapex.hxx>
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#endif
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#include <algorithm>
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#include <canvas/verbosetrace.hxx>
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#include <canvas/canvastools.hxx>
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#include "impltools.hxx"
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#include "canvasfont.hxx"
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#include "spritecanvas.hxx"
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#include "graphicdevice.hxx"
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#include "outdevprovider.hxx"
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#include "canvascustomsprite.hxx"
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#include "bitmapcanvas.hxx"
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#include "windowgraphicdevice.hxx"
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using namespace ::com::sun::star;
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using namespace ::drafts::com::sun::star;
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#define IMPLEMENTATION_NAME "VCLCanvas::SpriteCanvas"
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#define SERVICE_NAME "drafts.com.sun.star.rendering.Canvas"
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#define SERVICE_NAME "drafts.com.sun.star.rendering.VCLCanvas"
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namespace
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{
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namespace vclcanvas
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{
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SpriteCanvas::SpriteCanvas( const uno::Reference< uno::XComponentContext >& rxContext ) :
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SpriteCanvas_Base( m_aMutex )
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mxComponentContext( rxContext ),
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mxDevice(),
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mpBackBuffer(),
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mpRedrawManager()
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{
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}
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@ -181,153 +154,17 @@ namespace vclcanvas
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{
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}
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OutDevProvider::ImplRef SpriteCanvas::getImplRef()
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void SAL_CALL SpriteCanvas::disposing()
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{
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return OutDevProvider::ImplRef::createFromQuery( this );
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}
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void SAL_CALL SpriteCanvas::drawPoint( const geometry::RealPoint2D& aPoint,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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maCanvasHelper.drawPoint( aPoint, viewState, renderState, getImplRef() );
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}
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void SAL_CALL SpriteCanvas::drawLine( const geometry::RealPoint2D& aStartPoint, const geometry::RealPoint2D& aEndPoint, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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maCanvasHelper.drawLine(aStartPoint, aEndPoint, viewState, renderState, getImplRef());
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}
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void SAL_CALL SpriteCanvas::drawBezier( const geometry::RealBezierSegment2D& aBezierSegment,
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const geometry::RealPoint2D& aEndPoint,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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maCanvasHelper.drawBezier(aBezierSegment, aEndPoint, viewState, renderState, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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// TODO: Remember to handle backgroundDirty also for XCachedPrimitive redraw!
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.drawPolyPolygon(xPolyPolygon, viewState, renderState, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokePolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.strokePolyPolygon(xPolyPolygon, viewState, renderState, strokeAttributes, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokeTexturedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.strokeTexturedPolyPolygon(xPolyPolygon, viewState, renderState, textures, strokeAttributes, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::strokeTextureMappedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const uno::Reference< geometry::XMapping2D >& xMapping, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.strokeTextureMappedPolyPolygon(xPolyPolygon, viewState, renderState, textures, xMapping, strokeAttributes, getImplRef());
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}
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uno::Reference< rendering::XPolyPolygon2D > SAL_CALL SpriteCanvas::queryStrokeShapes( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const rendering::StrokeAttributes& strokeAttributes ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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return maCanvasHelper.queryStrokeShapes(xPolyPolygon, viewState, renderState, strokeAttributes, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.fillPolyPolygon(xPolyPolygon, viewState, renderState, getImplRef() );
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillTexturedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.fillTexturedPolyPolygon(xPolyPolygon, viewState, renderState, textures, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::fillTextureMappedPolyPolygon( const uno::Reference< rendering::XPolyPolygon2D >& xPolyPolygon, const rendering::ViewState& viewState, const rendering::RenderState& renderState, const uno::Sequence< rendering::Texture >& textures, const uno::Reference< geometry::XMapping2D >& xMapping ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.fillTextureMappedPolyPolygon(xPolyPolygon, viewState, renderState, textures, xMapping, getImplRef());
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}
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uno::Reference< rendering::XCanvasFont > SAL_CALL SpriteCanvas::queryFont( const rendering::FontRequest& fontRequest ) throw (uno::RuntimeException)
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{
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return maCanvasHelper.queryFont( fontRequest, getImplRef() );
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawText( const rendering::StringContext& text,
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const uno::Reference< rendering::XCanvasFont >& xFont,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState,
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sal_Int8 textDirection ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.drawText(text, xFont, viewState, renderState, textDirection, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawOffsettedText( const rendering::StringContext& text, const uno::Reference< rendering::XCanvasFont >& xFont, const uno::Sequence< double >& offsets, const rendering::ViewState& viewState, const rendering::RenderState& renderState, sal_Int8 textDirection ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.drawOffsettedText(text, xFont, offsets, viewState, renderState, textDirection, getImplRef());
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}
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uno::Reference< rendering::XCachedPrimitive > SAL_CALL SpriteCanvas::drawBitmap( const uno::Reference< rendering::XBitmap >& xBitmap, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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mpRedrawManager->backgroundDirty();
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return maCanvasHelper.drawBitmap(xBitmap, viewState, renderState, getImplRef());
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}
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uno::Reference< rendering::XGraphicDevice > SAL_CALL SpriteCanvas::getDevice() throw (uno::RuntimeException)
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{
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return maCanvasHelper.getDevice( getImplRef() );
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}
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void SAL_CALL SpriteCanvas::copyRect( const uno::Reference< rendering::XBitmapCanvas >& sourceCanvas,
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const geometry::RealRectangle2D& sourceRect,
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const rendering::ViewState& sourceViewState,
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const rendering::RenderState& sourceRenderState,
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const geometry::RealRectangle2D& destRect,
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const rendering::ViewState& destViewState,
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const rendering::RenderState& destRenderState ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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checkOurState();
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tools::LocalGuard aGuard;
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mpRedrawManager->backgroundDirty();
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mxComponentContext.clear();
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mxDevice.reset();
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mpBackBuffer.reset(),
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mpRedrawManager.reset();
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// forward to parent
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SpriteCanvas_Base::disposing();
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}
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uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromAnimation( const uno::Reference< rendering::XAnimation >& animation ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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return uno::Reference< rendering::XAnimatedSprite >(NULL);
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}
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uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromBitmaps( const uno::Sequence< uno::Reference< rendering::XBitmap > >& animationBitmaps,
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sal_Int16 interpolationMode ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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uno::Reference< rendering::XAnimatedSprite > SAL_CALL SpriteCanvas::createSpriteFromBitmaps( const uno::Sequence< uno::Reference< rendering::XBitmap > >& animationBitmaps,
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sal_Int8 interpolationMode ) throw (lang::IllegalArgumentException, rendering::VolatileContentDestroyedException, uno::RuntimeException)
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{
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tools::LocalGuard aGuard;
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@ -349,8 +186,12 @@ namespace vclcanvas
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{
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tools::LocalGuard aGuard;
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if( !mxDevice.is() )
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return uno::Reference< rendering::XCustomSprite >(); // we're disposed
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return uno::Reference< rendering::XCustomSprite >(
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new CanvasCustomSprite( spriteSize,
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mxDevice,
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ImplRef(this)) );
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}
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@ -361,17 +202,33 @@ namespace vclcanvas
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return uno::Reference< rendering::XSprite >(NULL);
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}
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sal_Bool SAL_CALL SpriteCanvas::updateScreen() throw (uno::RuntimeException)
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sal_Bool SAL_CALL SpriteCanvas::updateScreen( sal_Bool bUpdateAll ) throw (uno::RuntimeException)
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{
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checkOurState();
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tools::LocalGuard aGuard;
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mpRedrawManager->updateScreen();
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if( !mpRedrawManager.get() )
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return sal_False; // disposed
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// pass background dirty state to redrawmanager
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if( mbSurfaceDirty )
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{
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mpRedrawManager->backgroundDirty();
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mbSurfaceDirty = false;
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}
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mpRedrawManager->updateScreen( bUpdateAll );
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// commit to screen
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maCanvasHelper.flush();
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#if defined(VERBOSE) && defined(DBG_UTIL)
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static ::canvas::tools::ElapsedTime aElapsedTime;
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// log time immediately after surface flip
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OSL_TRACE( "SpriteCanvas::updateScreen(): flip done at %f",
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aElapsedTime.getElapsedTime() );
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#endif
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return sal_True;
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}
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@ -380,26 +237,38 @@ namespace vclcanvas
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{
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VERBOSE_TRACE( "SpriteCanvas::initialize called" );
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OSL_ENSURE( aArguments.getLength() >= 1,
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"SpriteCanvas::initialize: wrong number of arguments" );
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CHECK_AND_THROW( aArguments.getLength() >= 1,
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"SpriteCanvas::initialize: wrong number of arguments" );
|
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// We expect a single Any here, containing a pointer to a valid
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// VCL window, on which to output
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if( aArguments.getLength() >= 1 &&
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aArguments[0].getValueTypeClass() == uno::TypeClass_HYPER )
|
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{
|
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mpOutputWindow = *(Window**)(aArguments[0].getValue());
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OSL_ENSURE( mpOutputWindow != NULL,
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"SpriteCanvas::initialize: invalid Window pointer" );
|
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// TODO(Q2): This now works for Solaris, but still warns for gcc
|
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Window* pOutputWindow = (Window*) *reinterpret_cast<const sal_Int64*>(aArguments[0].getValue());
|
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|
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CHECK_AND_THROW( pOutputWindow != NULL,
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"SpriteCanvas::initialize: invalid Window pointer" );
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// setup graphic device
|
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mxDevice = WindowGraphicDevice::ImplRef( new WindowGraphicDevice( *pOutputWindow ) );
|
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|
||||
// setup helper
|
||||
maCanvasHelper.setGraphicDevice( mxDevice );
|
||||
|
||||
// setup back buffer
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||||
maVDev->SetOutputSizePixel( mpOutputWindow->GetOutputSizePixel() );
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||||
mpBackBuffer.reset( new BackBuffer( *pOutputWindow ) );
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||||
mpBackBuffer->getVirDev().SetOutputSizePixel(
|
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pOutputWindow->GetOutputSizePixel() );
|
||||
|
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// always render into back buffer
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||||
maCanvasHelper.setOutDev( *maVDev );
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||||
// always render into back buffer, don't preserve state
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||||
// (it's our private VDev, after all)
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||||
maCanvasHelper.setOutDev( mpBackBuffer, false );
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||||
|
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mpRedrawManager = ::std::auto_ptr< RedrawManager >( new RedrawManager( *mpOutputWindow,
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*maVDev ) );
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// setup RedrawManager
|
||||
mpRedrawManager.reset( new RedrawManager( *pOutputWindow,
|
||||
mpBackBuffer ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -431,21 +300,21 @@ namespace vclcanvas
|
|||
// SpriteSurface
|
||||
void SpriteCanvas::showSprite( const Sprite::ImplRef& sprite )
|
||||
{
|
||||
checkOurState();
|
||||
|
||||
tools::LocalGuard aGuard;
|
||||
|
||||
if( !mpRedrawManager.get() )
|
||||
return; // we're disposed
|
||||
|
||||
mpRedrawManager->showSprite( sprite );
|
||||
}
|
||||
|
||||
void SpriteCanvas::hideSprite( const Sprite::ImplRef& sprite )
|
||||
{
|
||||
checkOurState();
|
||||
|
||||
// strictly speaking, the solar mutex here is overkill, and a
|
||||
// object mutex would suffice. But on the other hand, nearly
|
||||
// every other method needs the solar mutex anyway, so it's no
|
||||
// big loss (and much simpler) here.
|
||||
tools::LocalGuard aGuard;
|
||||
|
||||
if( !mpRedrawManager.get() )
|
||||
return; // we're disposed
|
||||
|
||||
mpRedrawManager->hideSprite( sprite );
|
||||
}
|
||||
|
||||
|
@ -453,9 +322,11 @@ namespace vclcanvas
|
|||
const Point& rOldPos,
|
||||
const Point& rNewPos )
|
||||
{
|
||||
checkOurState();
|
||||
|
||||
tools::LocalGuard aGuard;
|
||||
|
||||
if( !mpRedrawManager.get() )
|
||||
return; // we're disposed
|
||||
|
||||
mpRedrawManager->moveSprite( sprite, rOldPos, rNewPos );
|
||||
}
|
||||
|
||||
|
@ -463,30 +334,14 @@ namespace vclcanvas
|
|||
const Point& rPos,
|
||||
const Rectangle& rUpdateArea )
|
||||
{
|
||||
checkOurState();
|
||||
|
||||
tools::LocalGuard aGuard;
|
||||
|
||||
if( !mpRedrawManager.get() )
|
||||
return; // we're disposed
|
||||
|
||||
mpRedrawManager->updateSprite( sprite, rPos, rUpdateArea );
|
||||
}
|
||||
|
||||
// OutDevProvider
|
||||
::OutputDevice& SpriteCanvas::getOutDev()
|
||||
{
|
||||
return maCanvasHelper.getOutDev();
|
||||
}
|
||||
|
||||
const ::OutputDevice& SpriteCanvas::getOutDev() const
|
||||
{
|
||||
return maCanvasHelper.getOutDev();
|
||||
}
|
||||
|
||||
void SpriteCanvas::checkOurState()
|
||||
{
|
||||
if( mpOutputWindow == NULL ||
|
||||
mpRedrawManager.get() == NULL )
|
||||
throw uno::RuntimeException();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
namespace
|
||||
|
|
Loading…
Reference in a new issue