use generic implementation for OSX

Change-Id: I9b82ca8bb6c1c6453bbedac2c60bec4d6a98c009
This commit is contained in:
Markus Mohrhard 2014-08-16 05:40:58 +02:00
parent 5522655317
commit b29154d85e

View file

@ -44,16 +44,10 @@ $(eval $(call gb_Library_use_externals,OGLTrans,\
$(eval $(call gb_Library_set_componentfile,OGLTrans,slideshow/source/engine/OGLTrans/ogltrans))
ifeq ($(strip $(OS)),MACOSX)
$(eval $(call gb_Library_add_objcobjects,OGLTrans,\
slideshow/source/engine/OGLTrans/mac/aquaOpenGLView \
slideshow/source/engine/OGLTrans/mac/OGLTrans_Shaders \
,\
))
$(eval $(call gb_Library_add_objcxxobjects,OGLTrans,\
slideshow/source/engine/OGLTrans/mac/OGLTrans_TransitionerImpl \
slideshow/source/engine/OGLTrans/mac/OGLTrans_TransitionImpl \
, $(gb_LinkTarget_EXCEPTIONFLAGS) \
$(eval $(call gb_Library_add_exception_objects,OGLTrans,\
slideshow/source/engine/OGLTrans/generic/OGLTrans_TransitionerImpl \
slideshow/source/engine/OGLTrans/generic/OGLTrans_TransitionImpl \
))
$(eval $(call gb_Library_use_system_darwin_frameworks,OGLTrans,\