Remove DEBUG_TL

This commit is contained in:
Thomas Arnhold 2011-02-05 16:02:23 +01:00
parent 258cc43f83
commit c0727a60f3

View file

@ -352,18 +352,6 @@ void SetEditEngineDefaultFonts(
rFntDta.nFallbackLang : rFntDta.nLang;
Font aFont = Application::GetDefaultDevice()->GetDefaultFont(
rFntDta.nFontType, nLang, DEFAULTFONT_FLAGS_ONLYONE );
#ifdef DEBUG_TL
ByteString aFntName( aFont.GetName(), 1 );
int eFntFamily = aFont.GetFamily();
ByteString aFntStyleName( aFont.GetStyleName(), 1 );
int ePitch = aFont.GetPitch();
int eCharSet = aFont.GetCharSet();
fprintf(stderr, "\nFontName %s \n", aFntName.GetBuffer() );
fprintf(stderr, "StyleName %s \n", aFntStyleName.GetBuffer() );
fprintf(stderr, "eFntFamily %d \n", eFntFamily );
fprintf(stderr, "ePitch %d \n", ePitch );
fprintf(stderr, "eCharSet %d \n", eCharSet );
#endif
rEditEngineItemPool.SetPoolDefaultItem(
SvxFontItem( aFont.GetFamily(), aFont.GetName(),
aFont.GetStyleName(), aFont.GetPitch(), aFont.GetCharSet(),