Use prefixed name for uno_initEnvironment() for iOS

This commit is contained in:
Tor Lillqvist 2011-08-21 17:31:41 +03:00
parent f433040784
commit c209bef8e5

View file

@ -197,11 +197,19 @@ static void SAL_CALL environmentDisposing( uno_Environment * ) SAL_THROW( () )
&bridges::cpp_uno::shared::g_moduleCount.modCnt );
}
#ifndef IOS
sal_Bool SAL_CALL component_canUnload(TimeValue * pTime) SAL_THROW_EXTERN_C() {
return bridges::cpp_uno::shared::g_moduleCount.canUnload(
&bridges::cpp_uno::shared::g_moduleCount, pTime);
}
#endif
#ifdef IOS
#define uno_initEnvironment gcc3_uno_initEnvironment
#endif
void SAL_CALL uno_initEnvironment(uno_Environment * pCppEnv)
SAL_THROW_EXTERN_C()
{