INTEGRATION: CWS aw033 (1.1.2); FILE ADDED
2008/08/19 16:43:44 cl 1.1.2.2: fixed license files 2006/05/12 11:37:28 aw 1.1.2.1: code for primitive support
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basegfx/inc/basegfx/polygon/b3dgeometry.hxx
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basegfx/inc/basegfx/polygon/b3dgeometry.hxx
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: b3dgeometry.hxx,v $
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*
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* $Revision: 1.2 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _BGFX_POLYGON_B3DGEOMETRY_HXX
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#define _BGFX_POLYGON_B3DGEOMETRY_HXX
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//////////////////////////////////////////////////////////////////////////////
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// predeclarations
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namespace basegfx
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{
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} // end of namespace basegfx
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//////////////////////////////////////////////////////////////////////////////
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namespace basegfx
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{
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class B3DGeometry
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{
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private:
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B2DPolyPolygon maPolyPolygon; // the PolyPolygon geometry data, defines point number
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B3DHomMatrix maPolygonTo3D; // transformation to create 3D PolyPolygon
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B3DPolyPolygon maPolyNormal; // normal for each point or empty -> unified normal
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B2DPolyPolygon maPolyTexture; // texture coordinate for each point or empty -> unified coordinate
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B3DVector maUnifiedVector; // used when maNormal is empty
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// bitfield
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unsigned mbUnifiedVectorValid : 1; // flag to know if uvec is calculated yet
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public:
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B3DGeometry();
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~B3DGeometry();
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// compare operators
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bool operator==(const B3DGeometry& rGeometry) const;
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bool operator!=(const B3DGeometry& rGeometry) const { return (!operator==(rGeometry)); }
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// member count
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sal_uInt32 count() const { return maPolyPolygon.count(); }
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};
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} // end of namespace basegfx
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//////////////////////////////////////////////////////////////////////////////
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#endif /* _BGFX_POLYGON_B3DPOLYGON_HXX */
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