INTEGRATION: CWS canvas02 (1.6.4); FILE MERGED

2005/10/24 16:27:46 thb 1.6.4.1: #i48939# Providing the sprite priority also on the cppcanvas wrapper
This commit is contained in:
Kurt Zenker 2005-11-02 12:38:52 +00:00
parent 4fcebb2c1f
commit ec88e9f464

View file

@ -4,9 +4,9 @@
*
* $RCSfile: sprite.hxx,v $
*
* $Revision: 1.6 $
* $Revision: 1.7 $
*
* last change: $Author: rt $ $Date: 2005-09-08 08:15:11 $
* last change: $Author: kz $ $Date: 2005-11-02 13:38:52 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
@ -106,6 +106,16 @@ namespace cppcanvas
virtual void show() = 0;
virtual void hide() = 0;
/** Change the sprite priority
@param fPriority
New sprite priority. The higher the priority, the further
towards the viewer the sprite appears. That is, sprites
with higher priority appear before ones with lower
priority.
*/
virtual void setPriority( double fPriority ) = 0;
virtual ::com::sun::star::uno::Reference<
::com::sun::star::rendering::XSprite > getUNOSprite() const = 0;
};