Moved a few bit-fields to booleans
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1 changed files with 18 additions and 18 deletions
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@ -140,30 +140,30 @@ struct SwCrsrMoveState
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Point aRealHeight; // contains then the position/height of the cursor
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CrsrMoveState eState;
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sal_uInt8 nCursorBidiLevel;
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sal_Bool bStop :1;
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sal_Bool bRealHeight :1; // should the real height be calculated?
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sal_Bool bFieldInfo :1; // should be fields recognized?
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sal_Bool bPosCorr :1; // Point had to be corrected
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sal_Bool bFtnNoInfo :1; // recognized footnote numbering
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sal_Bool bExactOnly :1; // let GetCrsrOfst look for exact matches only,
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// i.e. never let it run into GetCntntPos
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sal_Bool bFillRet :1; // only used temporary in FillMode
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sal_Bool bSetInReadOnly :1; // ReadOnly areas may be entered
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sal_Bool bRealWidth :1; // Calculation of the width required
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sal_Bool b2Lines :1; // Check 2line portions and fill p2Lines
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sal_Bool bNoScroll :1; // No scrolling of undersized textframes
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sal_Bool bPosMatchesBounds :1; // GetCrsrOfst should not return the next
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// position if screen position is inside second
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// have of bound rect
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sal_Bool bStop;
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sal_Bool bRealHeight; // should the real height be calculated?
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sal_Bool bFieldInfo; // should be fields recognized?
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sal_Bool bPosCorr; // Point had to be corrected
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sal_Bool bFtnNoInfo; // recognized footnote numbering
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sal_Bool bExactOnly; // let GetCrsrOfst look for exact matches only,
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// i.e. never let it run into GetCntntPos
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sal_Bool bFillRet; // only used temporary in FillMode
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sal_Bool bSetInReadOnly; // ReadOnly areas may be entered
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sal_Bool bRealWidth; // Calculation of the width required
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sal_Bool b2Lines; // Check 2line portions and fill p2Lines
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sal_Bool bNoScroll; // No scrolling of undersized textframes
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sal_Bool bPosMatchesBounds; // GetCrsrOfst should not return the next
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// position if screen position is inside second
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// have of bound rect
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sal_Bool bCntntCheck :1; // #i43742# Cursor position over content?
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sal_Bool bCntntCheck; // #i43742# Cursor position over content?
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// #i27615#
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/**
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cursor in front of label
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*/
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sal_Bool bInFrontOfLabel :1;
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sal_Bool bInNumPortion :1; // point is in number portion #i23726#
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sal_Bool bInFrontOfLabel;
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sal_Bool bInNumPortion; // point is in number portion #i23726#
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int nInNumPostionOffset; // distance from number portion's start
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SwCrsrMoveState( CrsrMoveState eSt = MV_NONE ) :
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